Seven Card Stud (#3)

Also known as: Down the River.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Root Game (#0)

Children:

.357 Magnum (#159) 7-7-5-7-8 stud, must-fold, wilds
2001 (#160) 7-7-5-7-7 stud, dead, qualifier, wilds
Ace in the Hole (#161) 7-7-5-7-4 flip, stud, wilds
Ambivalent Clubs (#162) 7-7-5-7-13 stud, limited
Any Hole Card (#163) 7-7-5-7-28 stud, wilds
Auction (#164) 7-7-5-7-0 stud, fee
Auctioneer (#165) 7-7-5-7-0 stud, fee
Australian Stud (#166) 6-7-5-7-0 stud
Baseball (#167) 7-6-5-11-8 stud, fee, wilds
Beat It (#168) 7-7-301-7-0 flip, must-fold, no-peek, table
Ben Franklin (#169) 7-7-5-7-8 stud, wilds
Betty Hutton (#170) 7-7-5-7-8 stud, wilds
Witch (#171) 7-7-5-7-0 stud, redeal, split-card
Canine Poker (#172) 7-7-5-7-8 stud, must-fold, wilds
Chicago (#173) 7-7-5-7-0 stud, split-card
Choose Your Own (#174) 7-7-5-31-0 stud, table
Control (#175) 7-7-5-7-0 stud, redeal
Count Your Diamonds (#176) 7-7-5-7-0 stud, split-pot
Countdown (#177) 7-7-5-7-4 stud, wilds
Cowboys (#178) 7-7-5-11-0 stud, fee
Cowpie (#179) 7-7-6-7-0 stud, split-pot
Cut it Off (#180) 7-7-104-7-0 guts
Deadlands (#181) 7-7-5-7-2 stud, fee-fold, jokers, redeal, table, wilds
Dice (#182) 7-7-5-7-12 stud, wilds
Dirty Shultz (#183) 7-7-5-7-4 stud, wilds
Dots (#184) 7-7-5-7-0 stud, odd-ranks
Dr. Pepper (#185) 7-7-5-7-12 stud, wilds
Eight Ball (#186) 7-7-5-7-0 stud, odd-ranks
Eight Card Stud (#187) 8-6-6-8-0 stud
English Stud (#188) 5-7-5-7-0 draw, stud
Evil Wilds (#189) 7-7-1-7-8 stud, wilds
Flick a Booger in Your Neighbor's Stew (#190) 7-7-5-7-4 draw, stud, wilds
Flip Seven (#191) 7-7-4-7-0 flip, stud
Float Your Boat (#192) 7-7-5-7-0 stud, mod-ranks
Floater (#193) 7-8-5-7-0 common, stud
Follow the Queen (#194) 7-7-5-7-4 stud, wilds
Fourplay (#195) 7-6-5-11-0 stud, wilds
Fuzzy Stud (#196) 7-7-5-7-35 stud, limited
Girl's Best Friend (#197) 7-7-5-7-13 stud, wilds
Hamlet (#198) 7-7-5-7-4 stud, dead, odd-ranks, wilds
Have a Heart (#199) 7-7-5-11-0 pass, stud
Heinz 57 (#200) 7-7-5-7-8 stud, wilds
High/Low 8 or Better (#201) 7-7-5-7-0 stud, high-low, qualifier
Hoosier Seven Card Stud (#202) 7-7-4-7-0 stud
Insanity (#203) 7-7-5-7-12 stud, wilds
Iron Chef (#204) 7-7-5-7-0 stud, limited, table
J-2-7 (#205) 7-7-5-7-8 stud, mod-ranks, wilds
Jacks and Fives (#206) 7-7-5-7-4 stud, split-pot, wilds
Joker Twist (#207) 7-7-5-7-6 stud, jokers, wilds
Kanakee (#208) 7-7-6-7-28 stud, wilds
King Little II (#209) 7-7-5-7-32 stud, wilds
Liebscher (#210) 7-7-5-7-0 stud, mod-ranks
Low in the Hole (#211) 7-7-5-7-28 stud, wilds
Luck of the Irish (#212) 7-7-5-8-4 stud, wilds
Ma Furgeson (#213) 7-7-5-7-28 stud, wilds
Macintosh (#214) 7-7-5-7-35 stud, wilds
Manslaughter (#215) 7-7-5-7-0 stud, jokers, must-fold
Mao (#216) 7-7-5-7-26 stud, wilds
Marriage (#217) 7-7-5-7-8 stud, wilds
Mississippi Stud (#218) 7-7-4-7-0 stud
Multiple Seven (#219) 7-7-5-7-35 stud, fee, wilds
Murder II (#220) 7-7-5-7-0 stud, fee-fold
No Way (#221) 8-6-5-11-28 flip, pass, qualifier, wilds
Number Nine (#222) 7-7-5-7-20 stud, wilds
Number Nine II (#223) 7-7-5-7-16 stud, wilds
Peek (#224) 7-7-5-7-0 stud
Pick Up and Roll (#225) 7-5-9-9-0 draw, flip, stud
Position Poker (#226) 7-7-5-7-32 stud, redeal, split-card, wilds
Psycho (#227) 7-4-5-11-0 draw, flip, stud
Razz (#228) 7-7-5-7-0 stud, lowball
Redball (#229) 7-7-5-7-2 stud, must-fold, wilds
Return of the Living Dead (#230) 7-7-5-7-0 stud
Rotate (#231) 7-7-5-26-0 pass, stud
San Francisco (#232) 7-7-5-7-4 stud, mod-ranks, wilds
Sequence (#233) 7-7-5-7-35 stud, wilds
Seven-Up (#234) 7-7-5-7-4 stud, wilds
Seven Card Bet or Drop (#235) 7-7-5-7-0 stud, forced-bet
Seven Card Blind II (#236) 7-7-5-7-0 stud, fee
Seven Card Burn (#237) 7-7-105-7-0 guts, stud, redeal
Seven Card Mike (#238) 7-7-5-7-0 straight
Seven Card Who da Baby Daddy Is? (#239) 7-7-5-7-28 stud, wilds
Seven Stud Any Card Wild (#240) 7-7-5-7-7 stud, wilds
Seven Stud Any Value Wild (#241) 7-7-5-7-28 stud, wilds
Seven Stud Ghost Hand (#242) 7-6-5-7-0 stud, qualifier, table
Seven Stud High/Low (#243) 7-7-5-7-0 stud, high-low
Seven Stud Kinky Sex (#244) 7-7-5-7-8 stud, wilds
Seven Stud Place (#245) 7-7-5-7-0 stud, mod-ranks
Seven Toed Pete (#246) 7-7-5-7-4 stud, wilds
Sevens Take All (#247) 7-7-5-7-0 stud, mod-ranks
Sexual Connotations (#248) 7-7-5-7-14 stud, fee-fold, must-fold, wilds
Shites and Onions (#249) 7-7-5-7-4 stud, wilds
Six Kick (#250) 6-5-7-9-0 draw, stud
Sixty Nine Stud (#251) 7-7-5-7-8 stud, limited
Spade Spoilers (#252) 7-7-5-7-8 stud, wilds
Spit for Eight (#253) 7-8-5-7-0 common, stud, wilds
Spot Stud (#254) 7-7-5-7-0 stud, odd-ranks
Stendahl (#255) 7-7-5-7-0 stud, odd-ranks
Studjack (#256) 7-7-5-7-0 stud, split-pot
The Good, the Bad, and the Ugly (#257) 7-7-5-7-3 stud, must-fold, table, wilds
The Price is Right (#258) 7-7-5-7-0 stud, fee, high-low, table
Three Forty Five (#259) 8-6-5-8-4 stud, wilds
Three Six Nine (#260) 7-7-5-7-12 stud, fee, wilds
Touchies (#261) 7-7-5-7-35 stud, wilds
Train Wreck (#262) 7-7-5-9-0 pass, stud
Voodoo (#263) 7-7-5-7-2 stud, fee, must-fold, split-card, wilds
Want It? Want It? Got It! (#264) 7-7-5-7-0 pass, stud
Wasteland (#265) 7-7-5-7-8 stud, wilds
Wild Court (#266) 7-7-5-7-12 stud, wilds
Wild Suit (#267) 7-7-5-7-13 stud, wilds
Yendi (#268) 7-7-5-7-0 stud, high-low, table

Nine Card Wild Discard II (#135)

Cards7
Players5
Betting Rounds6
Max Cards Seen9
Wilds0
SourceJon Shemitz

Tags: flip, stud

Rules:

  1. Deal three cards face down to each player.
  2. Each player discards one card.
  3. Each player flips over one down card of their choice.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal two cards down to each player.
  6. Each player discards one card.
  7. Each player flips over one down card of their choice.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal two cards down to each player.
  10. Each player flips over one down card of their choice.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card up to each player.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Deal one card down to each player.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Each player must discard two cards of their choice.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Showdown, high hand wins.

Parent: Five Card Stud (#2)

.357 Magnum (#159)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceThursday Cards

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Fives are wild.
  15. If you are dealt a face up seven, you must fold.

Parent: Seven Card Stud (#3)

Children:

.357 Magnum II (#540) 7-7-5-7-12 stud, must-fold, wilds

2001 (#160)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds7
SourceTom Jolly

Tags: stud, dead, qualifier, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The first spade you are dealt is wild.
  14. None of the spades in your hand contribute to hand value, except the first one.
  15. You can't win without five live cards in hand.

Parent: Seven Card Stud (#3)

Ace in the Hole (#161)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePoker Phil

Tags: flip, stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player in turn may flip over a face down ace if they have one.
  13. Showdown, high hand wins.
  14. The last player to flip over a face down ace chooses what rank is wild (when they flip it over).

Parent: Seven Card Stud (#3)

Ambivalent Clubs (#162)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds13
SourceJon Shemitz

Tags: stud, limited

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Clubs may be called one rank higher or lower than their actual rank.

Parent: Seven Card Stud (#3)

Children:

Ambivalent Hearts (#541) 7-7-5-7-13 stud, limited

Any Hole Card (#163)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceHoyle

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Each player may choose any one of their hole cards to be wild for them. All other cards of the same rank are also wild for them.

Parent: Seven Card Stud (#3)

Auction (#164)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, fee

Rules:

  1. Deal two cards down to each player.
  2. Deal one card face up for each player. Each player secretly puts a bid from min bet to max bet in their hand. Cards are distributed from high down in order of bid, eldest bid breaks ties.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card face up for each player. Each player secretly puts a bid from min bet to max bet in their hand. Cards are distributed from high down in order of bid, eldest bid breaks ties.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card face up for each player. Each player secretly puts a bid from min bet to max bet in their hand. Cards are distributed from high down in order of bid, eldest bid breaks ties.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card face up for each player. Each player secretly puts a bid from min bet to max bet in their hand. Cards are distributed from high down in order of bid, eldest bid breaks ties.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Auctioneer (#165)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Mike

Tags: stud, fee

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Auction the top card off the deck, the winner can take the card or give it to a player of their choice. Deal everyone else one card face up.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Auction the top card off the deck, the winner can take the card or give it to a player of their choice. Deal everyone else one card face up.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Auction the top card off the deck, the winner can take the card or give it to a player of their choice. Deal everyone else one card face up.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Baseball (#167)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourcePublic Domain

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Seven Card Stud (#3)

Children:

A League of Their Own (#543) 7-6-5-11-16 stud, fee, wilds
Baseball with Rainouts (#544) 7-6-5-11-8 stud, fee, redeal, wilds
Extra Inning Baseball (#545) 7-6-5-11-8 stud, fee, qualifier, redeal, wilds
Field of Dreams (#546) 7-6-5-11-30 stud, fee, wilds
Football (#547) 7-6-5-11-8 stud, fee, fee-fold, wilds
Home Run Kings (#548) 7-6-5-11-12 stud, fee, fee-fold, wilds
Little League (#549) 5-9-4-9-8 stud, fee, wilds
Luxury Tax Baseball (#550) 7-6-5-11-8 stud, fee, fee-fold, wilds
Natural (#551) 7-6-5-11-8 stud, fee, split-pot, wilds
Russian Revolution (#552) 7-5-5-19-6 stud, fee, fee-fold, wilds
Wrigley Field (#553) 7-6-5-11-8 stud, fee, split-card, wilds

Ben Franklin (#169)

Also known as: St. Louis, Steadmans.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Tens are wild.

Parent: Seven Card Stud (#3)

Children:

Ben Franklin with Spade Spoilers (#568) 7-7-5-7-8 stud, wilds
Five and Dime (#569) 7-7-5-7-8 stud, wilds
Woolworth's (#570) 7-7-5-7-8 stud, fee-fold, wilds

Betty Hutton (#170)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker.Net Glossary

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Nines are wild.

Parent: Seven Card Stud (#3)

Children:

Nine to Five (#571) 7-7-5-7-8 stud, fee-fold, wilds

Witch (#171)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceJoker Poker

Tags: stud, redeal, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is a face down queen of spades, if there is one.
  14. If the queen of spades is ever dealt face up, redeal.

Parent: Seven Card Stud (#3)

Children:

Bastard (#572) 7-7-5-7-0 stud, redeal, split-card
Bomb (#573) 7-7-5-7-0 stud, redeal
Mariah Tripps (#574) 7-7-5-7-0 stud, qualifier, redeal, split-card
Queen of Spades/10 of Diamonds (#575) 7-7-5-7-0 stud, redeal, split-card
The Queen II (#576) 7-7-5-7-1 stud, redeal, wilds

Canine Poker (#172)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceRec.Gambling.Poker

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Fives are wild.
  15. If you have a king and a nine of the same suit in your hand, you must fold.

Parent: Seven Card Stud (#3)

Chicago (#173)

Also known as: Big Chicago, Black Mariah II, High Chicago.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high face-down spade.

Parent: Seven Card Stud (#3)

Children:

Crazy Ass Chicago (#577) 7-7-5-7-13 stud, split-card, wilds
Down Your Own (#578) 7-7-5-7-0 stud, split-card
High San Francisco (#579) 7-7-5-7-0 stud, split-card
John's Thumb (#580) 7-7-5-7-0 stud, split-card
Low Chicago (#581) 7-7-5-7-0 stud, split-card
Murder (#582) 7-7-5-7-1 stud, redeal, split-card, wilds
Reversible Chicago (#583) 7-7-5-7-0 stud, split-card
The Big Gay (#584) 7-7-5-7-0 stud, qualifier
Two of Three (#585) 7-7-5-7-0 stud, qualifier, split-card

Choose Your Own (#174)

Also known as: Draft, Pick Your Poison, Poison, Socialist Poker, You Get What You Pay For.

Cards7
Players7
Betting Rounds5
Max Cards Seen31
Wilds0
SourceSoftsource

Tags: stud, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to the table per player. Starting with the low hand and going up in hand order, each player picks one of the cards and adds it to their hand.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to the table per player. Starting with the low hand and going up in hand order, each player picks one of the cards and adds it to their hand.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to the table per player. Starting with the low hand and going up in hand order, each player picks one of the cards and adds it to their hand.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Control (#175)

Also known as: Seven Card Commander.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Phil

Tags: stud, redeal

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. If the player with the high hand showing wants, there is a redeal.
  13. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Children:

Captain Razz (#586) 7-7-5-7-0 stud, lowball, redeal
Control II (#587) 8-6-6-8-0 stud

Count Your Diamonds (#176)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceJoker Poker

Tags: stud, split-pot

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. The high hand splits the pot with the split-hand.
  13. The split hand is the greatest sum of ranks of diamonds. Jack = 11, Queen = 12, King = 13, Ace = 14.

Parent: Seven Card Stud (#3)

Countdown (#177)

Also known as: Extortion.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceHome Poker Cookbook

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. All cards with the same rank as the number of players left in the game are wild.

Parent: Seven Card Stud (#3)

Children:

How Stupid Are You? (#588) 7-7-5-7-4 stud, fee-fold, wilds
Reverse Extortion (#589) 7-7-5-7-4 stud, fee-fold, wilds

Cowboys (#178)

Cards7
Players7
Betting Rounds5
Max Cards Seen11
Wilds0
SourceSweet Foca

Tags: stud, fee

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player is ever dealt a face up jack, they may buy a down card for max bet.

Parent: Seven Card Stud (#3)

Cowpie (#179)

Also known as: 52 Pickup.

Cards7
Players7
Betting Rounds6
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, split-pot

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player splits their cards into a hand of five cards and a hand two cards. The two card hand must contain a down card and be worse than the five card hand.
  13. Normal betting round, with the player with the high hand showing opening.
  14. The high hand splits the pot with the split-hand.
  15. The high hand is the five card hand.
  16. The split-hand is the two card hand.

Parent: Seven Card Stud (#3)

Children:

Double Mariah (#590) 7-7-5-7-2 flip, stud, jokers, limited, qualifier

Deadlands (#181)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds2
SourceOther Worlds Poker

Tags: stud, fee-fold, jokers, redeal, table, wilds

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player, and one card down to every player who has folded.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player, and one card down to every player who has folded.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player, and one card down to every player who has folded.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player, even if they previously folded.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal one card face up to the table.
  14. If the table card is a joker, everyone must match the pot or fold.
  15. If the table card is a joker, redeal for everyone still in.
  16. Players who have folded, but have a joker or a card of the same rank as the table card, may reante to get back into the game.
  17. Showdown, high hand wins.
  18. Jokers are wild.
  19. If a player folds, they flip all of their cards face down, but do not discard them.

Parent: Seven Card Stud (#3)

Dice (#182)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceSanjay Udani

Tags: stud, wilds

Rules:

  1. Roll two six sided dice.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. The rank equal to the sum of the dice are wild.
  15. The ranks equal to each individual die are wild.

Parent: Seven Card Stud (#3)

Children:

Dice with a Reroll (#593) 7-7-5-7-12 stud, wilds

Dirty Shultz (#183)

Also known as: Breed the Heifer, Change the Diaper.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The face up card dealt after the last face up pair is wild, as are all cards of the same rank.

Parent: Seven Card Stud (#3)

Children:

Jewish Poker (#594) 7-5-5-7-25 stud, table, wilds

Dots (#184)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, odd-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The best hand has the most dots. Dots are the suit symbols down the middle. Face cards and cards with two columns of suit symbols have no dots.

Parent: Seven Card Stud (#3)

Dr. Pepper (#185)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceOther Worlds Poker

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Tens are wild.
  14. Twos are wild.
  15. Fours are wild.

Parent: Seven Card Stud (#3)

Children:

Dr. Pepper High/Low (#595) 7-7-5-7-12 stud, high-low, wilds
Dr. Tepper (#596) 7-7-5-7-0 stud, dead, high-low, qualifier
Two Four Ten (#597) 7-7-5-7-12 stud, fee, wilds

Eight Ball (#186)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Phil

Tags: stud, odd-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The player with the most eights and sets of two cards adding to eight wins. Each card may only be used once.

Parent: Seven Card Stud (#3)

Evil Wilds (#189)

Cards7
Players7
Betting Rounds1
Max Cards Seen7
Wilds8
SourceOx House

Tags: stud, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Deal two cards up to each player
  3. Deal two cards down to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Showdown, high hand wins.
  6. Fives are wild.
  7. Sevens are wild.
  8. If you have an odd number of wild cards, your hand value drops one rank per two wilds (round up). If you have an even number of wild cards, your hand value raise one rank per two wilds (round up).

Parent: Seven Card Stud (#3)

Flick a Booger in Your Neighbor's Stew (#190)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceBrian O'Neil's Poker Page

Tags: draw, stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Any player may discard a face up four to force another player to discard a face up six. Low hands get to act first.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Any player may discard a face up four to force another player to discard a face up six. Low hands get to act first.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Any player may discard a face up four to force another player to discard a face up six. Low hands get to act first.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card up to each player.
  12. Any player may discard a face up four to force another player to discard a face up six. Low hands get to act first.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Deal one card down to each player.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Showdown, high hand wins.
  17. Sixes are wild.

Parent: Seven Card Stud (#3)

Flip Seven (#191)

Also known as: Flip, New Guinea Stud, Seven Card Flip, You Roll Two.

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceSource misplaced

Tags: flip, stud

Rules:

  1. Deal four cards down to each player.
  2. Each player simultaneously flips two down cards of their choice face up.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card down to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Children:

High Heart (#603) 7-7-4-7-0 flip, stud, split-card
Trio Flip (#604) 7-7-4-7-4 flip, stud, wilds

Float Your Boat (#192)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Mike

Tags: stud, mod-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Normal poker hands, but straights and flushes don't count.

Parent: Seven Card Stud (#3)

Floater (#193)

Cards7
Players8
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: common, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one common card face up to the table.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Follow the Queen (#194)

Also known as: Chase the Lady.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.

Parent: Seven Card Stud (#3)

Children:

Black Mariah (#605) 7-7-5-7-4 stud, redeal, split-card, wilds
Chaos (#606) 7-7-5-7-9 stud, wilds
Chase the Ace (#607) 7-7-5-7-4 stud, wilds
Follow the Queen II (#608) 7-7-5-7-8 stud, wilds
Follow the Queen III (#609) 7-7-5-7-4 stud, split-card, wilds
Follow the Queen no Cancellations (#610) 7-7-5-7-20 stud, wilds
Follow the Queen with a Dummy Hand (#611) 7-6-5-7-4 stud, qualifier, table, wilds
Follow the Red (#612) 7-7-5-7-35 stud, wilds
Follow the Royalty (#613) 7-7-5-7-4 stud, wilds
Jack Off (#614) 7-7-5-7-0 stud
Jack the Shifter (#615) 7-7-5-7-35 stud, wilds
Kill Bill (#616) 7-7-5-7-6 stud, must-fold, wilds
Sysyphus (#617) 7-7-5-7-28 stud, wilds

Fourplay (#195)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds0
SourcePoker News

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fours are wild.
  14. If a player is ever dealt a face up four, deal them an extra down card.

Parent: Seven Card Stud (#3)

Fuzzy Stud (#196)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourceAidtopia

Tags: stud, limited

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Twos through tens can count one rank higher or lower (but not as ace or jack).
  14. Any heart can count as the equivalent diamond, and vice versa.
  15. Any spade can count as the equivalent club, and vice versa.

Parent: Seven Card Stud (#3)

Children:

Fuzzy Numbers Stud (#618) 7-7-5-7-30 stud, limited

Girl's Best Friend (#197)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds13
SourceSource misplaced

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Hearts are wild if they have a matching diamond. Each heart requires a separate diamond.

Parent: Seven Card Stud (#3)

Hamlet (#198)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceLegion West

Tags: stud, dead, odd-ranks, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Jacks count as the lowest card in the deck (below a 2).
  14. Queens are wild.
  15. Kings do not contribute to hand value.

Parent: Seven Card Stud (#3)

Have a Heart (#199)

Also known as: Stake in the Heart.

Cards7
Players7
Betting Rounds5
Max Cards Seen11
Wilds0
SourcePublic Domain

Tags: pass, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player is ever dealt a face up heart, they may take any one card from another player.

Parent: Seven Card Stud (#3)

Children:

Trade a Heart (#619) 7-7-5-11-0 pass, stud

Heinz 57 (#200)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Sevens are wild.

Parent: Seven Card Stud (#3)

High/Low 8 or Better (#201)

Also known as: Stud 8.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, high-low, qualifier

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  15. You can't win the low hand if you have better than an high card with an eight.

Parent: Seven Card Stud (#3)

Children:

Kentrell (#620) 7-6-5-8-0 flip, stud, high-low, qualifier
Lowball (#621) 7-7-5-7-0 stud, lowball
Stud Eight/Trips (#622) 7-7-5-7-0 stud, high-low, qualifier
Zeda (#623) 7-7-5-7-0 stud, high-low, qualifier

Hoosier Seven Card Stud (#202)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud

Rules:

  1. Deal three cards face down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Insanity (#203)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceSource misplaced

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Aces are wild.
  14. If you have a four, all of your threes are wild.
  15. If you have a wild three, all of your twos are wild.

Parent: Seven Card Stud (#3)

Iron Chef (#204)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceP. D. Magnus

Tags: stud, limited, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal one card face down to the table.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. Standard poker hands, except hands with three cards of the same suit as the table card count one and a half hand ranks higher.

Parent: Seven Card Stud (#3)

Children:

Iron Chef II (#624) 7-7-5-7-0 stud, qualifier, table

J-2-7 (#205)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceGraham's Card Club

Tags: stud, mod-ranks, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Standard poker hands, except a pair of sevens beats everything.
  14. Twos are wild.
  15. Jacks are wild.

Parent: Seven Card Stud (#3)

Jacks and Fives (#206)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceJoker Poker

Tags: stud, split-pot, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. The high hand splits the pot with the split-hand.
  13. The split-hand is the best two card hand made up of only down black jacks and black fives.
  14. Red fives are wild.
  15. Red jacks are wild.

Parent: Seven Card Stud (#3)

Joker Twist (#207)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds6
SourceJohn McLeod

Tags: stud, jokers, wilds

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. The dealer declares one rank to be wild.
  3. Deal two cards down to each player.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card up to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card down to each player.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.
  15. Jokers are wild.
  16. If you have wild cards with different ranks, none of them count as wild.

Parent: Seven Card Stud (#3)

Children:

Joker Twist with a Flip (#625) 7-7-5-7-6 pass, stud, jokers, wilds

Kanakee (#208)

Cards7
Players7
Betting Rounds6
Max Cards Seen7
Wilds28
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. Each player's first up card is wild for them, as are all other cards of the same rank.

Parent: Seven Card Stud (#3)

King Little II (#209)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds32
SourceGraham's Card Club

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Kings are wild.
  14. Your low card is wild for you, as are all other cards of the same rank.

Parent: Seven Card Stud (#3)

Liebscher (#210)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTom Jolly

Tags: stud, mod-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Standard poker hands plus Simple Blaze (two pair, all face cards) beats two pair, Skip Straights (straights skipping every other card) beat round the corner straights (straights with aces as high and low) beat three of a kind.

Parent: Seven Card Stud (#3)

Low in the Hole (#211)

Also known as: Bust Out, Low Hold, Low Hole Card Wild, Mexican Seven, Shipwreck, Washington Park.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceSource misplaced

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Seven Card Stud (#3)

Children:

Black Death (#626) 7-7-5-7-28 stud, fee, fee-fold, wilds
Chicago Piano (#627) 7-7-5-7-28 flip, stud, high-low, wilds
Hong Kong (#628) 7-7-5-7-28 stud, wilds
King Spot Low (#629) 7-7-5-7-32 stud, high-low, odd-ranks, wilds
Low in the Hole II (#630) 7-7-5-7-28 flip, stud, wilds
Low in the Hole with a Twist (#631) 7-6-6-8-28 draw, stud, fee, wilds
Mississippi Mud (#632) 7-7-5-7-32 stud, fee, wilds
Roll Your Own (#633) 7-7-5-7-28 flip, wilds

Luck of the Irish (#212)

Cards7
Players7
Betting Rounds5
Max Cards Seen8
Wilds4
SourceInvented Poker Variations

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fours are wild.
  14. If a player is ever dealt a face up four of clubs, they get an extra down card for free.

Parent: Seven Card Stud (#3)

Ma Furgeson (#213)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Each players low face up card is wild for them, as are all cards of the same rank.

Parent: Seven Card Stud (#3)

Children:

Ma Furgeson II (#634) 5-10-4-5-40 stud, wilds
Pa Furgeson (#635) 7-7-5-7-28 stud, wilds

Macintosh (#214)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If you have a down card that pairs with an up card, that rank is wild for you.

Parent: Seven Card Stud (#3)

Children:

Eddie's Choice (#636) 7-6-5-11-28 pass, stud, wilds
Match'em (#637) 7-7-5-7-35 stud, wilds

Manslaughter (#215)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceBrian O'Neil's Poker Page

Tags: stud, jokers, must-fold

Rules:

  1. Use a 52 card deck with one joker added.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. If a joker is ever dealt face up, the player to the right of the joker must fold.

Parent: Seven Card Stud (#3)

Mao (#216)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds26
SourceSource misplaced

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Hearts and diamonds are wild.

Parent: Seven Card Stud (#3)

Children:

Absolute Wildfire (#638) 7-7-5-7-26 stud, fee, wilds

Marriage (#217)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceAidtopia

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Twos are wild.
  14. Eights are wild.
  15. The second face up face card dealt kills all wilds.

Parent: Seven Card Stud (#3)

Mississippi Stud (#218)

Also known as: Big River.

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceDavid Zanetti

Tags: stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal two cards up to each player
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Children:

Bama Stud (#639) 7-10-4-7-0 common, stud
Chicago II (#640) 7-7-3-7-0 stud
Murrumbidgee Stud (#641) 8-6-4-8-0 stud

Multiple Seven (#219)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Phil

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Each players low hole not counting twos is wild for them, as are all cards of the same rank. Multiples of that rank are also wild for them, but face cards and aces are not made wild by multiplication.
  14. If a player is ever dealt a face up two, they may pay max bet to buy another up card.

Parent: Seven Card Stud (#3)

Murder II (#220)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Mike

Tags: stud, fee-fold

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player is ever dealt a face up pair, they must match the pot or fold.

Parent: Seven Card Stud (#3)

Children:

Homicide (#642) 7-7-5-7-35 stud, fee-fold, wilds
No Murder, No Game (#643) 7-7-5-7-0 stud, fee-fold, redeal
Russian Roulette (#644) 7-6-5-11-0 stud, fee-fold

Number Nine (#222)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds20
SourceWikipedia

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Nines are wild.
  14. Any two or three cards that add to nine count as one wild.

Parent: Seven Card Stud (#3)

Children:

Fives (#646) 7-7-5-7-12 stud, wilds
Lucky Nines (#647) 7-7-5-7-20 stud, wilds
Magic Eight Ball (#648) 7-7-5-7-18 stud, wilds
Makeable Sevens (#649) 7-7-5-7-16 stud, wilds
Tens and Adders (#650) 7-7-5-7-22 stud, wilds

Number Nine II (#223)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds16
SourceWikipedia

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Any two or three cards that add to nine count as one wild.

Parent: Seven Card Stud (#3)

Peek (#224)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceSource misplaced

Tags: stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card up to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Pick Up and Roll (#225)

Cards7
Players5
Betting Rounds9
Max Cards Seen9
Wilds0
SourceSource misplaced

Tags: draw, flip, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Everyone flips all of their cards face down.
  13. Each player may draw up to two cards.
  14. Each player discards two down cards.
  15. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  16. Each player simultaneously flips over the top card of their stack.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Each player simultaneously flips over the top card of their stack.
  19. Normal betting round, with the player with the high hand showing opening.
  20. Each player simultaneously flips over the top card of their stack.
  21. Normal betting round, with the player with the high hand showing opening.
  22. Each player simultaneously flips over the top card of their stack.
  23. Normal betting round, with the player with the high hand showing opening.
  24. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Children:

Bonecrusher (#651) 7-7-8-7-0 flip, stud

Position Poker (#226)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds32
SourcePoker Mike

Tags: stud, redeal, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. If any player gets a wild card specific to them face up, redeal.
  4. Normal betting round, with the player with the high hand showing opening.
  5. If any player gets a wild card specific to them face up, redeal.
  6. Normal betting round, with the player with the high hand showing opening.
  7. If any player gets a wild card specific to them face up, redeal.
  8. Normal betting round, with the player with the high hand showing opening.
  9. If any player gets a wild card specific to them face up, redeal.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand splits the pot with the split-card
  14. The split-card is any face-down spade that is wild specifically for that player.
  15. Eights are wild.
  16. The rank equal to your position is wild for you. Aces are wild for the player to the left of the dealer, twos are wild for the next player to the left, and so on.

Parent: Seven Card Stud (#3)

Psycho (#227)

Cards7
Players4
Betting Rounds5
Max Cards Seen11
Wilds0
SourcePublic Domain

Tags: draw, flip, stud

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player may draw up to three cards (four if they show an ace).
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Each player simultaneously flips three cards of their choice face up.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card down to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Children:

Drawback (#652) 7-6-4-11-0 draw, stud
Fight Club (#653) 7-4-5-11-4 draw, flip, stud, high-low, wilds
Five to Seven Switch (#654) 7-5-6-10-0 draw, flip, stud
Psycho Pepper (#655) 7-4-5-11-12 draw, flip, stud, wilds
Super Stud (#656) 7-5-5-9-0 flip, stud, high-low

Razz (#228)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, lowball

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round starting with the player with the lowest hand showing.
  4. Deal one card up to each player.
  5. Normal betting round starting with the player with the lowest hand showing.
  6. Deal one card up to each player.
  7. Normal betting round starting with the player with the lowest hand showing.
  8. Deal one card up to each player.
  9. Normal betting round starting with the player with the lowest hand showing.
  10. Deal one card down to each player.
  11. Normal betting round starting with the player with the lowest hand showing.
  12. Showdown, low hand wins.
  13. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.

Parent: Seven Card Stud (#3)

Redball (#229)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds2
SourcePoker Phil

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Black fours are wild.
  14. If a player is ever dealt an up red four, they must fold.

Parent: Seven Card Stud (#3)

Return of the Living Dead (#230)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceCheapass Games

Tags: stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player, including players who have folded earlier in the round. If an out player gets a face up spade, they are back in the game.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player, including players who have folded earlier in the round. If an out player gets a face up spade, they are back in the game.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player, including players who have folded earlier in the round. If an out player gets a face up spade, they are back in the game.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If an out player is ever dealt a face up spade, they are back in the game for free.

Parent: Seven Card Stud (#3)

Rotate (#231)

Also known as: Up the Fruit Basket.

Cards7
Players7
Betting Rounds5
Max Cards Seen26
Wilds0
SourceBrian O'Neil's Poker Page

Tags: pass, stud

Rules:

  1. The dealer declares one rank to be the rotate rank.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. Each round in which a passing rank was dealt face up, each player must pass their cards one player to the left for each card of the passing rank dealt that round.

Parent: Seven Card Stud (#3)

Children:

Partial Rotate (#657) 7-7-5-18-0 pass, stud
Two Way Rotate (#658) 7-7-5-26-0 pass, stud
Wild Rotate (#659) 7-7-5-25-4 pass, stud, wilds

San Francisco (#232)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceUp for Anything

Tags: stud, mod-ranks, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Standard poker hands, but straights don't count.
  14. Queens are wild.

Parent: Seven Card Stud (#3)

Sequence (#233)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If the lowest rank that is not wild is dealt face up, all cards of that rank are wild.

Parent: Seven Card Stud (#3)

Seven-Up (#234)

Also known as: Seven Card Pete.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sevens are wild.

Parent: Seven Card Stud (#3)

Children:

Samurai Sevens (#660) 7-7-5-7-4 stud, fee-fold, wilds

Seven Card Bet or Drop (#235)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceHome Poker Cookbook

Tags: stud, forced-bet

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal Betting round, starting with the high hand showing, who must bet or fold.
  4. Deal one card up to each player.
  5. Normal Betting round, starting with the high hand showing, who must bet or fold.
  6. Deal one card up to each player.
  7. Normal Betting round, starting with the high hand showing, who must bet or fold.
  8. Deal one card up to each player.
  9. Normal Betting round, starting with the high hand showing, who must bet or fold.
  10. Deal one card down to each player.
  11. Normal Betting round, starting with the high hand showing, who must bet or fold.
  12. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Seven Card Blind II (#236)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Tips

Tags: stud, fee

Rules:

  1. Deal one card up to each player.
  2. Normal betting round, with the player with the high hand showing opening.
  3. Each player must reante once for each card they have, including the one they are about to be dealt.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player must reante once for each card they have, including the one they are about to be dealt.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player must reante once for each card they have, including the one they are about to be dealt.
  10. Deal one card up to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player must reante once for each card they have, including the one they are about to be dealt.
  13. Deal one card up to each player.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Each player must reante once for each card they have, including the one they are about to be dealt.
  16. Deal one card up to each player.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Each player must reante once for each card they have, including the one they are about to be dealt.
  19. Deal one card up to each player.
  20. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Seven Card Burn (#237)

Cards7
Players7
Betting Rounds105
Max Cards Seen7
Wilds0
SourceJon Shemitz

Tags: guts, stud, redeal

Rules:

  1. Deal one card down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. If no one opened in the previous round of betting, redeal.
  13. Showdown, high hand wins.
  14. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Seven Card Stud (#3)

Seven Card Who da Baby Daddy Is? (#239)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceInvented Poker Variations

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card up to each player.
  12. Showdown, high hand wins.
  13. The last card you are dealt is wild, as are all cards of the same rank.

Parent: Seven Card Stud (#3)

Seven Stud Any Card Wild (#240)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds7
SourceHoyle

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Each player may choose any one card in their hand to be wild.

Parent: Seven Card Stud (#3)

Seven Stud Any Value Wild (#241)

Also known as: Happy.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceHoyle

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. At any time during the game, each player may declare that a given rank is wild for them.

Parent: Seven Card Stud (#3)

Children:

Happy Murder (#662) 7-7-5-7-28 stud, must-fold, wilds

Seven Stud Ghost Hand (#242)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker.Net

Tags: stud, qualifier, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal two cards face down to the table.
  4. Deal one card face up to the table.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Deal one card face up to the table.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Deal one card face up to the table.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card up to each player.
  13. Deal one card face up to the table.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Deal one card down to each player.
  16. Deal one card face down to the table.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Showdown, high hand wins.
  19. You must beat the table hand to win.
  20. If no one beats the qualifier, redeal for all.

Parent: Seven Card Stud (#3)

Seven Stud High/Low (#243)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, high-low

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Seven Card Stud (#3)

Children:

Arctic Circle (#663) 7-7-5-7-28 stud, high-low, wilds
Baton Rouge (#664) 7-7-5-7-0 stud, high-low, split-card
Big Sol (#665) 7-7-9-7-0 flip, stud, high-low
Bizzarro Stud High/Low (#666) 7-7-5-7-0 stud, high-low
Misery (#667) 7-7-5-7-35 stud, wilds
Mole (#668) 7-6-5-7-0 stud, high-low
Rudy (#669) 7-7-5-7-8 stud, high-low, wilds
Stan Burns (#670) 7-5-7-9-0 draw, stud, fee, high-low

Seven Stud Kinky Sex (#244)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceAidtopia

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sixes are wild.
  14. Nines are wild.
  15. If you do not have at least two wilds of different rank, none of your wild cards are wild.

Parent: Seven Card Stud (#3)

Seven Stud Place (#245)

Also known as: Dubya, Second Hand High, Seven Stud Second Hand High, Seven Stud Vice President.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceHoyle

Tags: stud, mod-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The second best hand using standard poker hands wins the pot.

Parent: Seven Card Stud (#3)

Children:

Second Hand High/Low (#671) 7-7-5-7-0 stud, high-low, mod-ranks
Seven Stud Place and Show (#672) 7-7-5-7-0 stud, mod-ranks, split-pot

Seven Toed Pete (#246)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePoker.Net Glossary

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Twos are wild.

Parent: Seven Card Stud (#3)

Sevens Take All (#247)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceJoker Poker

Tags: stud, mod-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Standard poker hands, except two sevens beats everything else, and three or more sevens loses to everything else.

Parent: Seven Card Stud (#3)

Children:

Dueces, Jacks, and the Man with the Axe (#673) 7-7-5-7-9 stud, mod-ranks, wilds

Sexual Connotations (#248)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds14
SourceJoker Poker

Tags: stud, fee-fold, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If you have a six and a nine, they're both wild.
  14. If you have two queens and a jack or a king, all three are wild.
  15. If a player is ever dealt a face up king or jack, they must match the pot or fold.

Parent: Seven Card Stud (#3)

Shites and Onions (#249)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceInvented Poker Variations

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sevens are wild, but if you have a nine, sevens can only be used as wilds to complete a straight flush in their own suit.

Parent: Seven Card Stud (#3)

Children:

Shites, Onions, and Squits (#674) 7-7-5-7-4 stud, wilds

Sixty Nine Stud (#251)

Also known as: 69 Stud.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceP. D. Magnus

Tags: stud, limited

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sixes can count as nines.
  14. Nines can count as sixes.

Parent: Seven Card Stud (#3)

Spade Spoilers (#252)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceHoyle

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Twos are wild.
  14. Threes are wild.
  15. If you have a spade in your hand, none of your wilds are wild.

Parent: Seven Card Stud (#3)

Spit for Eight (#253)

Cards7
Players8
Betting Rounds5
Max Cards Seen7
Wilds0
SourceGraham's Card Club

Tags: common, stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one common card face up to the table.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Seven Card Stud (#3)

Spot Stud (#254)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceHome Poker Cookbook

Tags: stud, odd-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Spot hands: count the total spots, aces count as one, face cards count as two, all others count face value.

Parent: Seven Card Stud (#3)

Stendahl (#255)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceJoker Poker

Tags: stud, odd-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Blacks are negative, reds are positive, aces are 1, face cards are 10, all others are face value. Hand value is total of cards.

Parent: Seven Card Stud (#3)

Studjack (#256)

Also known as: Black Stud Jack, Blo-Jo.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceInvented Poker Variations

Tags: stud, split-pot

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal each player one face down card. They may pay max bet to get it face up instead
  11. Normal betting round, with the player with the high hand showing opening.
  12. The high hand splits the pot with the split-hand.
  13. The split-hand is the best blackjack hand made up of face down cards.

Parent: Seven Card Stud (#3)

The Good, the Bad, and the Ugly (#257)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds3
SourcePublic Domain

Tags: stud, must-fold, table, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal three table cards face down.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Flip one table card face up.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Flip one table card face up.
  10. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card up to each player.
  13. Flip one table card face up.
  14. Anyone who has an up card matching the last flipped table card must fold.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Deal one card down to each player.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Showdown, high hand wins.
  19. Any card of the same rank as the first table card flipped is wild

Parent: Seven Card Stud (#3)

The Price is Right (#258)

Also known as: Grocery Shopping, Linoleum, Nickel/Dime/Quarter.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, fee, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal two cards face up to the table.
  5. Each player in turn may buy the oldest table card for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy the oldest table card for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy the oldest table card for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Seven Card Stud (#3)

Children:

3 Up (#675) 7-6-5-7-0 stud, fee, high-low, table
Chit Game (#676) 7-6-8-7-4 flip, stud, fee, table, wilds
Cold Petroleum (#677) 7-7-5-7-0 stud, fee, high-low, table
Gin Poker (#678) 7-98-0-207-0 draw, fee, fee-fold
New York New York (#679) 7-7-5-7-0 stud, high-low, table
Wall Street (#680) 7-6-5-7-0 stud, high-low, table

Three Six Nine (#260)

Also known as: 3-6-9.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceRec.Gambling.Poker

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild in the hole. If you get one face up you must pay ante to make it wild.
  14. Sixes are wild in the hole. If you get one face up you must pay double ante to make it wild.
  15. Nines are wild in the hole. If you get one face up, you must pay max bet to make it wild.

Parent: Seven Card Stud (#3)

Touchies (#261)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Mike

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Consecutive cards of the same suit are wild.

Parent: Seven Card Stud (#3)

Children:

Hippity Hops (#681) 7-7-5-7-35 stud, wilds

Train Wreck (#262)

Cards7
Players7
Betting Rounds5
Max Cards Seen9
Wilds0
SourceInvented Poker Variations

Tags: pass, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player. You can pay max bet to pass the first card you get this round, even if it was passed to you.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player. You can pay double max bet to pass the first card you get this round, even if it was passed to you.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player. You can pay quadruple max bet to pass the first card you get this round, even if it was passed to you.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player is ever dealt an up pair of twos, deal them another up card.
  14. If a player is ever dealt an up pair of threes or fours, they must choose an opponent's card to discard.
  15. If a player is ever dealt an up pair of fives, they must steal a card from another player.

Parent: Seven Card Stud (#3)

Voodoo (#263)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds2
SourceRec.Gambling.Poker

Tags: stud, fee, must-fold, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player. If the player to your left pays max bet, you get your card up.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is any face-down black eight.
  14. Red eights in the hole are wild.
  15. If a player is ever dealt an up black eight, they must fold.
  16. If a player is ever dealt a red eight, they must pay max bet to the pot.

Parent: Seven Card Stud (#3)

Want It? Want It? Got It! (#264)

Also known as: Selection/Rejection.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: pass, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one up to each player. A player may reject any card he is dealt, forcing the player to their left to take it. Deal continues in clockwise order (never reverse) until everyone has a card.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one up to each player. A player may reject any card he is dealt, forcing the player to their left to take it. Deal continues in clockwise order (never reverse) until everyone has a card.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one up to each player. A player may reject any card he is dealt, forcing the player to their left to take it. Deal continues in clockwise order (never reverse) until everyone has a card.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one up to each player. A player may reject any card he is dealt, forcing the player to their left to take it. Deal continues in clockwise order (never reverse) until everyone has a card.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Children:

Buy a Card (#682) 7-5-7-13-0 draw, pass, stud

Wasteland (#265)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceSanjay Udani

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sixes and sevens are wild. If a six or seven is dealt face up, fives and eights are wild. Each time a wild is dealt face up, the low wild shifts down one rank, and the high wild shifts up one rank.

Parent: Seven Card Stud (#3)

Children:

Zombie Wasteland (#683) 7-7-5-7-8 stud, wilds

Wild Court (#266)

Also known as: Rembrandt, Wild Faces.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceHoyle

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Jacks are wild.
  14. Queens are wild.
  15. Kings are wild.

Parent: Seven Card Stud (#3)

Wild Suit (#267)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds13
SourceHoyle

Tags: stud, wilds

Rules:

  1. The dealer declares one suit to be wild.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.

Parent: Seven Card Stud (#3)

Children:

Wild Fire (#684) 7-7-5-7-13 stud, fee, wilds

Yendi (#268)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card face up to the table.
  13. If the table card is six through ten, players simultaneously declare high or low.
  14. If the table card is two through five, low hand wins. If it is jack through ace, high hand wins. Otherwise, the highest declared high hand splits the pot with the lowest declared low hand.

Parent: Seven Card Stud (#3)

Oxford Stud (#290)

Cards7
Players12
Betting Rounds4
Max Cards Seen7
Wilds0
SourceWikipedia

Tags: common, stud, high-low

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round starting with the player with the lowest hand showing.
  4. Deal two common cards face up to the table.
  5. Normal betting round starting with the player with the lowest hand showing.
  6. Deal one card up to each player.
  7. Normal betting round starting with the player with the lowest hand showing.
  8. Deal one common card face up to the table.
  9. Normal betting round starting with the player with the lowest hand showing.
  10. Declare high/low simultaneously.
  11. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Texas Hold'em (#4)

Children:

Draw to Five (#711) 7-9-3-8-0 common, draw, stud, high-low, qualifier
Shanghai (#712) 7-7-4-7-0 common, stud, odd-deck

Seven Stud Hold'em (#296)

Also known as: Stud'em.

Cards7
Players12
Betting Rounds4
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: common, stud

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.

Parent: Texas Hold'em (#4)

B (#524)

Cards7
Players7
Betting Rounds0
Max Cards Seen7
Wilds0
SourceSweet Foca

Tags: stud

Rules:

  1. Deal seven cards face down to each player.
  2. Showdown, high hand wins.

Parent: Showdown Straight (#146)

.357 Magnum II (#540)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceThursday Cards

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Fives are wild.
  15. Sevens are wild.
  16. If you are dealt a face up seven, you must fold.

Parent: .357 Magnum (#159)

Ambivalent Hearts (#541)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds13
SourceJon Shemitz

Tags: stud, limited

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Hearts may be called one rank higher or lower than their actual rank.

Parent: Ambivalent Clubs (#162)

Buffalo Stud (#542)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceWikipedia

Tags: stud

Rules:

  1. Deal three cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Showdown, high hand wins.
  12. Each player may only use two of their down cards in making their final hand.

Parent: Australian Stud (#166)

A League of Their Own (#543)

Also known as: Ladies Night Out.

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds16
SourceSource misplaced

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. Queens are wild.
  16. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  17. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Children:

Lady Cubs (#865) 7-6-5-11-16 stud, fee, split-card, wilds

Baseball with Rainouts (#544)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourcePublic Domain

Tags: stud, fee, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. If a natural pair of sevens is ever dealt face up to one player, redeal.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Children:

Baseball with Rainouts II (#866) 7-6-5-11-8 stud, fee, redeal, wilds
Baseball with Rainouts III (#867) 7-6-5-11-8 stud, fee, redeal, wilds

Extra Inning Baseball (#545)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourcePoker Phil

Tags: stud, fee, qualifier, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. You can't win if you have a two in your hand.
  16. If no one beats the qualifier, redeal for all.
  17. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Field of Dreams (#546)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds30
SourceJay Close

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. Consecutive cards of the same suit are wild.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Football (#547)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourcePublic Domain

Tags: stud, fee, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sixes are wild.
  14. Fours are wild, and if you get one face up you must match the pot or fold.
  15. If a player is ever dealt a face up two, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Children:

Chicks with Dicks (#868) 7-6-5-11-16 stud, fee, fee-fold, wilds
Ditka (#869) 7-6-5-11-8 stud, fee, fee-fold, split-card, wilds
Football with Earthquakes (#870) 7-6-5-11-8 stud, fee, fee-fold, redeal, wilds

Home Run Kings (#548)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds12
SourceTwo Plus Two Forums

Tags: stud, fee, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. Kings are wild, but if you get a face up king you must match the pot or fold.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Luxury Tax Baseball (#550)

Also known as: Baseball II, Yankees.

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourcePoker Mike

Tags: stud, fee, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild, but if you get one face up you must match the pot or fold.
  14. Nines are wild, but if you get one face up you must match the pot or fold.
  15. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Natural (#551)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourceSweet Foca

Tags: stud, fee, split-pot, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. The high hand splits the pot with the split-hand.
  13. The split-hand is the high hand among players who have no wild cards.
  14. Threes are wild.
  15. Nines are wild.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Russian Revolution (#552)

Cards7
Players5
Betting Rounds5
Max Cards Seen19
Wilds6
SourceJohn McLeod

Tags: stud, fee, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Red aces are wild.
  14. Red sevens are wild.
  15. Red nines are wild.
  16. If a player is ever dealt a face up face card, they must buy another card for max bet or fold.

Parent: Baseball (#167)

Wrigley Field (#553)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourcePublic Domain

Tags: stud, fee, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the low, face-down spade.
  14. Threes are wild.
  15. Nines are wild.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball (#167)

Children:

Mudd Style Baseball (#871) 7-6-5-11-8 stud, fee, split-card, wilds

Ben Franklin with Spade Spoilers (#568)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceHoyle

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Tens are wild.
  15. If you have a spade in your hand, none of your wilds are wild.

Parent: Ben Franklin (#169)

Five and Dime (#569)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceSource misplaced

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Tens are wild.
  15. If you do not have at least two wilds of different rank, none of your wild cards are wild.

Parent: Ben Franklin (#169)

Woolworth's (#570)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceInvented Poker Variations

Tags: stud, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Tens are wild.
  15. If a player is ever dealt a face up five, they must pay the minimum bet or fold.
  16. If a player is ever dealt a face up ten, they must pay double the minimum bet or fold.

Parent: Ben Franklin (#169)

Children:

Joker Woolworth's (#878) 7-7-5-7-9 stud, fee-fold, jokers, wilds
Woolworth's Jackpot (#879) 7-7-5-7-8 stud, fee-fold, wilds

Nine to Five (#571)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker Phil

Tags: stud, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Nines are wild.
  15. Up wilds must pay max bet or fold.

Parent: Betty Hutton (#170)

Bastard (#572)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceSanjay Udani

Tags: stud, redeal, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high face-down diamond.
  14. At the showdown, if a king of hearts was ever dealt face up, redeal the game. However, if the queen of hearts was dealt face up after the king of hearts, or revealed at the showdown, do not redeal.

Parent: Witch (#171)

Bomb (#573)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, redeal

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If the queen of spades is ever dealt face up, redeal.

Parent: Witch (#171)

Children:

Assassin II (#880) 7-7-5-7-0 stud, must-fold

Mariah Tripps (#574)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, qualifier, redeal, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is a face down queen of spades, if there is one.
  14. If the queen of spades is ever dealt face up, redeal.
  15. Three of a kind high qualifier.

Parent: Witch (#171)

Queen of Spades/10 of Diamonds (#575)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceRec.Gambling.Poker

Tags: stud, redeal, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the queen of spades.
  14. If a player is ever dealt the ten of diamonds face up, they can call for a redeal.

Parent: Witch (#171)

The Queen II (#576)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds1
SourceHand Bet

Tags: stud, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player has the queen of spades as a hole card, it is wild.
  14. If the queen of spades is ever dealt face up, redeal.

Parent: Witch (#171)

Crazy Ass Chicago (#577)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds13
SourceRec.Gambling.Poker

Tags: stud, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high face-down spade.
  14. Spades are wild if they are down cards.

Parent: Chicago (#173)

Down Your Own (#578)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceSource misplaced

Tags: stud, split-card

Rules:

  1. Deal three to each player, up or down at their choice, no player may have more than three down cards.
  2. Normal betting round, with the player with the high hand showing opening.
  3. Deal one to each player, up or down at their choice, no player may have more than three down cards.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one to each player, up or down at their choice, no player may have more than three down cards.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one to each player, up or down at their choice, no player may have more than three down cards.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one to each player, up or down at their choice, no player may have more than three down cards.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Showdown, high hand splits the pot with the split-card
  12. The split-card is the high face-down spade.

Parent: Chicago (#173)

High San Francisco (#579)

Also known as: High Philadelphia.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Mike

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high face-down heart.

Parent: Chicago (#173)

Children:

Low San Francisco (#881) 7-7-5-7-0 stud, split-card

John's Thumb (#580)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceErich Friedman

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. If an odd number of spades were dealt face up, the split card is the low down spade, otherwise it is the high down spade.

Parent: Chicago (#173)

Low Chicago (#581)

Also known as: Baltimore, Chicago III, Small Chicago, Southside.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the low, face-down spade.

Parent: Chicago (#173)

Children:

Buck Seventy Five (#882) 7-7-7-7-0 stud, fee, split-card
Five Card Stoopid (#883) 5-10-4-5-0 stud, split-card
Low Metro (#884) 7-7-5-7-0 stud, split-card

Murder (#582)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds1
SourcePoker Mike

Tags: stud, redeal, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high face-down spade.
  14. If a player has the queen of spades as a hole card, it is wild.
  15. If the queen of spades is ever dealt face up, redeal.

Parent: Chicago (#173)

Children:

Suicide (#885) 7-7-5-7-35 flip, fee-fold, wilds

Reversible Chicago (#583)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceRec.Gambling.Poker

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high spade. If the ace of spades is dealt face up, the split-card is the low spade. If the lowest up spade is dealt after the ace, the split-card goes back to the high spade.

Parent: Chicago (#173)

The Big Gay (#584)

Also known as: Mariah.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, qualifier

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The high hand cannot win unless it also has the high spade.
  14. If no one beats the qualifier, redeal for all.

Parent: Chicago (#173)

Two of Three (#585)

Also known as: Royal Chicago, Two Thirds.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Mike

Tags: stud, qualifier, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. If a player has two of high hand, high-card, and low-card, they win the pot. Otherwise, redeal for all.
  13. The high card is the high spade.
  14. The low-card is the low spade.

Parent: Chicago (#173)

Captain Razz (#586)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Phil

Tags: stud, lowball, redeal

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. If the player with the low hand showing wants, there is a redeal.
  13. Showdown, low hand wins.
  14. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.

Parent: Control (#175)

How Stupid Are You? (#588)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceCheapass Games

Tags: stud, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. All cards with the same rank as the number of players left in the game are wild. If you get a wild card face up, you must match the pot or fold.

Parent: Countdown (#177)

Reverse Extortion (#589)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceAidtopia

Tags: stud, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. All cards with the same rank as the number of players who have folded are wild.

Parent: Countdown (#177)

Double Mariah (#590)

Also known as: Curacao Stud.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds2
SourceJoker Poker

Tags: flip, stud, jokers, limited, qualifier

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. Deal seven cards face down to each player.
  3. Each player splits their cards into a hand of five cards and a hand two cards. The two card hand must contain a down card and be worse than the five card hand.
  4. Each players simultaneously flips the top card of their five card hand.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each players simultaneously flips the top card of their five card hand.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each players simultaneously flips the top card of their five card hand.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each players simultaneously flips the top card of their five card hand.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each players simultaneously flips the top card of their two card hand.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.
  15. You must win the five card hand and the two card hand to win the pot.
  16. If no one beats the qualifier, redeal for all.
  17. The jokers are bugs. Bugs can be used to complete a straight or a flush, or as an ace.

Parent: Cowpie (#179)

Dice with a Reroll (#593)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceSanjay Udani

Tags: stud, wilds

Rules:

  1. Roll two six sided dice.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. The rank equal to the sum of the dice are wild.
  15. The ranks equal to each individual die are wild.
  16. If a player is ever dealt a face up jack, they may reroll the dice.

Parent: Dice (#182)

Children:

Dice with Full Jackass (#886) 7-7-5-7-12 stud, wilds

Jewish Poker (#594)

Cards7
Players5
Betting Rounds5
Max Cards Seen7
Wilds25
SourcePoker Tips

Tags: stud, table, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Every time a pair is dealt face up, deal a card face up to the table.
  14. Any card matching the rank of a table card is wild.

Parent: Dirty Shultz (#183)

Children:

Partridge (#887) 7-5-5-7-3 stud, table, wilds

Dr. Pepper High/Low (#595)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceRec.Gambling.Poker

Tags: stud, high-low, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Tens are wild.
  15. Twos are wild.
  16. Fours are wild.

Parent: Dr. Pepper (#185)

Dr. Tepper (#596)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTom Jolly

Tags: stud, dead, high-low, qualifier

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. The winning low hand must have at least five cards in it.
  15. Twos do not count toward hand value.
  16. Fours do not contribute to hand value.
  17. Tens do not contribute to hand value.

Parent: Dr. Pepper (#185)

Two Four Ten (#597)

Also known as: 2-4-10.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceRec.Gambling.Poker

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Twos are wild.
  14. Four are wild, but you must pay half the pot to make them wild.
  15. Tens are wild, but you must pay the value of the pot to make them wild.

Parent: Dr. Pepper (#185)

High Heart (#603)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceBoards IE

Tags: flip, stud, split-card

Rules:

  1. Deal four cards down to each player.
  2. Each player simultaneously flips two down cards of their choice face up.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card down to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Showdown, high hand splits the pot with the split-card
  11. The split-card is the high face-down heart.

Parent: Flip Seven (#191)

Trio Flip (#604)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds4
SourceGraham's Card Club

Tags: flip, stud, wilds

Rules:

  1. Deal four cards down to each player.
  2. Each player simultaneously flips two down cards of their choice face up.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card down to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Showdown, high hand wins.
  11. If a player ever has a natural three of a kind showing, they may declare any rank to be wild.

Parent: Flip Seven (#191)

Black Mariah (#605)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePublic Domain

Tags: stud, redeal, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is a face down queen of spades, if there is one.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  15. If the queen of spades is ever dealt face up, redeal.

Parent: Follow the Queen (#194)

Children:

Black Mariah III (#893) 7-7-5-7-4 stud, redeal, split-card, wilds
Evil Queen (#894) 7-7-5-7-4 stud, redeal, wilds
The Queen (#895) 7-7-5-7-8 stud, redeal, split-card, wilds

Chaos (#606)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds9
SourceBrian O'Neil's Poker Page

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The two through ten of the same suit as the last face up queen are wild.

Parent: Follow the Queen (#194)

Children:

Chaos with Jokers (#896) 7-7-5-7-9 stud, dead, jokers, wilds

Chase the Ace (#607)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceUp for Anything

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The face up card dealt after the last face up ace is wild, as are all cards of the same rank.

Parent: Follow the Queen (#194)

Children:

Chase the Ace and Mariah (#897) 7-7-5-7-4 stud, redeal, wilds

Follow the Queen II (#608)

Also known as: Follow Mary, Follow the Queen and Queens, Queens and After, Rolling Queens.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.

Parent: Follow the Queen (#194)

Children:

Cluster Fuck (#898) 7-7-5-7-35 stud, split-card, wilds
Fake Nickel (#899) 7-7-5-7-6 stud, must-fold, split-card, wilds
Follow the Cowboy (#900) 7-7-5-7-8 stud, wilds
Follow the Queen IV (#901) 7-7-5-7-8 stud, fee, wilds
Killer Kings (#902) 7-7-5-7-8 stud, redeal, wilds
She Swings Both Ways (#903) 7-7-5-7-8 stud, wilds
Vampire (#904) 7-6-6-8-8 draw, stud, fee, wilds

Follow the Queen III (#609)

Also known as: Logan's Run.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceIntellectual Orgy

Tags: stud, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high face-down spade.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.

Parent: Follow the Queen (#194)

Follow the Queen no Cancellations (#610)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds20
SourcePublic Domain

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. Any card dealt face up after a face up queen is wild, as are all cards of the same rank.

Parent: Follow the Queen (#194)

Children:

Sex in the Middle East (#905) 7-7-5-7-20 stud, wilds

Follow the Queen with a Dummy Hand (#611)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePublic Domain

Tags: stud, qualifier, table, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal one card face up to the table.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Deal one card face up to the table.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Deal one card face up to the table.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card up to each player.
  12. Deal one card face up to the table.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Deal one card down to each player.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Showdown, high hand wins.
  17. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  18. You must beat the table hand to win.
  19. If no one beats the qualifier, redeal and reante for those still in.

Parent: Follow the Queen (#194)

Follow the Red (#612)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Any card dealt face up after a face up diamond or heart is wild for the player it was dealt to, as are all cards of the same rank.

Parent: Follow the Queen (#194)

Follow the Royalty (#613)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The face up card after the last face up face card or ace is wild, as are all cards of the same rank.

Parent: Follow the Queen (#194)

Jack Off (#614)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceRec.Gambling.Poker

Tags: stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a jack is ever dealt face up, the next up card dealt must be discarded, as must all cards of the same rank.

Parent: Follow the Queen (#194)

Jack the Shifter (#615)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourceGame Report

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Each player in turn may flip over a face down jack to change the game to any seven card stud variant normally played by the group. No matter what the game changes to, jacks can still change it.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. The showdown depends on what game the last player to shift the game called.
  14. If a player is ever dealt a face up jack, they may change the game to any seven card stud variant normally played by the group. No matter what the game is changed to, jacks can still change it again.

Parent: Follow the Queen (#194)

Children:

Jacks and Jokers (#906) 7-7-5-7-35 stud, odd-deck, wilds

Kill Bill (#616)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds6
SourcePoker Mike

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Black kings are wild.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  15. If the queen of spades is face up, all other hands with a face up wild card must fold.

Parent: Follow the Queen (#194)

Sysyphus (#617)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceAidtopia

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The up card dealt to you after your highest up card is wild for you, as are all cards of the same rank. If you last up card is your highest up card, your first up card is wild for you, as are all cards of the same rank.

Parent: Follow the Queen (#194)

Fuzzy Numbers Stud (#618)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds30
SourceP. D. Magnus

Tags: stud, limited

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes through tens can count one rank lower than face value.

Parent: Fuzzy Stud (#196)

Trade a Heart (#619)

Cards7
Players7
Betting Rounds5
Max Cards Seen11
Wilds0
SourcePoker Phil

Tags: pass, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player is ever dealt a face up heart, they may give that heart to any other player and take any one card from them.

Parent: Have a Heart (#199)

Kentrell (#620)

Also known as: 48, Forty Eight.

Cards7
Players6
Betting Rounds5
Max Cards Seen8
Wilds0
SourceWikipedia

Tags: flip, stud, high-low, qualifier

Rules:

  1. Deal four cards down to each player.
  2. Each player discards one card.
  3. Each player flips over one down card of their choice.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.
  15. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  16. You can't win the low hand if you have better than an high card with an eight.

Parent: High/Low 8 or Better (#201)

Children:

Boston (#907) 7-6-5-8-0 flip, stud
Tahoe Pitch and Roll (#908) 7-6-3-8-0 flip, stud

Lowball (#621)

Also known as: Lingering Death, Low Draw.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: stud, lowball

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, low hand wins.

Parent: High/Low 8 or Better (#201)

Children:

London Lowball (#909) 7-7-5-7-0 stud, lowball
Terminal Acne (#910) 7-6-6-8-0 draw, stud, lowball

Stud Eight/Trips (#622)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, high-low, qualifier

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  15. You can't win the low hand if you have better than an high card with an eight.
  16. Three of a kind high qualifier.

Parent: High/Low 8 or Better (#201)

Children:

Viper (#911) 7-6-5-8-0 draw, stud, high-low, qualifier

Zeda (#623)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, high-low, qualifier

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. High declared high hand takes the pot, unless there is a qualifying low hand. In that case the low hand takes the pot.
  14. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  15. You can't win the low hand if you have better than an high card with an eight.

Parent: High/Low 8 or Better (#201)

Iron Chef II (#624)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceP. D. Magnus

Tags: stud, qualifier, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal one card face down to the table.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. You cannot win unless you have three cards of the same suit as the table card.

Parent: Iron Chef (#204)

Joker Twist with a Flip (#625)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds6
SourceJohn McLeod

Tags: pass, stud, jokers, wilds

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. The dealer declares one rank to be wild.
  3. Deal two cards down to each player.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card up to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card down to each player.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.
  15. Each player in betting order may pass a joker to another player. Jokers may not be passed twice.
  16. Jokers are wild.
  17. If you have wild cards with different ranks, none of them count as wild.

Parent: Joker Twist (#207)

Black Death (#626)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourcePublic Domain

Tags: stud, fee, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal each player one face down card. They may pay max bet to get it face up instead
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Your low hole card is wild for you, as are all cards of the same rank.
  14. If a player is ever dealt a face up two, they must match the pot or fold.

Parent: Low in the Hole (#211)

Chicago Piano (#627)

Also known as: Dakota.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceHoyle

Tags: flip, stud, high-low, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card down to each player.
  5. Each player flips over one down card of their choice.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card down to each player.
  8. Each player flips over one down card of their choice.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Each player flips over one down card of their choice.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal one card down to each player.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.
  17. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Low in the Hole (#211)

Hong Kong (#628)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceTom Jolly

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Your high hole card is wild for you, as are all cards of the same rank.

Parent: Low in the Hole (#211)

King Spot Low (#629)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds32
SourceCraig O'Brien

Tags: stud, high-low, odd-ranks, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. The highest showing high hand and the lowest showing low hand split the pot.
  13. Spot hands for low: count the total spots, aces count as one, face cards count as two, all others count face value.
  14. Kings are wild.
  15. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Low in the Hole (#211)

Children:

King Low-Hole (#912) 7-7-5-7-32 stud, wilds

Low in the Hole II (#630)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceOh, to be

Tags: flip, stud, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one down to each player, they may get it up if they want.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Low in the Hole (#211)

Children:

Heritage Classic (#913) 7-7-5-7-28 flip, stud, fee, wilds

Low in the Hole with a Twist (#631)

Cards7
Players6
Betting Rounds6
Max Cards Seen8
Wilds28
SourceSource misplaced

Tags: draw, stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player may twist one card for max bet.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.
  15. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Low in the Hole (#211)

Mississippi Mud (#632)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds32
SourceTwo Plus Two Forums

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one down to each player, they may get it up if they want.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Your low hole card is wild for you, as are all cards of the same rank.
  14. Tens are wild. If you get a ten face up you must match the pot or fold.

Parent: Low in the Hole (#211)

Pa Furgeson (#635)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Each players high face up card is wild for them, as are all cards of the same rank.

Parent: Ma Furgeson (#213)

Children:

Pa Furgeson II (#917) 7-7-5-7-4 stud, wilds
Pa Furgeson III (#918) 5-10-4-5-40 stud, wilds

Eddie's Choice (#636)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds28
SourceInvented Poker Variations

Tags: pass, stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If you have a down card that pairs with an up card, that rank is wild for you.

Parent: Macintosh (#214)

Match'em (#637)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Pairs make each other wild.

Parent: Macintosh (#214)

Absolute Wildfire (#638)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds26
SourcePoker Phil

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Hearts and diamonds are wild. If you get a heart or a diamond face up, you must match 1/4 of the pot or fold.

Parent: Mao (#216)

Bama Stud (#639)

Cards7
Players10
Betting Rounds4
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: common, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal two cards up to each player
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one common card face up to the table.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Showdown, high hand wins.

Parent: Mississippi Stud (#218)

Chicago II (#640)

Cards7
Players7
Betting Rounds3
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal three cards face up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card down to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Showdown, high hand wins.

Parent: Mississippi Stud (#218)

Homicide (#642)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Mike

Tags: stud, fee-fold, wilds

Rules:

  1. Deal one card down to each player.
  2. Deal two cards up to each player
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If you have a down card that pairs with an up card, that rank is wild for you.
  14. If a player is ever dealt a face up pair, they must match the pot or fold.

Parent: Murder II (#220)

No Murder, No Game (#643)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Mike

Tags: stud, fee-fold, redeal

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. If no one has had to match the pot by this point, redeal.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. If a player is ever dealt a face up pair, they must match the pot or fold.

Parent: Murder II (#220)

Russian Roulette (#644)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds0
SourcePoker Mike

Tags: stud, fee-fold

Rules:

  1. Deal two cards down to each player.
  2. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player is ever dealt a face up pair, they must match the pot or fold.

Parent: Murder II (#220)

Fives (#646)

Also known as: Illuminati.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceCheapass Games

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Any two cards that add to five count as one wild card.

Parent: Number Nine (#222)

Lucky Nines (#647)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds20
SourceJoker Poker

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Nines are wild.
  14. Any two cards that add to nine make each other wild.
  15. Any two cards that multiply to nine make each other wild.

Parent: Number Nine (#222)

Magic Eight Ball (#648)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds18
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Eights are wild.
  14. Any two cards that add to eight count as one wild.

Parent: Number Nine (#222)

Makeable Sevens (#649)

Also known as: Sevens and What Makes It.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds16
SourceSource misplaced

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sevens are wild.
  14. Any two cards that add to seven count as one wild.

Parent: Number Nine (#222)

Tens and Adders (#650)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds22
SourceAll Poker Rules

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Any two cards that add to ten count as one wild card, and if you have such a pair all of your tens are wild too.

Parent: Number Nine (#222)

Bonecrusher (#651)

Cards7
Players7
Betting Rounds8
Max Cards Seen7
Wilds0
SourceRec.Gambling.Poker

Tags: flip, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Everyone flips all of their cards face down.
  12. Each player discards two down cards.
  13. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Each player simultaneously flips over the top card of their stack.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Each player simultaneously flips over the top card of their stack.
  19. Normal betting round, with the player with the high hand showing opening.
  20. Each player simultaneously flips over the top card of their stack.
  21. Normal betting round, with the player with the high hand showing opening.
  22. Showdown, high hand wins.

Parent: Pick Up and Roll (#225)

Drawback (#652)

Cards7
Players6
Betting Rounds4
Max Cards Seen11
Wilds0
SourceCraig O'Brien

Tags: draw, stud

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player may draw up to three cards (four if they show an ace).
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Shuffle any discarded cards back into the deck.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card down to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Showdown, high hand wins.

Parent: Psycho (#227)

Fight Club (#653)

Cards7
Players4
Betting Rounds5
Max Cards Seen11
Wilds4
SourceCraig O'Brien

Tags: draw, flip, stud, high-low, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player may draw up to three cards (four if they show an ace).
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Each player simultaneously flips three cards of their choice face up.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card down to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Declare high/low simultaneously.
  12. Showdown, highest declared high hand and lowest declared low hand split the pot.
  13. Jacks are wild. If a queen is dealt or flipped face up, jacks are not wild and kings are. Each time a queen comes up, the wild changes back and forth between jacks and kings.

Parent: Psycho (#227)

Five to Seven Switch (#654)

Cards7
Players5
Betting Rounds6
Max Cards Seen10
Wilds0
SourcePoker.Net

Tags: draw, flip, stud

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player may draw up to three cards, but they may not look at the cards they are dealt.
  4. Any player who drew less than three cards must put enough cards on top of their stack of cards received until it has three cards.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal one card down to each player.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, high hand wins.

Parent: Psycho (#227)

Psycho Pepper (#655)

Cards7
Players4
Betting Rounds5
Max Cards Seen11
Wilds12
SourceSource misplaced

Tags: draw, flip, stud, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player may draw up to three cards (four if they show an ace).
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Each player simultaneously flips three cards of their choice face up.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card down to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Showdown, high hand wins.
  12. Tens are wild.
  13. Twos are wild.
  14. Fours are wild.

Parent: Psycho (#227)

Super Stud (#656)

Cards7
Players5
Betting Rounds5
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: flip, stud, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Each player discards two down cards.
  3. Each player flips over one down card of their choice.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Psycho (#227)

Partial Rotate (#657)

Cards7
Players7
Betting Rounds5
Max Cards Seen18
Wilds0
SourceCraig O'Brien

Tags: pass, stud

Rules:

  1. The dealer declares one rank to be the rotate rank.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. Each round in which a passing rank was dealt face up, each player must pass their up cards one player to the left for each card of the passing rank dealt that round.

Parent: Rotate (#231)

Children:

Twister II (#920) 7-7-5-19-0 draw, pass, stud

Two Way Rotate (#658)

Cards7
Players7
Betting Rounds5
Max Cards Seen26
Wilds0
SourceBrian O'Neil's Poker Page

Tags: pass, stud

Rules:

  1. The dealer declares one rank as the left passing rank, and another as the right passing rank.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. Each round in which a passing rank was dealt face up, each player must pass their cards one player to the left for each card of the left passing rank dealt that round, and one card to the right for each right passing rank dealt that round.

Parent: Rotate (#231)

Wild Rotate (#659)

Cards7
Players7
Betting Rounds5
Max Cards Seen25
Wilds4
SourcePoker.Net Glossary

Tags: pass, stud, wilds

Rules:

  1. The dealer declares one rank to be the rotate rank.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. Whatever rank the dealer declared as the passing rank is wild.
  15. Each round in which a passing rank was dealt face up, each player must pass their cards one player to the left for each card of the passing rank dealt that round.

Parent: Rotate (#231)

Samurai Sevens (#660)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePoker Variant Database

Tags: stud, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sevens are wild, but if you get a seven face up you must match the pot or fold.

Parent: Seven-Up (#234)

Happy Murder (#662)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceBrian O'Neil's Poker Page

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. At any time during the game, each player may declare that a given rank is wild for them.
  14. If a player is ever dealt an up card declared as a wild card by the player to their right they must fold.

Parent: Seven Stud Any Value Wild (#241)

Children:

Happy Murder Cascade (#921) 7-7-5-7-28 stud, must-fold, wilds
Happy Murder Manslaughter (#922) 7-7-5-7-28 stud, jokers, must-fold, wilds

Arctic Circle (#663)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceTom Jolly

Tags: stud, high-low, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Your middle rank hole card is wild for you. If you have a pair down, the pair is wild for you. If you have a pair of aces down your other hole card can be wild instead. In any case, all cards of the same rank as you wild hole card are wild for you as well.

Parent: Seven Stud High/Low (#243)

Baton Rouge (#664)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTom Jolly

Tags: stud, high-low, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Everyone simultaneously declares if they are going for the high hand, the low hand, the low card, the high card, or some combination thereof.
  13. The high declared high hand splits with the low declared low hand, the high declared high card, and the low declared low card. If you declared something and didn't win it, you don't win anything.
  14. The high card is the high spade.
  15. The low card is the low diamond.

Parent: Seven Stud High/Low (#243)

Big Sol (#665)

Also known as: Snookie, TNT.

Cards7
Players7
Betting Rounds9
Max Cards Seen7
Wilds0
SourceHoyle

Tags: flip, stud, high-low

Rules:

  1. Deal three cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal one card down to each player.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one card down to each player.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one card down to each player.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Deal one card down to each player.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Each player discards two down cards.
  12. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Each player simultaneously flips over the top card of their stack.
  16. Normal betting round, with the player with the high hand showing opening.
  17. Each player simultaneously flips over the top card of their stack.
  18. Normal betting round, with the player with the high hand showing opening.
  19. Each player simultaneously flips over the top card of their stack.
  20. Normal betting round, with the player with the high hand showing opening.
  21. Declare high/low simultaneously.
  22. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Seven Stud High/Low (#243)

Bizzarro Stud High/Low (#666)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, high-low

Rules:

  1. Deal two cards up to each player
  2. Deal one card down to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card down to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card down to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card down to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card up to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Seven Stud High/Low (#243)

Misery (#667)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourceTom Jolly

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Your low hole card and all cards of the same rank are wild for your high hand.
  15. Your high hole card and all cards of the same rank are wild for your low hand.

Parent: Seven Stud High/Low (#243)

Mole (#668)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, high-low

Rules:

  1. Deal one card down to each player.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player reveals the first down card they were dealt. If it is seven or less they are going low, if it is eight to king they are going high, and if it is an ace they can choose high or low. This card cannot be used in their hand.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Seven Stud High/Low (#243)

Rudy (#669)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceCraig O'Brien

Tags: stud, high-low, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. The highest face up card is wild for low hands, as are all cards of the same rank.
  15. The lowest face up card is wild for low hands, as are all cards of the same rank.

Parent: Seven Stud High/Low (#243)

Stan Burns (#670)

Cards7
Players5
Betting Rounds7
Max Cards Seen9
Wilds0
SourceTom Jolly

Tags: draw, stud, fee, high-low

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player may twist one card for max bet.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player may twist one card for max bet.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Declare high/low simultaneously.
  17. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Seven Stud High/Low (#243)

Children:

Sandy Burns (#923) 7-5-8-10-0 draw, stud, fee, high-low

Second Hand High/Low (#671)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceSweet Foca

Tags: stud, high-low, mod-ranks

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. The second best hand wins high, the second worst hand wins low.

Parent: Seven Stud Place (#245)

Seven Stud Place and Show (#672)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceHoyle

Tags: stud, mod-ranks, split-pot

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. The high hand splits the pot with the split-hand.
  13. The second best hand using standard poker hands wins the pot.
  14. The split-hand is the third best hand using standard poker hands.

Parent: Seven Stud Place (#245)

Dueces, Jacks, and the Man with the Axe (#673)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds9
SourcePoker Mike

Tags: stud, mod-ranks, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Standard poker hands, except two sevens beats everything else, and three or more sevens loses to everything else.
  14. Twos are wild.
  15. Jacks are wild.
  16. The king holding an axe is wild. This is typically the king of diamonds.

Parent: Sevens Take All (#247)

Shites, Onions, and Squits (#674)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceInvented Poker Variations

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sevens are wild, but if you have a nine, sevens count as fours that are wild in suit only.

Parent: Shites and Onions (#249)

3 Up (#675)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourceGame Report

Tags: stud, fee, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal three cards face up to the table.
  5. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: The Price is Right (#258)

Children:

Country Store (#924) 7-6-5-7-4 stud, fee, match-pot, redeal, table, wilds
Free Enterprise (#925) 7-6-5-7-0 stud, fee, high-low, table
Grocery Store Dots (#926) 7-6-5-7-0 stud, fee, high-low, odd-ranks, table

Chit Game (#676)

Also known as: Exchange.

Cards7
Players6
Betting Rounds8
Max Cards Seen7
Wilds4
SourceGraham's Card Club

Tags: flip, stud, fee, table, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card face up to the table.
  3. Each player may take the table card or pay max bet to get one dealt up to them from the deck. If they take the table card, replace it.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Each player may take the table card or pay max bet to get one dealt up to them from the deck. If they take the table card, replace it.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player may take the table card or pay max bet to get one dealt up to them from the deck. If they take the table card, replace it.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player may take the table card or pay max bet to get one dealt up to them from the deck. If they take the table card, replace it.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Everyone flips all of their cards face down.
  13. Each player discards two down cards.
  14. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  15. Each player simultaneously flips over the top card of their stack.
  16. Normal betting round, with the player with the high hand showing opening.
  17. Each player simultaneously flips over the top card of their stack.
  18. Normal betting round, with the player with the high hand showing opening.
  19. Each player simultaneously flips over the top card of their stack.
  20. Normal betting round, with the player with the high hand showing opening.
  21. Each player simultaneously flips over the top card of their stack.
  22. Normal betting round, with the player with the high hand showing opening.
  23. Showdown, high hand wins.
  24. Twos are wild.
  25. If a player has a second chance to take the same table card, discard it and replace it instead.

Parent: The Price is Right (#258)

Cold Petroleum (#677)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Tips

Tags: stud, fee, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal two cards face up to the table.
  5. Each player in turn may buy the oldest table card for free, the newest table card for the ante, or the top card of the deck for double ante. If the deck card is bought it stays down, otherwise deal a new table card.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy the oldest table card for free, the newest table card for the ante, or the top card of the deck for double ante. If the deck card is bought it stays down, otherwise deal a new table card.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy the oldest table card for free, the newest table card for the ante, or the top card of the deck for double ante. If the deck card is bought it stays down, otherwise deal a new table card.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for free, the newest table card for the ante, or the top card of the deck for double ante. If the deck card is bought it stays down, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: The Price is Right (#258)

New York New York (#679)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceInvented Poker Variations

Tags: stud, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal two cards face up to the table.
  5. Each player in turn may pick a table card or the top card off the deck and add it to their hand. Deck cards are flipped up, table cards are replaced.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may pick a table card or the top card off the deck and add it to their hand. Deck cards are flipped up, table cards are replaced.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may pick a table card or the top card off the deck and add it to their hand. Deck cards are flipped up, table cards are replaced.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may pick a table card or the top card off the deck and add it to their hand. Deck cards stay down, table cards are replaced.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: The Price is Right (#258)

Wall Street (#680)

Also known as: Granny's Kitchen.

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourceGame Report

Tags: stud, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal four cards face up to the table.
  5. Each player in turn may buy the oldest table card for the ante, the next oldest for double ante, then quadruple, then octuple; or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy the oldest table card for the ante, the next oldest for double ante, then quadruple, then octuple; or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy the oldest table card for the ante, the next oldest for double ante, then quadruple, then octuple; or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for the ante, the next oldest for double ante, then quadruple, then octuple; or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: The Price is Right (#258)

Hippity Hops (#681)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Mike

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Cards of the same suit and with a rank difference of two make each other wild.

Parent: Touchies (#261)

Buy a Card (#682)

Cards7
Players5
Betting Rounds7
Max Cards Seen13
Wilds0
SourceTom Jolly

Tags: draw, pass, stud

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal one up to each player. You may pay minimum bet to pass it to the player on your left instead, even if it was passed to you. If the dealer rejects the card, it is discarded
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one up to each player. You may pay double last round's passing fee to pass it to the player on your left instead, even if it was passed to you. If the dealer rejects the card, it is discarded.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one up to each player. You may pay double last round's passing fee to pass it to the player on your left instead, even if it was passed to you. If the dealer rejects the card, it is discarded.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Deal one up to each player. You may pay double last round's passing fee to pass it to the player on your left instead, even if it was passed to you. If the dealer rejects the card, it is discarded.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Each player may twist one card for max bet.
  14. Normal betting round, with the player to the left of the dealer opening.
  15. Each player may twist one card for max bet.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Showdown, high hand wins.

Parent: Want It? Want It? Got It! (#264)

Zombie Wasteland (#683)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceSanjay Udani

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sixes and sevens are wild. If a six or seven is dealt face up, fives and eights are wild. Each time a wild is dealt face up, the low wild shifts down one rank, and the high wild shifts up one. If a jack is dealt face up, sixes and sevens are wild again.

Parent: Wasteland (#265)

Wild Fire (#684)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds13
SourcePoker Phil

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Hearts are wild. If you get a heart face up you must match the pot or fold.

Parent: Wild Suit (#267)

Texas Reach Around (#690)

Cards7
Players16
Betting Rounds6
Max Cards Seen7
Wilds52
SourceInvented Poker Variations

Tags: common, stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal one common card face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal each player one face down card. They may pay max bet to get it face up instead
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Deal one common card face up to the table.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Deal one common card face up to the table.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Showdown, high hand wins.
  14. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Hold Me (#280)

Draw to Five (#711)

Cards7
Players9
Betting Rounds3
Max Cards Seen8
Wilds0
SourceRec.Gambling.Poker

Tags: common, draw, stud, high-low, qualifier

Rules:

  1. Deal three cards face down to each player.
  2. Deal one card up to each player.
  3. Normal betting round starting with the player with the lowest hand showing.
  4. Deal three common cards face up to the table.
  5. Normal betting round starting with the player with the lowest hand showing.
  6. Deal one card up to each player.
  7. Each player may draw one card, but only if they do it immediately after getting their last up card.
  8. Normal betting round starting with the player with the lowest hand showing.
  9. Declare high/low simultaneously.
  10. Showdown, highest declared high hand and lowest declared low hand split the pot.
  11. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  12. You can't win the low hand if you have better than an high card with an eight.

Parent: Oxford Stud (#290)

Shanghai (#712)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceWikipedia

Tags: common, stud, odd-deck

Rules:

  1. Take the twos through sixes out of the deck.
  2. Deal three cards face down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal two common cards face up to the table.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one common card face up to the table.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Showdown, high hand wins.
  12. Each player may only use two of their down cards in making their final hand.

Parent: Oxford Stud (#290)

Children:

Shanghai II (#957) 7-7-4-7-0 common, stud, odd-deck
Shanghai III (#958) 7-7-4-7-0 common, stud, odd-deck
Shanghai IV (#959) 8-7-4-7-0 common, stud, odd-deck

Kryky (#725)

Cards7
Players7
Betting Rounds5
Max Cards Seen10
Wilds3
SourceInvented Poker Variations

Tags: common, draw, stud, table, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Deal two cards up to each player
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one common card face up to the table.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player may draw up to three cards.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card face up to the table.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Any card of the same rank as the first table card flipped is wild

Parent: 11810 (#310)

Children:

Kryky High/Low (#970) 7-7-5-10-3 common, draw, stud, high-low, table, wilds

Two More Inches (#784)

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds0
SourcePoker Mike, cross referenced from other pages

Tags: guts, stud

Rules:

  1. Deal five cards face down to each player.
  2. Declare in/out one at a time, starting with the player to the left of the dealer, no passes are allowed. If the dealer is the first to go in, everyone else gets a second chance to go in.
  3. Deal two cards up to each player
  4. Showdown, high hand wins.
  5. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Position Guts (#370)

Children:

Two More Deadly Inches (#1010) 7-7-100-7-4 guts, must-fold, wilds

Five By Two (#830)

Cards7
Players5
Betting Rounds6
Max Cards Seen9
Wilds0
SourceMike Tsao

Tags: draw, pass, stud, lowball

Rules:

  1. Deal one card down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one up to each player. Once per game each player may switch the card dealt to them with the next card off the deck. This must be done before the next player is dealt a card.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, low hand wins.

Parent: Shuck'em (#473)

Nine Card Wild Discard (#831)

Cards7
Players5
Betting Rounds5
Max Cards Seen9
Wilds20
SourceThe Joker King

Tags: flip, stud, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player discards one card.
  3. Each player flips one of the cards from the last round of dealing.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal two cards down to each player.
  6. Each player discards one card.
  7. Each player flips one of the cards from the last round of dealing.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal two cards down to each player.
  10. Each player flips one of the cards from the last round of dealing.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card up to each player.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Deal one card down to each player.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Showdown, high hand wins.
  17. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Machine Gun Stud (#475)

Stud Roll'em (#834)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds0
SourceTwo Plus Two Forums

Tags: pass, stud, high-low

Rules:

  1. Deal two cards down to each player.
  2. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one up to each player. A player can pass the first card he gets each round, even it was passed to him, and get the top card off the deck instead. If a card makes it past the dealer it is discarded.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Pussy Cat (#482)

Indianapolis (#838)

Also known as: Speedway.

Cards7
Players7
Betting Rounds6
Max Cards Seen8
Wilds0
SourceTom Jolly

Tags: draw, flip, stud, fee, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player discards two down cards.
  3. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  4. Each player simultaneously flips over the top card of their stack.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player simultaneously flips over the top card of their stack.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Each player may twist one card for max bet.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Declare in/out simultaneously.
  19. Normal betting round, with the player with the high hand showing opening.
  20. Declare high/low simultaneously.
  21. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Grodnikonda (#493)

Lady Cubs (#865)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds16
SourceSource misplaced

Tags: stud, fee, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the low, face-down spade.
  14. Threes are wild.
  15. Nines are wild.
  16. Queens are wild.
  17. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  18. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: A League of Their Own (#543)

Baseball with Rainouts II (#866)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourceSweet Foca

Tags: stud, fee, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. If the queen of spades is ever dealt face up, redeal.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball with Rainouts (#544)

Baseball with Rainouts III (#867)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourceRec.Gambling.Poker

Tags: stud, fee, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Threes are wild.
  14. Nines are wild.
  15. If a player is ever dealt a black eight, redeal the game.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Baseball with Rainouts (#544)

Chicks with Dicks (#868)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds16
SourceJeff Prillaman

Tags: stud, fee, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sixes are wild.
  14. Queens are wild.
  15. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  16. Fours are wild, and if you get one face up you must match the pot or fold.
  17. If a player is ever dealt a face up two, they may pay max bet to buy another up card.

Parent: Football (#547)

Ditka (#869)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourceJeff Prillaman

Tags: stud, fee, fee-fold, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the low, face-down spade.
  14. Sixes are wild.
  15. Fours are wild, and if you get one face up you must match the pot or fold.
  16. If a player is ever dealt a face up two, they may pay max bet to buy another up card.

Parent: Football (#547)

Football with Earthquakes (#870)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourceJeff Prillaman

Tags: stud, fee, fee-fold, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Sixes are wild.
  14. Fours are wild, and if you get one face up you must match the pot or fold.
  15. If a natural pair of eights is ever dealt face up to one player, redeal.
  16. If a player is ever dealt a face up two, they may pay max bet to buy another up card.

Parent: Football (#547)

Mudd Style Baseball (#871)

Cards7
Players6
Betting Rounds5
Max Cards Seen11
Wilds8
SourceAidtopia

Tags: stud, fee, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the high face-down diamond.
  14. Threes are wild.
  15. Nines are wild.
  16. If a player is ever dealt a face up four, they may pay max bet to buy another up card.

Parent: Wrigley Field (#553)

Twilight Baseball (#877)

Cards7
Players6
Betting Rounds300
Max Cards Seen11
Wilds0
SourceTwo Plus Two Forums

Tags: flip, stud, fee, must-fold, no-peek, table, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Deal four cards down to each player. No player may look at these cards.
  3. Arrange your down and no peek cards in a stack, but do not look at your no peek cards.
  4. Deal one card face up to the table.
  5. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  6. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  7. Repeat the last two actions until everyone still in has all of their cards face up.
  8. Showdown, high hand wins.
  9. Threes are wild.
  10. Nines are wild.
  11. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  12. If any player ever flips a four face up, they may buy another down card for max bet. In the case of multiple fours in the same round, start with the player to the left of the deal and go around.

Parent: Midnight Baseball (#561)

Joker Woolworth's (#878)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds9
SourceInvented Poker Variations

Tags: stud, fee-fold, jokers, wilds

Rules:

  1. Use a 52 card deck with one joker added.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. Fives are wild.
  15. Tens are wild.
  16. Jokers are wild.
  17. If you have a joker and a wild card, none of your cards are wild.
  18. If a player is ever dealt a face up five, they must pay the minimum bet or fold.
  19. If a player is ever dealt a face up ten, they must pay double the minimum bet or fold.

Parent: Woolworth's (#570)

Children:

Joker Flip Woolworth's (#1044) 7-7-5-7-9 stud, fee-fold, jokers, wilds

Woolworth's Jackpot (#879)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceInvented Poker Variations

Tags: stud, fee-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. Tens are wild.
  15. If a player is ever dealt a face up five, they must pay the minimum bet or fold, times two for each five already up.
  16. If a player is ever dealt a face up ten, they must pay double the minimum bet or fold, times two for each ten already up.

Parent: Woolworth's (#570)

Assassin II (#880)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: stud, must-fold

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If a player is ever dealt the queen of spades face up, they can make any one other player fold.

Parent: Bomb (#573)

Low San Francisco (#881)

Also known as: Low Philadelphia.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker Mike

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the low face-down heart.

Parent: High San Francisco (#579)

Buck Seventy Five (#882)

Cards7
Players7
Betting Rounds7
Max Cards Seen7
Wilds0
SourceJay Close

Tags: stud, fee, split-card

Rules:

  1. Deal each player one face up card. They may pay max bet to get it down.
  2. Normal betting round, with the player with the high hand showing opening.
  3. Deal each player one face up card. They may pay max bet to get it down.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal each player one face up card. They may pay max bet to get it down.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal each player one face up card. They may pay max bet to get it down.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal each player one face up card. They may pay max bet to get it down.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal each player one face up card. They may pay max bet to get it down.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal each player one face up card. They may pay max bet to get it down.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, high hand splits the pot with the split-card
  16. The split-card is the low, face-down spade.

Parent: Low Chicago (#581)

Children:

Just a Buck (#1045) 7-7-5-7-0 stud, fee, split-card

Low Metro (#884)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceCraig O'Brien

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The low card in the hole is the split-card. If there is a tie of split-cards, then there is no split-card.

Parent: Low Chicago (#581)

Children:

High Metro (#1046) 7-7-5-7-0 stud, split-card

Dice with Full Jackass (#886)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds12
SourceSanjay Udani

Tags: stud, wilds

Rules:

  1. Roll two six sided dice.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. If a player is ever dealt a face up jack, they may change the game to any seven card stud variant normally played by the group. No matter what the game is changed to, jacks can still change it again.
  15. The rank equal to the sum of the dice are wild.
  16. The ranks equal to each individual die are wild.
  17. If a player is ever dealt a face up jack, they may reroll the dice.

Parent: Dice with a Reroll (#593)

Partridge (#887)

Cards7
Players5
Betting Rounds5
Max Cards Seen7
Wilds3
SourcePoker Tips

Tags: stud, table, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal each player one face up card. They may pay max bet to get it down.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Every time a pair is dealt face up, deal a card face up to the table.
  14. Any card of the same rank as the last table card is wild.

Parent: Jewish Poker (#594)

Black Mariah III (#893)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceTwo Plus Two Forums

Tags: stud, redeal, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is a face down queen of spades, if there is one.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  15. If the queen of spades is ever dealt face up, redeal.
  16. Before any betting round, any player may flip the queen of spades to force a redeal.

Parent: Black Mariah (#605)

Evil Queen (#894)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceXaos Dog

Tags: stud, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand wins.
  13. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  14. If the queen of spades is ever dealt face up, redeal.

Parent: Black Mariah (#605)

The Queen (#895)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker Tips

Tags: stud, redeal, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is a face down queen of spades, if there is one.
  14. Face down queens are wild.
  15. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  16. If the queen of spades is ever dealt face up, redeal.

Parent: Black Mariah (#605)

Chaos with Jokers (#896)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds9
SourceBrian O'Neil's Poker Page

Tags: stud, dead, jokers, wilds

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. The two through ten of the same suit as the last face up queen are wild.
  15. After a queen is dealt face up, jokers no longer contribute to hand value.
  16. If a joker is dealt face up, jokers become wild, and nothing else is wild.

Parent: Chaos (#606)

Chase the Ace and Mariah (#897)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourceUp for Anything

Tags: stud, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The face up card dealt after the last face up ace is wild, as are all cards of the same rank.
  14. If a black queen is ever dealt face up, redeal.

Parent: Chase the Ace (#607)

Cluster Fuck (#898)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Mike

Tags: stud, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the low, face-down spade.
  14. Queens are wild.
  15. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  16. Your low face-down heart is wild for you, as are all cards of the same rank.

Parent: Follow the Queen II (#608)

Fake Nickel (#899)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds6
SourceTwo Plus Two Forums

Tags: stud, must-fold, split-card, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. Standard poker hands, but three kings beats all other hands and counts as the top split card.
  14. The split card is the low, face-down diamond.
  15. Black fives are wild.
  16. The last face up card after the last face up black five is wild, as are all cards of the same rank.
  17. If the king of hearts is dealt face up, all hands with black fives must fold.

Parent: Follow the Queen II (#608)

Follow the Cowboy (#900)

Also known as: Follow the King.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceInvented Poker Variations

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Kings are wild.
  14. The face up card after the last face up king is wild, as are all cards of the same rank.

Parent: Follow the Queen II (#608)

Follow the Queen IV (#901)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceGraham's Card Club

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal each player one face down card. They may pay max bet to get it face up instead
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.

Parent: Follow the Queen II (#608)

Killer Kings (#902)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker News

Tags: stud, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  15. If any player is ever dealt a face up King of Diamonds, redeal.

Parent: Follow the Queen II (#608)

Children:

Killer Kings II (#1048) 7-7-5-7-8 stud, must-fold, wilds
Suicide King (#1049) 7-7-5-7-8 stud, redeal, wilds

She Swings Both Ways (#903)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker Tips

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The card dealt up after the last face up red queen is wild, as are all other cards of the same rank.
  15. The up card dealt before the last face up black queen is wild, as are all cards of the same rank.

Parent: Follow the Queen II (#608)

Children:

She's Gotta Have It (#1050) 7-7-5-7-8 stud, redeal, wilds
She Swings Both Ways When He's Away (#1051) 7-7-5-7-8 stud, wilds

Vampire (#904)

Cards7
Players6
Betting Rounds6
Max Cards Seen8
Wilds8
SourceTom Jolly

Tags: draw, stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player may twist one card for max bet.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.
  15. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  16. Queens are wild. If you get a queen face up you must match the pot or fold.

Parent: Follow the Queen II (#608)

Children:

Bloodsucker (#1052) 7-7-5-7-8 stud, fee, wilds

Sex in the Middle East (#905)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds20
SourceInvented Poker Variations

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Fives are wild.
  14. The card dealt after the last face up five is wild, as are all cards of the same rank.

Parent: Follow the Queen no Cancellations (#610)

Jacks and Jokers (#906)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Phil

Tags: stud, odd-deck, wilds

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Each player in turn may flip over a face down jack or joker to change the game to any seven card stud variant normally played by the group. No matter what the game is changed to, jacks and jokers can still shift. If a joker shifts it is replaced.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Deal one card up to each player.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Deal one card down to each player.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. The showdown depends on what game the last player to shift the game called.
  15. If a player is ever dealt a face up jack or joker, they may change the game to any seven card stud variant normally played by the group. No matter what the game is changed to, jacks and jokers can still change it again.

Parent: Jack the Shifter (#615)

Boston (#907)

Cards7
Players6
Betting Rounds5
Max Cards Seen8
Wilds0
SourceSweet Foca

Tags: flip, stud

Rules:

  1. Deal four cards down to each player.
  2. Each player discards one card.
  3. Each player flips over one down card of their choice.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.

Parent: Kentrell (#620)

Tahoe Pitch and Roll (#908)

Cards7
Players6
Betting Rounds3
Max Cards Seen8
Wilds0
SourceTwo Plus Two Forums

Tags: flip, stud

Rules:

  1. Deal four cards down to each player.
  2. Each player discards one card.
  3. Each player flips over one down card of their choice.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal two cards up to each player
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal two cards up to each player
  8. Normal betting round, with the player with the high hand showing opening.
  9. Showdown, high hand wins.

Parent: Kentrell (#620)

London Lowball (#909)

Also known as: Seven Card Nullo.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceWikipedia

Tags: stud, lowball

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, low hand wins.
  13. In low hands, aces can be low, and straights and flushes matter. The lowest hand is A-2-3-4-6 unsuited.

Parent: Lowball (#621)

Terminal Acne (#910)

Cards7
Players6
Betting Rounds6
Max Cards Seen8
Wilds0
SourceTom Jolly

Tags: draw, stud, lowball

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player may twist one card for max bet.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, low hand wins.

Parent: Lowball (#621)

Viper (#911)

Cards7
Players6
Betting Rounds5
Max Cards Seen8
Wilds0
SourceTwo Plus Two Forums

Tags: draw, stud, high-low, qualifier

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player may draw up to two cards.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  15. You can't win the low hand if you have better than an high card with an eight.
  16. To win the high hand, you must have at least two pair.

Parent: Stud Eight/Trips (#622)

King Low-Hole (#912)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds32
SourceLegion West

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Kings are wild.
  14. Your low hole card is wild for you, as are all cards of the same rank.

Parent: King Spot Low (#629)

Heritage Classic (#913)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceSweet Foca

Tags: flip, stud, fee, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal each player one face down card. They may pay max bet to get it face up instead
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Low in the Hole II (#630)

Hi/Lo Cherry'O (#914)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourcePoker Tips

Tags: flip, stud, high-low, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one down to each player, they may get it up if they want.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Roll Your Own (#633)

Roll Your Own Buy Up (#915)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceBrian O'Neil's Poker Page

Tags: flip, stud, fee, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card down to each player.
  5. Each player flips over one down card of their choice.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card down to each player.
  8. Each player flips over one down card of their choice.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Each player flips over one down card of their choice.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal each player one face down card. They may pay max bet to get it face up instead
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, high hand wins.
  16. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Roll Your Own (#633)

Pa Furgeson II (#917)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds4
SourcePoker Phil

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The highest up card is wild, as are all others of the same rank.

Parent: Pa Furgeson (#635)

Amazon (#919)

Cards7
Players6
Betting Rounds4
Max Cards Seen8
Wilds0
SourceDavid Zanetti

Tags: stud

Rules:

  1. Deal three cards face down to each player.
  2. Deal one card up to each player.
  3. Each player discards one of their down cards.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal two cards up to each player
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Showdown, high hand wins.

Parent: Murrumbidgee Stud (#641)

Twister II (#920)

Cards7
Players7
Betting Rounds5
Max Cards Seen19
Wilds0
SourceSweet Foca

Tags: draw, pass, stud

Rules:

  1. The dealer declares one rank to be the rotate rank.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.
  14. If an eight is dealt face up, the player it was dealt to may call for a twister, where each player gives three cards to the dealer, who shuffles them and redeals them.

Parent: Partial Rotate (#657)

Happy Murder Cascade (#921)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceBrian O'Neil's Poker Page

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. At any time during the game, each player may declare that a given rank is wild for them.
  14. If a player is ever dealt an up card declared as a wild card by the player to their right they must fold. After they fold, recheck the next player's cards in order to see if they must also fold.

Parent: Happy Murder (#662)

Happy Murder Manslaughter (#922)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourceBrian O'Neil's Poker Page

Tags: stud, jokers, must-fold, wilds

Rules:

  1. Use a 52 card deck with one joker added.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. At any time during the game, each player may declare that a given rank is wild for them.
  14. If a player is ever dealt an up card declared as a wild card by the player to their right they must fold.
  15. If a joker is ever dealt face up, the player to the right of the joker must fold.

Parent: Happy Murder (#662)

Sandy Burns (#923)

Cards7
Players5
Betting Rounds8
Max Cards Seen10
Wilds0
SourceTom Jolly

Tags: draw, stud, fee, high-low

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player may twist one card for max bet.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player may twist one card for max bet.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Each player may twist one card for max bet.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Declare high/low simultaneously.
  19. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Stan Burns (#670)

Country Store (#924)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds4
SourceSource misplaced

Tags: stud, fee, match-pot, redeal, table, wilds

Rules:

  1. The dealer declares one rank to be wild.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal three cards face up to the table.
  6. Each player in turn may buy the oldest table card for free, the second oldest for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player in turn may buy the oldest table card for free, the second oldest for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player in turn may buy the oldest table card for free, the second oldest for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player in turn may buy the oldest table card for free, the second oldest for the ante, the newest table card for double ante, or the top card of the deck for max bet. If the deck card is bought it stays down, otherwise deal a new table card.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.
  15. If someone bought a wild and did not win, they must match the pot, and there is a redeal for all.

Parent: 3 Up (#675)

Free Enterprise (#925)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourceHome Poker Cookbook

Tags: stud, fee, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal three cards face up to the table.
  5. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: 3 Up (#675)

Children:

Cash Register (#1053) 7-6-5-7-0 stud, fee, table
The Store (#1054) 7-6-5-7-0 stud, fee, high-low, table

Grocery Store Dots (#926)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourceJohn McLeod

Tags: stud, fee, high-low, odd-ranks, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal three cards face up to the table.
  5. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or get the top card of the deck for free. If the deck card is bought turn it up, otherwise deal a new table card.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or get the top card of the deck for free. If the deck card is bought turn it up, otherwise deal a new table card.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or get the top card of the deck for free. If the deck card is bought turn it up, otherwise deal a new table card.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for triple ante, or get the top card of the deck for free. If the deck card is bought turn it up, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. The high hand splits the pot with the split-hand.
  14. The split-hands are dot hands, which total the number suit symbols in the middle column of suit symbols. Cards with two columns of suit symbols and face cards have no dots. Dot hands use all cards, not just the best n cards.

Parent: 3 Up (#675)

Shanghai II (#957)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceWikipedia

Tags: common, stud, odd-deck

Rules:

  1. Take the twos through sixes out of the deck.
  2. Deal three cards face down to each player.
  3. Deal one card up to each player.
  4. Each player discards one of their down cards.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal two common cards face up to the table.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one common card face up to the table.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Each player may only use two of their down cards in making their final hand.

Parent: Shanghai (#712)

Shanghai III (#958)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceWikipedia

Tags: common, stud, odd-deck

Rules:

  1. Take the twos through sixes out of the deck.
  2. Deal three cards face down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal two common cards face up to the table.
  6. Each player discards one of their down cards.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one common card face up to the table.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Each player may only use two of their down cards in making their final hand.

Parent: Shanghai (#712)

Kryky High/Low (#970)

Cards7
Players7
Betting Rounds5
Max Cards Seen10
Wilds3
SourceInvented Poker Variations

Tags: common, draw, stud, high-low, table, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Deal two cards up to each player
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one common card face up to the table.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player may draw up to three cards.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card face up to the table.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.
  14. Any card of the same rank as the first table card flipped is wild

Parent: Kryky (#725)

Joker Flip Woolworth's (#1044)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds9
SourceInvented Poker Variations

Tags: stud, fee-fold, jokers, wilds

Rules:

  1. Use a 52 card deck with one joker added.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player in turn may pass a joker to any other player. Each joker may only be passed once.
  14. Showdown, high hand wins.
  15. Fives are wild.
  16. Tens are wild.
  17. Jokers are wild.
  18. If you have a joker and a wild card, none of your cards are wild.
  19. If a player is ever dealt a face up five, they must pay the minimum bet or fold.
  20. If a player is ever dealt a face up ten, they must pay double the minimum bet or fold.

Parent: Joker Woolworth's (#878)

Children:

Woolworth's Jackpot Penalty Multiple Joker Twist and Flip (#1094) 7-7-5-7-9 stud, fee-fold, jokers, wilds

Just a Buck (#1045)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceCraig O'Brien

Tags: stud, fee, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal each player one face up card. They may pay max bet to get it down.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal each player one face up card. They may pay max bet to get it down.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal each player one face up card. They may pay max bet to get it down.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal each player one face up card. They may pay max bet to get it down.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The split-card is the low, face-down spade.

Parent: Buck Seventy Five (#882)

High Metro (#1046)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceCraig O'Brien

Tags: stud, split-card

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand splits the pot with the split-card
  13. The high card in the hole is the split-card. If there is a tie of split-cards, then there is no split-card.

Parent: Low Metro (#884)

Killer Kings II (#1048)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker News

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  15. If any player is ever dealt a face up King of Diamonds, they must immediately fold.

Parent: Killer Kings (#902)

Children:

Suicide King II (#1095) 7-7-5-7-8 stud, must-fold, wilds

Suicide King (#1049)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker News

Tags: stud, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  15. If any player is ever dealt a face up King of Hearts, redeal.

Parent: Killer Kings (#902)

She's Gotta Have It (#1050)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker Tips

Tags: stud, redeal, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The card dealt up after the last face up red queen is wild, as are all other cards of the same rank.
  15. The up card dealt before the last face up black queen is wild, as are all cards of the same rank.
  16. If no queens were dealt face up, redeal.

Parent: She Swings Both Ways (#903)

She Swings Both Ways When He's Away (#1051)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker Tips

Tags: stud, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The card dealt up after the last face up red queen is wild, as are all other cards of the same rank.
  15. The up card dealt before the last face up black queen is wild, as are all cards of the same rank.
  16. If the last card dealt face up is a king, nothing is wild.

Parent: She Swings Both Ways (#903)

Bloodsucker (#1052)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourceTom Jolly

Tags: stud, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  14. Queens are wild. If you get a queen face up you must match the pot or fold.

Parent: Vampire (#904)

Cash Register (#1053)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourceKurt Hanna

Tags: stud, fee, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal three cards face up to the table.
  5. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.

Parent: Free Enterprise (#925)

Children:

Petty Cash (#1096) 7-6-1-7-0 stud, fee, table
Slot Machine (#1097) 7-6-5-7-4 stud, fee, table, wilds

The Store (#1054)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds0
SourcePoker.Net

Tags: stud, fee, high-low, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal three cards face up to the table.
  5. Each player in turn may buy one table card or the top card off the deck. Ranks two through five cost max bet, six through king cost double ante, and ace costs double max bet. Deck cards are flipped up to determine price, but all cards are dealt to players down.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player in turn may buy one table card or the top card off the deck. Ranks two through five cost max bet, six through king cost double ante, and ace costs double max bet. Deck cards are flipped up to determine price, but all cards are dealt to players down.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player in turn may buy one table card or the top card off the deck. Ranks two through five cost max bet, six through king cost double ante, and ace costs double max bet. Deck cards are flipped up to determine price, but all cards are dealt to players down.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Free Enterprise (#925)

Woolworth's Jackpot Penalty Multiple Joker Twist and Flip (#1094)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds9
SourceInvented Poker Variations

Tags: stud, fee-fold, jokers, wilds

Rules:

  1. Use a normal poker deck, but add one joker per player.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player in turn may pass a joker to any other player. Each joker may only be passed once.
  14. Showdown, high hand wins.
  15. Fives are wild.
  16. Tens are wild.
  17. Jokers are wild.
  18. If a player is ever dealt a face up five, they must pay the minimum bet or fold, times two for each five already up.
  19. If a player is ever dealt a face up five, they must pay the minimum bet or fold, times two for each five already up.
  20. If you have a joker and a wild card, none of your cards are wild.

Parent: Joker Flip Woolworth's (#1044)

Suicide King II (#1095)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds8
SourcePoker News

Tags: stud, must-fold, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. Queens are wild.
  14. The face up card dealt after the last face up queen is wild, as are all cards of the same rank.
  15. If any player is ever dealt a face up King of Hearts, they must immediately fold.

Parent: Killer Kings II (#1048)

Petty Cash (#1096)

Cards7
Players6
Betting Rounds1
Max Cards Seen7
Wilds0
SourceKurt Hanna

Tags: stud, fee, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal three cards face up to the table.
  4. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  5. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  6. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  7. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.

Parent: Cash Register (#1053)

Slot Machine (#1097)

Cards7
Players6
Betting Rounds5
Max Cards Seen7
Wilds4
SourceKurt Hanna

Tags: stud, fee, table, wilds

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal one card face down to the table.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal three cards face up to the table.
  6. Each player in turn may buy the oldest table card for the ante, the second oldest for double ante, the newest table card for max bet, or the top card of the deck for free. If the deck card is bought it stays down, otherwise deal a new table card.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player in turn may buy first up table card for ante, second for 2x ante, third for max bet, top deck card for free, or down table for the pot + 2x max bet/player. If deck card or down table is bought it stays down, otherwise deal a new table card.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player in turn may buy first up table card for ante, second for 2x ante, third for max bet, top deck card for free, or down table for the pot + 2x max bet/player. If deck card or down table is bought it stays down, otherwise deal a new table card.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player in turn may buy first up table card for ante, second for 2x ante, third for max bet, top deck card for free, or down table for the pot + 2x max bet/player. If deck card or down table is bought it stays down, otherwise deal a new table card.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.
  15. If the down card was bought, and the purchaser is still in the game, it indicates wild.

Parent: Cash Register (#1053)

Billabong (#1116)

Cards7
Players9
Betting Rounds4
Max Cards Seen7
Wilds0
SourceWikipedia

Tags: common, stud, odd-deck

Rules:

  1. Take the twos through sixes out of the deck.
  2. Deal two cards down to each player.
  3. Deal one card up to each player.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal two common cards face up to the table.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one common card face up to the table.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Showdown, high hand wins.

Parent: Out at Home (#1104)