Anaconda (#10)

Also known as: Oedipus, Pass the Garbage, Pass the Trash, Pass the Trash and Roll'em Out, Screw Your Neigbor.

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourcePublic Domain

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Root Game (#0)

Children:

Anaconda 33 (#388) 7-7-5-13-0 flip, pass, high-low
Anaconda II (#389) 7-7-5-9-0 flip, pass, high-low
Anaconda III (#390) 7-7-4-10-0 flip, pass
Anaconda with a Twist (#391) 7-7-4-13-4 flip, pass, high-low, table, wilds
Anacondaha (#392) 9-13-4-52-0 common, pass
Anorexia (#393) 7-7-4-28-0 flip, pass, high-low
Australian Rules Anaconda (#394) 7-7-4-13-0 flip, pass, high-low
Basketball (#395) 7-7-3-13-0 pass, high-low
Bisexual (#396) 7-7-4-13-0 flip, pass, high-low
Blastoff (#397) 7-7-7-13-0 flip, pass, high-low
Craw Worm (#398) 7-7-4-13-35 flip, pass, high-low, wilds
Howdy Doody (#399) 7-7-4-13-8 flip, pass, high-low, wilds
Keep the Garbage (#400) 6-8-1-11-0 pass, lowball
Let's Make a Deal (#401) 7-7-4-14-0 flip, pass, fee, high-low
Love thy Neighbor (#402) 7-7-4-13-0 flip, pass, split-pot
Nasty Anaconda (#403) 7-7-4-13-0 flip, pass, high-low
Pass the Trash IV (#404) 7-7-1-13-0 pass
Perfected Pass the Trash (#405) 7-7-6-13-0 flip, pass, high-low
Progressive Pass Anaconda (#406) 7-7-4-13-0 flip, pass, high-low
Risskov Lose'em (#407) 8-8-4-11-0 common, flip, pass, high-low
Screwy Louie (#408) 7-7-5-9-0 flip, pass, high-low
Seven Card Draw (#409) 7-4-6-14-0 draw, flip, pass, high-low
Snake Eyes (#410) 7-7-4-13-28 flip, pass, high-low, wilds
Sneaker (#411) 7-7-4-13-0 flip, pass, high-low
Take One Down, Pass it Around (#412) 7-7-7-28-0 pass

Beat It (#168)

Also known as: Beat Your Neighbor II, Mexican Sweat III, No Lookie, No Peeky II, Rollover, Seven Card Sweat.

Cards7
Players7
Betting Rounds301
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: flip, must-fold, no-peek, table

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. If you flip all of your cards and cannot beat the best hand showing, you must fold.

Parent: Seven Card Stud (#3)

Children:

Blind (#554) 12-4-300-12-0 flip, must-fold, no-peek, table
Dawn (#555) 7-7-300-7-0 flip, must-fold, no-peek, table
Desperado (#556) 7-7-300-7-5 flip, fee, must-fold, no-peek, table, wilds
Juneau (#557) 7-7-301-7-0 flip, no-peek, table
Gymnastics (#558) 7-7-300-7-8 flip, must-fold, no-peek, table, wilds
Mexican Armpit (#559) 7-7-300-7-3 flip, must-fold, no-peek, table, wilds
Mexican Sweat (#560) 7-7-300-7-0 flip, must-fold, no-peek, table
Midnight Baseball (#561) 7-6-300-11-0 flip, fee, must-fold, no-peek, table, wilds
Monday Night Football (#562) 7-7-300-7-0 flip, must-fold, no-peek, odd-ranks, table
Night of the Living Dead (#563) 7-7-6-7-0 flip, no-peek
No Peek Guts (#564) 7-7-300-7-28 flip, must-fold, no-peek, table, wilds
Seven Card Regrets (#565) 7-7-6-7-0 flip, no-peek
Six Sixty Six II (#566) 7-7-300-7-0 flip, fee-fold, must-fold, no-peek
Spanish Fly (#567) 7-7-300-7-8 flip, fee, must-fold, no-peek, table, wilds

Anaconda 33 (#388)

Cards7
Players7
Betting Rounds5
Max Cards Seen13
Wilds0
SourceMike Tsao

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Normal betting round, with the player with the high hand showing opening.
  17. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Anaconda II (#389)

Also known as: Pass the Trash III.

Cards7
Players7
Betting Rounds5
Max Cards Seen9
Wilds0
SourceMike Tsao

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes two cards to their left and one card to their right.
  3. Each player discards two down cards.
  4. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  5. Each player simultaneously flips over the top card of their stack.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Children:

Anaconda 25 (#792) 7-7-5-9-0 draw, flip, pass, fee, high-low

Anaconda III (#390)

Cards7
Players7
Betting Rounds4
Max Cards Seen10
Wilds0
SourceTwo Plus Two Forums

Tags: flip, pass

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player discards two down cards.
  4. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  5. Each player simultaneously flips over the top card of their stack.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Showdown, high hand wins.

Parent: Anaconda (#10)

Children:

Orchids (#793) 7-7-4-10-0 flip, pass, high-low

Anaconda with a Twist (#391)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds4
SourceSanjay Udani

Tags: flip, pass, high-low, table, wilds

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Deal one card face up to the table.
  5. Each player passes one down card to their left.
  6. Each player discards two down cards.
  7. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Declare high/low simultaneously.
  17. Showdown, highest declared high hand and lowest declared low hand split the pot.
  18. All cards with a rank one higher than the table card are wild.

Parent: Anaconda (#10)

Anorexia (#393)

Cards7
Players7
Betting Rounds4
Max Cards Seen28
Wilds0
SourceAidtopia

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes six cards to their left.
  3. Each player passes five cards to their left.
  4. Each player passes four cards to their left.
  5. Each player passes three cards to their left.
  6. Each player passes two cards to their left.
  7. Each player passes one down card to their left.
  8. Each player discards two down cards.
  9. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Each player simultaneously flips over the top card of their stack.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Declare high/low simultaneously.
  19. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Children:

Bilumia (#794) 7-7-4-25-0 flip, pass, high-low

Australian Rules Anaconda (#394)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourceCraig O'Brien

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their right.
  3. Each player passes two cards to their right.
  4. Each player passes one card to their right.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Children:

Rich's Revenge (#795) 7-7-4-13-0 flip, pass, lowball

Bisexual (#396)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourcePoker Mike

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes two cards to their left, and two cards to their right.
  3. Each player passes one card to their left, and one card to their right.
  4. Each player discards two down cards.
  5. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  6. Each player simultaneously flips over the top card of their stack.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Declare high/low simultaneously.
  15. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Blastoff (#397)

Cards7
Players7
Betting Rounds7
Max Cards Seen13
Wilds0
SourceTwo Plus Two Forums

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Each player passes two cards to their left.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Each player passes one down card to their left.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Each player discards two down cards.
  9. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Each player simultaneously flips over the top card of their stack.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Declare high/low simultaneously.
  19. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Craw Worm (#398)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds35
SourceJay Close

Tags: flip, pass, high-low, wilds

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.
  17. Consecutive cards of the same suit are wild.

Parent: Anaconda (#10)

Howdy Doody (#399)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds8
SourcePublic Domain

Tags: flip, pass, high-low, wilds

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.
  17. Threes are wild in high hands.
  18. Kings are wild in low hands.

Parent: Anaconda (#10)

Children:

Anaconda with a Twist II (#799) 7-7-8-17-8 flip, pass, high-low, wilds

Let's Make a Deal (#401)

Cards7
Players7
Betting Rounds4
Max Cards Seen14
Wilds0
SourceTom Jolly

Tags: flip, pass, fee, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player, starting with the player to the dealer's left, may auction off one of their cards, keeping any money they make.
  6. Each player discards two down cards.
  7. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Declare high/low simultaneously.
  17. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Love thy Neighbor (#402)

Also known as: Merry Christmas.

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourcePoker Mike

Tags: flip, pass, split-pot

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, the high hand splits the pot with the player to their left.

Parent: Anaconda (#10)

Nasty Anaconda (#403)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourceAidtopia

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes one down card to their left.
  3. Each player passes two cards to their left.
  4. Each player passes three cards to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Perfected Pass the Trash (#405)

Cards7
Players7
Betting Rounds6
Max Cards Seen13
Wilds0
SourceRec.Gambling.Poker

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Each player passes two cards to their left.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Each player passes one down card to their left.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips the top two cards of their stack face up.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Progressive Pass Anaconda (#406)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourceSource misplaced

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to the player two seats to their left.
  4. Each player passes one card to the player three seats to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Screwy Louie (#408)

Cards7
Players7
Betting Rounds5
Max Cards Seen9
Wilds0
SourceJoker Poker

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes two cards to their left.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Each player discards two down cards.
  5. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  6. Each player simultaneously flips over the top card of their stack.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Declare high/low simultaneously.
  15. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

Children:

Shift (#802) 5-10-2-9-0 pass

Snake Eyes (#410)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds28
SourceSource misplaced

Tags: flip, pass, high-low, wilds

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.
  17. Pairs of the same color are wild.

Parent: Anaconda (#10)

Sneaker (#411)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourceCraig O'Brien

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player passes two cards to their left.
  4. Each player passes one down card to their left.
  5. Each player flips over one down card of their choice.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player flips over one down card of their choice.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player flips over one down card of their choice.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player flips over one down card of their choice.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player discards two down cards.
  14. Declare high/low simultaneously.
  15. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda (#10)

High/Low Jim (#451)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceHome Poker Cookbook

Tags: flip, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player discards one card.
  3. Each player puts their cards into a four card stack, with one card on either side.
  4. Each player simultaneously flips the top card of their four card stack.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player simultaneously flips the top card of their four card stack.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player simultaneously flips the top card of their four card stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips the top card of their four card stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over one of their remaining down cards. If they flip the one on the right, they are going high; if they flip the one on the left, they are going low.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Rollouts (#75)

Grodnikonda (#493)

Also known as: Grod, Large Neuticles, Neuticles, Peek Poker.

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceTom Jolly

Tags: flip, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player discards two down cards.
  3. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  4. Each player simultaneously flips over the top card of their stack.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player simultaneously flips over the top card of their stack.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Left to Right (#128)

Children:

Evil Eights (#837) 8-6-7-8-0 flip, high-low
Indianapolis (#838) 7-7-6-8-0 draw, flip, stud, fee, high-low
It (#839) 6-7-6-7-0 draw, flip, fee, high-low

Show Five (#503)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceGaming Gurus

Tags: flip, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Each player flips over one down card of their choice.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player flips over one down card of their choice.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player flips over one down card of their choice.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player flips over one down card of their choice.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Declare high/low simultaneously.
  13. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Mexican Stud (#132)

Children:

Seven Card Reverse (#843) 7-7-4-7-0 flip, high-low

Shootout (#510)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceOther Worlds Poker

Tags: flip, fee-fold, jokers, odd-ranks

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. Deal seven cards face down to each player.
  3. Each player discards one card.
  4. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  5. Each player simultaneously flips over the top card of their stack.
  6. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  7. Normal betting round, with the player with the high hand showing opening.
  8. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  9. Normal betting round, with the player with the high hand showing opening.
  10. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  11. Normal betting round, with the player with the high hand showing opening.
  12. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  13. Normal betting round, with the player with the high hand showing opening.
  14. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  15. Normal betting round, with the player with the high hand showing opening.
  16. The highest unmatched hole card wins the pot. If no one has a unique card, redeal.

Parent: Numbers (#137)

Children:

Standoff (#846) 7-7-5-7-0 flip, fee-fold, jokers

Dawn (#555)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds0
SourceCraig O'Brien

Tags: flip, must-fold, no-peek, table

Rules:

  1. Deal two cards down to each player.
  2. Deal five cards down to each player. No player may look at these cards.
  3. Deal one card face up to the table.
  4. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the table card as a hand). Cards can be flipped from the player's down cards or no peek cards at the player's choice.
  5. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  6. Repeat the last two actions until everyone still in has all of their cards face up.
  7. Showdown, high hand wins.
  8. If you flip all of your cards and cannot beat the best hand showing, you must fold.

Parent: Beat It (#168)

Children:

Baseball III (#873) 7-7-300-7-0 flip, fee, must-fold, no-peek, table, wilds

Desperado (#556)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds5
SourceRec.Gambling.Poker

Tags: flip, fee, must-fold, no-peek, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  8. If you say the word 'king,' you must pay max bet to the pot.
  9. Kings are wild.
  10. The queen of hearts is wild if you match the pot.

Parent: Beat It (#168)

Juneau (#557)

Cards7
Players7
Betting Rounds301
Max Cards Seen7
Wilds0
SourceJoker Poker

Tags: flip, no-peek, table

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until either they have the best hand showing (counting the table card as a hand), or they have flipped six cards.
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has six cards showing.
  6. Each player may look at their down card.
  7. Declare in/out simultaneously.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Beat It (#168)

Gymnastics (#558)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds8
SourceJohn McLeod

Tags: flip, must-fold, no-peek, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Queens are wild.
  8. The card flipped after the last flipped queen is wild, as are all cards of the same rank.
  9. If you flip all of your cards and cannot beat the best hand showing, you must fold.

Parent: Beat It (#168)

Mexican Armpit (#559)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds3
SourceGreg Cagle

Tags: flip, must-fold, no-peek, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal three cards face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Any card of the same rank as the second table card is wild.
  8. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  9. If a player flips a card of the same rank as the third table card, they automatically fold.

Parent: Beat It (#168)

Mexican Sweat (#560)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds0
SourcePublic Domain

Tags: flip, must-fold, no-peek, table

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  8. If the first card you flip up is the same rank as the table card, you must fold.

Parent: Beat It (#168)

Midnight Baseball (#561)

Cards7
Players6
Betting Rounds300
Max Cards Seen11
Wilds0
SourcePublic Domain

Tags: flip, fee, must-fold, no-peek, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Threes are wild.
  8. Nines are wild.
  9. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  10. If any player ever flips a four face up, they may buy another down card for max bet. In the case of multiple fours in the same round, start with the player to the left of the deal and go around.

Parent: Beat It (#168)

Children:

Chameleon (#874) 7-6-300-11-0 flip, fee, must-fold, no-peek, table, wilds
Midnight Baseball II (#875) 7-6-300-11-0 flip, pass, fee, must-fold, no-peek, redeal, table, wilds
Night Baseball (#876) 7-14-300-11-0 flip, must-fold, no-peek, odd-deck, table, wilds
Twilight Baseball (#877) 7-6-300-11-0 flip, stud, fee, must-fold, no-peek, table, wilds

Monday Night Football (#562)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds0
SourceSweet Foca

Tags: flip, must-fold, no-peek, odd-ranks, table

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Football hands. Face cards are worth six, aces after face cards are worth one, twos and threes are worth face value, everything else is zero. Highest total wins. In case of a tie, deal cards to the tied players, first face card wins.
  8. If you flip all of your cards and cannot beat the best hand showing, you must fold.

Parent: Beat It (#168)

Night of the Living Dead (#563)

Cards7
Players7
Betting Rounds6
Max Cards Seen7
Wilds0
SourceCheapass Games

Tags: flip, no-peek

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Each player flips the top card off their stack, including players who already folded.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Each player flips the top card off their stack, including players who already folded.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player flips the top card off their stack, including players who already folded.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player flips the top card off their stack, including players who already folded.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player flips the top card off their stack, including players who already folded.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player flips the top card off their stack, including players who already folded.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player flips the top card off their stack, including players who already folded.
  15. Showdown, high hand wins.
  16. If an out player is ever dealt a face up spade, they are back in the game for free.

Parent: Beat It (#168)

No Peek Guts (#564)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds28
SourcePoker Phil

Tags: flip, must-fold, no-peek, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Your low card is wild for you, as are all other cards of the same rank.
  8. If you flip all of your cards and cannot beat the best hand showing, you must fold.

Parent: Beat It (#168)

Seven Card Regrets (#565)

Cards7
Players7
Betting Rounds6
Max Cards Seen7
Wilds0
SourceGaming Gurus

Tags: flip, no-peek

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Each player flips the top card off their stack. Each player must discard two of these cards when flipped during the game.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Each player flips the top card off their stack. Each player must discard two of these cards when flipped during the game.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player flips the top card off their stack. Each player must discard two of these cards when flipped during the game.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player flips the top card off their stack. Each player must discard two of these cards when flipped during the game.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player flips the top card off their stack. Each player must discard two of these cards when flipped during the game.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player flips the top card off their stack. Each player must discard two of these cards when flipped during the game.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player flips the top card off their stack. Each player must discard two of these cards when flipped during the game.
  15. Showdown, high hand wins.

Parent: Beat It (#168)

Six Sixty Six II (#566)

Also known as: 666 II.

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: flip, fee-fold, must-fold, no-peek

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. The player to the left of the dealer flips one card face up.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  8. If you flip or are dealt a card that adds to six with any of your cards, you must pay or fold for each sum to six made. The first time is free, the second is the pot, the third is double the pot, etc. If you pay you get dealt an up card for each sum.
  9. If any player flips or is dealt a one-eyed jack or a suicide king, they must immediately match the pot or fold. If they match the pot they get dealt an up card.
  10. If a player ever gets the queen of spades up, they must fold.

Parent: Beat It (#168)

Spanish Fly (#567)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds8
SourceRec.Gambling.Poker

Tags: flip, fee, must-fold, no-peek, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Twos cost ante to make wild.
  8. Sixes cost max bet to make wild.
  9. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  10. If you flip a seven face up, you must fold.

Parent: Beat It (#168)

Roll Your Own (#633)

Also known as: Ian's Low Hole, Mexican Stud III.

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds28
SourcePublic Domain

Tags: flip, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card down to each player.
  5. Each player flips over one down card of their choice.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card down to each player.
  8. Each player flips over one down card of their choice.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Each player flips over one down card of their choice.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal one card down to each player.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, high hand wins.
  16. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Low in the Hole (#211)

Children:

Hi/Lo Cherry'O (#914) 7-7-5-7-28 flip, stud, high-low, wilds
Roll Your Own Buy Up (#915) 7-7-5-7-28 flip, stud, fee, wilds
Shawnahoma (#916) 7-7-4-7-0 flip, high-low

Orchids (#793)

Also known as: Anaconda High/Low.

Cards7
Players7
Betting Rounds4
Max Cards Seen10
Wilds0
SourceTwo Plus Two Forums

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their left.
  3. Each player discards two down cards.
  4. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  5. Each player simultaneously flips over the top card of their stack.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anaconda III (#390)

Bilumia (#794)

Cards7
Players7
Betting Rounds4
Max Cards Seen25
Wilds0
SourceAidtopia

Tags: flip, pass, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes six cards to their left.
  3. Each player passes five cards to their left.
  4. Each player passes four cards to their left.
  5. Each player passes three cards to their left.
  6. Each player discards two down cards.
  7. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Declare high/low simultaneously.
  17. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Anorexia (#393)

Rich's Revenge (#795)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourcePoker Mike

Tags: flip, pass, lowball

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their right.
  3. Each player passes two cards to their right.
  4. Each player passes one card to their right.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, low hand wins.

Parent: Australian Rules Anaconda (#394)

Children:

Rich's Taste of the Unpleasant (#1014) 7-7-4-13-0 flip, pass, split-pot

Anaconda with a Twist II (#799)

Cards7
Players7
Betting Rounds8
Max Cards Seen17
Wilds8
SourceRec.Gambling.Poker

Tags: flip, pass, high-low, wilds

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes four cards to their left.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Each player passes three cards to their left.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Each player passes two cards to their left.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Each player passes one down card to their left.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Each player simultaneously flips over the top card of their stack.
  16. Normal betting round, with the player with the high hand showing opening.
  17. Each player simultaneously flips over the top card of their stack.
  18. Normal betting round, with the player with the high hand showing opening.
  19. Declare high/low simultaneously.
  20. Showdown, highest declared high hand and lowest declared low hand split the pot.
  21. Threes are wild in high hands.
  22. Kings are wild in low hands.

Parent: Howdy Doody (#399)

Seven Card Reverse (#843)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceHoyle

Tags: flip, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Each player flips over one down card of their choice.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Each player flips over one down card of their choice.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player flips over one down card of their choice.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player flips over one down card of their choice.
  11. Each player discards two down cards.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Show Five (#503)

Standoff (#846)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds0
SourceOther Worlds Poker

Tags: flip, fee-fold, jokers

Rules:

  1. Use a normal 52 card deck with two jokers added.
  2. Deal seven cards face down to each player.
  3. Each player discards one card.
  4. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  5. Each player simultaneously flips over the top card of their stack.
  6. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  7. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  8. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  9. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  10. The lowest non-repeated card of the last flip must match the pot or fold. Once per game each player may cancel any card for determining match or fold, or any players cancelation.
  11. Showdown, high hand wins.

Parent: Shootout (#510)

Baseball III (#873)

Cards7
Players7
Betting Rounds300
Max Cards Seen7
Wilds0
SourceTim Murtaugh

Tags: flip, fee, must-fold, no-peek, table, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Deal four cards down to each player. No player may look at these cards.
  3. Deal one card face up to the table.
  4. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the table card as a hand). Cards can be flipped from the player's down cards or no peek cards at the player's choice.
  5. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  6. Repeat the last two actions until everyone still in has all of their cards face up.
  7. Showdown, high hand wins.
  8. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  9. Threes are wild.
  10. Nines are wild.
  11. If a player ever flips a four face up, they may pay max bet to buy another down card.

Parent: Dawn (#555)

Chameleon (#874)

Cards7
Players6
Betting Rounds300
Max Cards Seen11
Wilds0
SourceInvented Poker Variations

Tags: flip, fee, must-fold, no-peek, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Threes are wild.
  8. Nines are wild.
  9. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  10. If any player ever flips a four face up, they may buy another down card for max bet. In the case of multiple fours in the same round, start with the player to the left of the deal and go around.
  11. If a seven is flipped face up, that player may pick a wild card, which ceases to be wild. Flip the top card off the deck. All cards of the same rank are now wild.

Parent: Midnight Baseball (#561)

Midnight Baseball II (#875)

Cards7
Players6
Betting Rounds300
Max Cards Seen11
Wilds0
SourceTwo Plus Two Forums

Tags: flip, pass, fee, must-fold, no-peek, redeal, table, wilds

Rules:

  1. Deal seven cards down to each player. No player may look at these cards.
  2. Deal one card face up to the table.
  3. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  4. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  5. Repeat the last two actions until everyone still in has all of their cards face up.
  6. Showdown, high hand wins.
  7. Threes are wild.
  8. Nines are wild.
  9. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  10. If any player ever flips a four face up, they may buy another down card for max bet. In the case of multiple fours in the same round, start with the player to the left of the deal and go around.
  11. If the queen of spades is ever dealt face up, redeal.
  12. If a player ever gets a king face up, they may force any one other player to fold.
  13. If a player ever gets a jack face up, they can steal one up card from any other player.

Parent: Midnight Baseball (#561)

Night Baseball (#876)

Cards7
Players14
Betting Rounds300
Max Cards Seen11
Wilds0
SourceTwo Plus Two Forums

Tags: flip, must-fold, no-peek, odd-deck, table, wilds

Rules:

  1. Shuffle two poker decks together.
  2. Deal seven cards down to each player. No player may look at these cards.
  3. Deal one card face up to the table.
  4. The next player in betting order flips over cards one at a time until they have the best hand showing (counting the first table card as a hand).
  5. If the player who just flipped cards didn't fold, normal betting round starting with that player.
  6. Repeat the last two actions until everyone still in has all of their cards face up.
  7. Showdown, high hand wins.
  8. Threes are wild.
  9. Nines are wild.
  10. If you flip all of your cards and cannot beat the best hand showing, you must fold.
  11. If a player ever flips a four face up, they must immediately discard it in exchange for the top card off the deck.
  12. If the first card you flip is a wild card, you must fold.

Parent: Midnight Baseball (#561)

Suicide (#885)

Cards7
Players7
Betting Rounds5
Max Cards Seen7
Wilds35
SourcePoker Mike

Tags: flip, fee-fold, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card down to each player.
  5. Each player flips over one down card of their choice.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card down to each player.
  8. Each player flips over one down card of their choice.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Each player flips over one down card of their choice.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal one card down to each player.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, high hand wins.
  16. If you have a down card that pairs with an up card, that rank is wild for you.
  17. If a player is ever dealt a face up pair, they must match the pot or fold.

Parent: Murder (#582)

Shawnahoma (#916)

Cards7
Players7
Betting Rounds4
Max Cards Seen7
Wilds0
SourceScott Harker

Tags: flip, high-low

Rules:

  1. Deal seven cards face down to each player.
  2. Each player discards two down cards.
  3. Each player flips over one down card of their choice.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Each player flips over one down card of their choice.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player flips over one down card of their choice.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player flips over one down card of their choice.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Declare high/low simultaneously.
  12. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Roll Your Own (#633)

Rich's Taste of the Unpleasant (#1014)

Cards7
Players7
Betting Rounds4
Max Cards Seen13
Wilds0
SourcePoker Mike

Tags: flip, pass, split-pot

Rules:

  1. Deal seven cards face down to each player.
  2. Each player passes three cards to their right.
  3. Each player passes two cards to their right.
  4. Each player passes one card to their right.
  5. Each player discards two down cards.
  6. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Each player simultaneously flips over the top card of their stack.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player simultaneously flips over the top card of their stack.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, low hand splits the pot with the closest remaining player to their left

Parent: Rich's Revenge (#795)

Pass the Crap Stud (#1033)

Cards7
Players7
Betting Rounds5
Max Cards Seen11
Wilds28
SourceP. D. Magnus

Tags: flip, pass

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card and passes it to their left.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card down to each player.
  5. Each player flips over one down card and passes it to their left.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card down to each player.
  8. Each player flips over one down card and passes it to their left.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Each player flips over one down card and passes it to their left.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal one card down to each player.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Showdown, high hand wins.

Parent: Roll Your Neighbor (#842)