Cut it Off (#180)

Also known as: Showdownburn.

Cards7
Players7
Betting Rounds104
Max Cards Seen7
Wilds0
SourceTom Jolly

Tags: guts

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.
  13. If anyone stayed in to get their seventh card and lost, they must match the pot. Redeal for all unless only one person stayed in until the seventh card.

Parent: Seven Card Stud (#3)

Children:

Iffy Guts (#591) 7-7-104-7-0 guts
South Chicago (#592) 7-7-104-7-0 guts, split-card, table

Three Five Seven (#342)

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds4
SourcePublic Domain

Tags: guts, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Declare in/out simultaneously.
  3. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  4. Any one who went in and lost pays the winner the pot. Players keep their hands.
  5. Everyone must reante.
  6. Deal two cards down to each player.
  7. Declare in/out simultaneously.
  8. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  9. Everyone must reante.
  10. Deal two cards down to each player.
  11. Declare in/out simultaneously.
  12. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  13. All players discard their hands and the deck is reshuffled.
  14. Repeat the last twelve actions until someone wins three times. They take the pot.
  15. The rank that is wild is equal to the number of cards you have in your hand.

Parent: Three Card Guts (#6)

Children:

Crazy Three Five Seven (#760) 7-7-100-7-12 guts, wilds
Guts High/Low (#761) 0-7-100-7-0 guts
Napalm (#762) 0-7-100-7-0 guts, lowball
Six Seven Eight (#763) 8-7-100-10-4 common, guts, wilds
Three Five Seven II (#764) 7-7-100-7-4 guts, wilds
Two Three Two (#765) 7-7-100-7-0 guts

Iffy Guts (#591)

Cards7
Players7
Betting Rounds104
Max Cards Seen7
Wilds0
SourceRec.Gambling.Poker

Tags: guts

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card up to each player.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card up to each player.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one card up to each player.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Normal betting round, with the player with the high hand showing opening.
  12. If two people are in the showdown, low hand takes the pot, otherwise high hand the pot.
  13. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Cut it Off (#180)

South Chicago (#592)

Cards7
Players7
Betting Rounds104
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: guts, split-card, table

Rules:

  1. Deal two cards down to each player.
  2. Deal one card up to each player.
  3. Deal one card face down to the table.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Deal one card up to each player.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card up to each player.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card up to each player.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Declare in/out one at a time, starting with the player to the left of the dealer.
  13. Showdown, high hand splits the pot with the split-card
  14. The split card is the low card of the same suit as the table card.
  15. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Cut it Off (#180)

Crazy Three Five Seven (#760)

Also known as: Crazy 3-5-7.

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds12
SourceInvented Poker Variations

Tags: guts, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Declare in/out simultaneously.
  3. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  4. Any one who went in and lost pays the winner the pot. Players keep their hands.
  5. Everyone must reante.
  6. Deal two cards down to each player.
  7. Declare in/out simultaneously.
  8. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  9. Everyone must reante.
  10. Deal two cards down to each player.
  11. Declare in/out simultaneously.
  12. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  13. All players discard their hands and the deck is reshuffled.
  14. Repeat the last twelve actions until someone wins three times. They take the pot.
  15. Threes are wild.
  16. Fives are wild in five-card hands and seven-card hands.
  17. Sevens are wild in seven-card hands.

Parent: Three Five Seven (#342)

Three Five Seven II (#764)

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds4
SourceTwo Plus Two Forums

Tags: guts, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Declare in/out simultaneously.
  3. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  4. If you went in and lost, you must match the pot. Players keep their hands.
  5. 3-5-7 is the best hand.
  6. Everyone must reante.
  7. Deal two cards down to each player.
  8. Declare in/out simultaneously.
  9. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  10. Any one who went in and lost pays the winner the pot. Players keep their hands.
  11. Everyone must reante.
  12. Deal two cards down to each player.
  13. Declare in/out simultaneously.
  14. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  15. All players discard their hands and the deck is reshuffled.
  16. Repeat the last twelve actions until someone wins three times. They take the pot.
  17. The rank that is wild is equal to the number of cards you have in your hand.
  18. Fives are wild in five-card hands.
  19. Sevens are wild in seven-card hands.

Parent: Three Five Seven (#342)

Two Three Two (#765)

Also known as: 2-3-2.

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds0
SourceTwo Plus Two Forums

Tags: guts

Rules:

  1. Deal two cards down to each player.
  2. Declare in/out simultaneously.
  3. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  4. Any one who went in and lost pays the winner the pot. Players keep their hands.
  5. Everyone must reante.
  6. Deal three cards face down to each player.
  7. Declare in/out simultaneously.
  8. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  9. Everyone must reante.
  10. Deal two cards down to each player.
  11. Declare in/out simultaneously.
  12. The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
  13. All players discard their hands and the deck is reshuffled.
  14. Repeat the last twelve actions if there is still money in the pot.

Parent: Three Five Seven (#342)

Seven Card Guts (#785)

Also known as: Apeshit.

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds0
SourceCraig O'Brien

Tags: guts

Rules:

  1. Deal five cards face down to each player.
  2. Declare in/out one at a time, starting with the player to the left of the dealer.
  3. Deal two cards down to each player.
  4. Showdown, high hand wins.
  5. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Three to Five (#372)

Children:

Double Revenge (#1011) 7-7-100-7-0 guts
Five and Two or Three (#1012) 7-7-100-8-0 guts
Four Three (#1013) 7-7-100-7-0 guts

Two More Deadly Inches (#1010)

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds4
SourcePoker Mike, cross referenced from other pages

Tags: guts, must-fold, wilds

Rules:

  1. The dealer declares one rank to be wild.
  2. Deal five cards face down to each player.
  3. Declare in/out one at a time, starting with the player to the left of the dealer, no passes are allowed. If the dealer is the first to go in, everyone else gets a second chance to go in.
  4. Deal two cards up to each player
  5. If you are dealt a face up wild card, you must fold.
  6. Showdown, high hand wins.
  7. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Two More Inches (#784)

Double Revenge (#1011)

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds0
SourceJohn McLeod

Tags: guts

Rules:

  1. Deal three cards face down to each player.
  2. Declare in/out one at a time, starting with the player to the left of the dealer.
  3. Deal two cards down to each player.
  4. Declare in/out one at a time, starting with the player to the left of the dealer.
  5. If you declare out, you must match half the pot.
  6. Deal two cards down to each player.
  7. Showdown, high hand wins.
  8. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Seven Card Guts (#785)

Five and Two or Three (#1012)

Cards7
Players7
Betting Rounds100
Max Cards Seen8
Wilds0
SourceInvented Poker Variations

Tags: guts

Rules:

  1. Deal five cards face down to each player.
  2. Declare in/out one at a time, starting with the player to the left of the dealer. No passing is allowed.
  3. Deal two cards down to each player.
  4. If the last player to declare went in against only one other player, they get an extra card.
  5. Showdown, high hand wins.
  6. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Seven Card Guts (#785)

Four Three (#1013)

Also known as: 4-3.

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds0
SourceHome Poker Cookbook

Tags: guts

Rules:

  1. Deal four cards down to each player.
  2. Declare in/out simultaneously.
  3. Deal three cards face down to each player.
  4. Declare high/low/both simultaneously.
  5. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  6. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Seven Card Guts (#785)

Children:

Four Three Split (#1089) 7-7-100-7-0 guts
Piranha (#1090) 9-11-100-9-0 common, guts

Four Three Split (#1089)

Cards7
Players7
Betting Rounds100
Max Cards Seen7
Wilds0
SourceHome Poker Cookbook

Tags: guts

Rules:

  1. Deal four cards down to each player.
  2. Declare in/out simultaneously.
  3. Deal three cards face down to each player.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Declare high/low/both simultaneously.
  6. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  7. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Four Three (#1013)