Dream Hold'em (#276)

Cards207
Players98
Betting Rounds204
Max Cards Seen50
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. If no one bet in the last round, repeat the last two actions until someone does make a bet.
  10. Showdown, high hand wins.

Parent: Texas Hold'em (#4)

Texas League (#302)

Cards11
Players7
Betting Rounds4
Max Cards Seen11
Wilds8
SourceJohn McLeod

Tags: common, fee, wilds

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. Threes are wild.
  11. Nines are wild.
  12. If a common four is dealt face up, deal each player an extra down card.

Parent: Texas Hold'em (#4)

Lame Brain (#314)

Also known as: Cincinnati, Cincinnati Liz, Lame Brain Pete, Queen City Poker.

Cards10
Players9
Betting Rounds5
Max Cards Seen10
Wilds0
SourcePublic Domain

Tags: common, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip one common card face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Declare high/low/both simultaneously.
  14. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.

Parent: Spit in the Ocean (#5)

Children:

Bel-Aire (#726) 13-10-4-13-0 common
Buddy's Game (#727) 8-6-4-11-0 common, draw, fee
Checkerboard (#728) 11-9-6-11-0 common
Cincinnati Ohio (#729) 10-9-5-10-4 common, high-low, wilds
Circle (#730) 13-8-5-13-0 common
Cross Over (#731) 9-11-6-9-0 common
Dianna's Game (#732) 6-16-4-6-4 common, wilds
Dizzy Liz (#733) 9-9-5-9-0 common
Elevator (#734) 8-9-5-12-0 common
Forty Four (#735) 8-12-5-8-4 common, wilds
Heaven and Hell (#736) 10-9-6-10-0 common, table
Hollywood (#737) 15-8-10-15-0 common
La Bumba (#738) 9-9-4-9-0 common, qualifier
Lamarckian Poker (#739) 300-12-98-300-0 common, draw, flip, table
Little Opposite (#740) 10-9-5-10-4 common, wilds
Six Sixty Six (#741) 12-7-6-12-4 common, wilds
Spoiler (#742) 10-9-5-10-0 common
Twin Beds (#743) 9-10-6-14-0 common
Z (#744) 9-9-5-9-0 common

Big Omaha (#696)

Also known as: Six Card Omaha.

Cards11
Players7
Betting Rounds4
Max Cards Seen11
Wilds0
SourceBBC

Tags: common

Rules:

  1. Deal six cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You must use exactly two of your down cards in your final hand.

Parent: Omaha Hold'em (#287)

Padre (#699)

Also known as: Lame Brain Pete II.

Cards10
Players9
Betting Rounds4
Max Cards Seen10
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.

Parent: Omaha Hold'em (#287)

Children:

Padre High/Low (#713) 10-9-4-10-0 common, high-low
Cincinnati II (#935) 10-5-5-14-0 common, draw
Fred Potato Poker (#936) 8-9-4-10-0 common
Malaysian Hold'em (#937) 7-9-4-9-0 common
Ped (#938) 10-9-4-10-0 common
Two Five (#939) 10-9-4-10-0 common, high-low, qualifier
Two, Three, or Five (#940) 10-9-4-10-0 common

Nine Card Omaha (#702)

Cards14
Players5
Betting Rounds4
Max Cards Seen14
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal nine cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You must use exactly two of your down cards in your final hand.

Parent: Omaha Hold'em (#287)

Children:

Nine Card Omaha High/Low (#942) 14-5-4-14-0 common, high-low, qualifier

Padre High/Low (#713)

Cards10
Players9
Betting Rounds4
Max Cards Seen10
Wilds0
SourceP. D. Magnus

Tags: common, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Declare high/low simultaneously.
  10. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Padre (#699)

Bel-Aire (#726)

Cards13
Players10
Betting Rounds4
Max Cards Seen13
Wilds0
SourceWikipedia

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Deal three rows of face down common cards, a row of four, a row of three, and a row of two.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip four common cards face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip three common cards face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip two common cards face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Showdown, high hand wins.
  11. Your hand must consist of two down cards, and one card from each row of common cards.

Parent: Lame Brain (#314)

Children:

Pyramid (#971) 8-8-4-8-6 common, table, wilds

Checkerboard (#728)

Also known as: Black and Red, Colors.

Cards11
Players9
Betting Rounds6
Max Cards Seen11
Wilds0
SourceSource misplaced

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal two sets of three face up common cards each.
  3. Flip a card from the first set of commons.
  4. Discard the last card flipped if it is a heart or a diamond.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip a card from the second set of commons.
  7. Discard the last card flipped if it is a club or a spade.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip a card from the first set of commons.
  10. Discard the last card flipped if it is a heart or a diamond.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip a card from the second set of commons.
  13. Discard the last card flipped if it is a club or a spade.
  14. Normal betting round, with the player to the left of the dealer opening.
  15. Flip a card from the first set of commons.
  16. Discard the last card flipped if it is a heart or a diamond.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip a card from the second set of commons.
  19. Discard the last card flipped if it is a club or a spade.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Showdown, high hand wins.
  22. Each player must use at least one of their down cards in making their final hand.

Parent: Lame Brain (#314)

Cincinnati Ohio (#729)

Also known as: Bengal, Ohio.

Cards10
Players9
Betting Rounds5
Max Cards Seen10
Wilds4
SourceSource misplaced

Tags: common, high-low, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip one common card face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Declare high/low/both simultaneously.
  14. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  15. The low common card is wild, as are all cards of the same rank.

Parent: Lame Brain (#314)

Circle (#730)

Cards13
Players8
Betting Rounds5
Max Cards Seen13
Wilds0
SourcePublic Domain

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand wins.
  13. You may use three adjacent common cards in your hand.

Parent: Lame Brain (#314)

Children:

Death Wheel (#972) 13-8-9-13-0 common
Merry-go-Round (#973) 10-11-4-10-0 common
No Holds Barred (#974) 13-8-9-13-0 common
Orbit (#975) 13-8-5-13-4 common, wilds
Twister (#976) 13-8-5-13-32 common, wilds
Wheel of Fortune (#977) 13-8-5-13-2 common, wilds
Wheel of Fortune II (#978) 13-8-5-13-2 common, wilds

Heaven and Hell (#736)

Also known as: Build Up, Break Down, Good vs. Evil, Upstairs/Downstairs.

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceJoker Poker

Tags: common, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Deal five cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Flip one table card face up.
  23. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  24. Normal betting round, with the player to the left of the dealer opening.
  25. Declare high/low simultaneously.
  26. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Lame Brain (#314)

Children:

Barn/Burn (#990) 10-9-6-10-0 common, table
GBU (#991) 9-9-5-9-0 common, table
Good Cards Bad Cards (#992) 10-9-6-10-0 common, table
Good vs. Evil with Ganguine Corrolary (#993) 10-9-6-10-0 common, discard, table
Use and Lose (#994) 10-9-6-10-0 common, table

Hollywood (#737)

Cards15
Players8
Betting Rounds10
Max Cards Seen15
Wilds0
SourceSource misplaced

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal ten face down common cards.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip one common card face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Normal betting round, with the player to the left of the dealer opening.
  15. Flip one common card face up.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Normal betting round, with the player to the left of the dealer opening.
  19. Flip one common card face up.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Normal betting round, with the player to the left of the dealer opening.
  23. Declare high/low/both simultaneously.
  24. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.

Parent: Lame Brain (#314)

Children:

The Mushroom (#995) 17-8-4-17-0 common

Little Opposite (#740)

Cards10
Players9
Betting Rounds5
Max Cards Seen10
Wilds4
SourceJoker Poker

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip one common card face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Declare high/low/both simultaneously.
  14. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  15. Each player must use at least one of their down cards in making their final hand.
  16. The two lowest common cards of the opposite color of the low common are wild, as are all of the same rank. If the low common is paired with an opposite color, there is no wild.

Parent: Lame Brain (#314)

Children:

Extreme Oposites (#996) 10-9-5-10-4 common, wilds

Six Sixty Six (#741)

Also known as: 666.

Cards12
Players7
Betting Rounds6
Max Cards Seen12
Wilds4
SourceHoyle

Tags: common, wilds

Rules:

  1. Deal six cards face down to each player.
  2. Deal six common cards face down.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip one common card face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Normal betting round, with the player to the left of the dealer opening.
  15. Declare high/low/both simultaneously.
  16. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  17. Sixes are wild.

Parent: Lame Brain (#314)

Spoiler (#742)

Cards10
Players9
Betting Rounds5
Max Cards Seen10
Wilds0
SourceHoyle

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Each player must discard three down cards.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Declare high/low/both simultaneously.
  15. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.

Parent: Lame Brain (#314)

Ped (#938)

Also known as: Five Card Omaha.

Cards10
Players9
Betting Rounds4
Max Cards Seen10
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You must use exactly two of your down cards in your final hand.

Parent: Padre (#699)

Two Five (#939)

Also known as: 2/5, California Stud.

Cards10
Players9
Betting Rounds4
Max Cards Seen10
Wilds0
SourceRec.Gambling.Poker

Tags: common, high-low, qualifier

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Declare high/low simultaneously.
  10. Showdown, highest declared high hand and lowest declared low hand split the pot.
  11. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  12. You can't win the low hand if you have better than an high card with an eight.
  13. You hand can either use exactly five down cards or exactly two down cards.

Parent: Padre (#699)

Two, Three, or Five (#940)

Also known as: 2, 3, or 5.

Cards10
Players9
Betting Rounds4
Max Cards Seen10
Wilds0
SourceRec.Gambling.Poker

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. Your final hand may only use two, three, or five of your down cards.

Parent: Padre (#699)

Nine Card Omaha High/Low (#942)

Cards14
Players5
Betting Rounds4
Max Cards Seen14
Wilds0
SourceTwo Plus Two Forums

Tags: common, high-low, qualifier

Rules:

  1. Deal nine cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. The highest showing high hand and the lowest showing low hand split the pot.
  10. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  11. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  12. You can't win the low hand if you have better than an high card with an eight.

Parent: Nine Card Omaha (#702)

Omaha High/Low Make It (#953)

Also known as: Cold Omaha.

Cards10
Players10
Betting Rounds4
Max Cards Seen10
Wilds0
SourceRec.Gambling.Poker

Tags: common, high-low, qualifier

Rules:

  1. Deal five cards face down to each player.
  2. Each player discards a card. The discards are shuffled and placed on top of the deck.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Deal three common cards face up to the table.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Deal one common card face up to the table.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. The highest showing high hand and the lowest showing low hand split the pot.
  11. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  12. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  13. You can't win the low hand if you have better than an high card with an eight.

Parent: Omaha High/Low (#704)

Children:

One Line Lebanese (#1065) 10-9-6-10-0 common, high-low

Pendulum (#969)

Cards11
Players14
Betting Rounds4
Max Cards Seen11
Wilds0
SourcePoker Tips

Tags: common

Rules:

  1. Deal three cards face down to each player.
  2. Deal one common card face up to the table.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Deal two common cards face up to the table.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Deal three common cards face up to the table.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Deal two common cards face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Showdown, high hand wins.
  11. Your hand must use your three down cards, and can use one card from any two sets of commons dealt. However, if you use a card from the set of three, you must use the card from the set of one.

Parent: Thirty Four Hold'em (#720)

Death Wheel (#972)

Cards13
Players8
Betting Rounds9
Max Cards Seen13
Wilds0
SourcePoker Mike

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip the next common card going clockwise around face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip the next common card going clockwise around face up.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip the next common card going clockwise around face up.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip the next common card going clockwise around face up.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Showdown, high hand wins.
  21. You may use three adjacent common cards in your hand.

Parent: Circle (#730)

Merry-go-Round (#973)

Cards10
Players11
Betting Rounds4
Max Cards Seen10
Wilds0
SourceHome Poker Cookbook

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Deal six common cards face down in a circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Showdown, high hand wins.
  11. You may use three adjacent common cards in your hand.

Parent: Circle (#730)

Children:

Six Pack (#1073) 10-11-4-10-0 common

No Holds Barred (#974)

Cards13
Players8
Betting Rounds9
Max Cards Seen13
Wilds0
SourcePoker Mike

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a square.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top middle common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card going clockwise around, skipping every other card.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card going clockwise around, skipping every other card.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card going clockwise around, skipping every other card.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card going clockwise around, skipping every other card.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip one common card going clockwise around, skipping every other card.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip one common card going clockwise around, skipping every other card.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip one common card going clockwise around, skipping every other card.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Showdown, high hand wins.
  21. You may use three adjacent common cards in your hand.

Parent: Circle (#730)

Children:

Cage Match (#1074) 13-8-9-13-16 common, wilds
Tic-Tac-Toe (#1075) 12-14-6-12-0 common, forced-bet, split-card

Orbit (#975)

Cards13
Players8
Betting Rounds5
Max Cards Seen13
Wilds4
SourceSource misplaced

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a circle, and deal a ninth down in the middle of the circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card face up.
  13. Showdown, high hand wins.
  14. You may use three adjacent common cards in your hand.
  15. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Circle (#730)

Children:

Circle Jerk II (#1076) 12-9-5-12-4 common, wilds

Twister (#976)

Cards13
Players8
Betting Rounds5
Max Cards Seen13
Wilds32
SourceSource misplaced

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand wins.
  13. You may use three adjacent common cards in your hand.
  14. The positionally middle common card that you use is wild for you, as are all cards of the same rank.

Parent: Circle (#730)

Wheel of Fortune (#977)

Cards13
Players8
Betting Rounds5
Max Cards Seen13
Wilds2
SourcePoker Mike

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand wins.
  13. You may use three adjacent common cards in your hand.
  14. The queen of diamonds is wild.
  15. The king of diamonds is wild.

Parent: Circle (#730)

Wheel of Fortune II (#978)

Cards13
Players8
Betting Rounds5
Max Cards Seen13
Wilds2
SourcePoker Mike

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand wins.
  13. You may use three adjacent common cards in your hand.
  14. The queen of hearts is wild.
  15. The king of diamonds is wild.

Parent: Circle (#730)

Bush League (#979)

Cards13
Players5
Betting Rounds6
Max Cards Seen13
Wilds8
SourceJohn McLeod

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Deal five common cards face down in a cross pattern.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. Your hand may only use one horizontal or vertical row of common cards.
  16. Threes are wild.
  17. Nines are wild.
  18. If a common four is dealt face up, deal each player an extra down card.

Parent: Cross Over (#731)

Children:

Texas League II (#1077) 9-11-6-9-8 common, wilds

Barn/Burn (#990)

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceErich Friedman

Tags: common, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Deal five cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Flip one table card face up.
  23. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  24. Normal betting round, with the player to the left of the dealer opening.
  25. Declare high/low simultaneously.
  26. Showdown, highest declared high hand and lowest declared low hand split the pot.
  27. Low hands are 7/27 hands, ranked by total value. Aces are worth 1, face cards are worth 1/2, and all other cards are worth face value.

Parent: Heaven and Hell (#736)

Children:

Phil D. Void (#1085) 10-9-6-10-0 common, table
Yeltson (#1086) 10-9-6-10-0 common, table

Good Cards Bad Cards (#992)

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceScott Harker

Tags: common, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Deal five cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Flip one table card face up.
  23. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  24. Normal betting round, with the player to the left of the dealer opening.
  25. Showdown, high hand wins.

Parent: Heaven and Hell (#736)

Good vs. Evil with Ganguine Corrolary (#993)

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceSweet Foca

Tags: common, discard, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Deal five cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Flip one table card face up.
  23. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  24. Normal betting round, with the player to the left of the dealer opening.
  25. Declare high/low simultaneously.
  26. Showdown, highest declared high hand and lowest declared low hand split the pot.
  27. If any player ever runs out of cards, they automatically win.

Parent: Heaven and Hell (#736)

Use and Lose (#994)

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceSweet Foca

Tags: common, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Deal five cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Flip one table card face up.
  23. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  24. Normal betting round, with the player to the left of the dealer opening.
  25. The highest showing high hand and the lowest showing low hand split the pot.
  26. Low hands are counting hands, ranked based on total of all cards, aces equal 1, face cards equal 10, all other cards face value.

Parent: Heaven and Hell (#736)

The Mushroom (#995)

Cards17
Players8
Betting Rounds4
Max Cards Seen17
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal three common cards face up to the table.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal three common cards face up to the table.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal three common cards face up to the table.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal three common cards face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal three common cards face up to the table.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Showdown, high hand wins.

Parent: Hollywood (#737)

Extreme Oposites (#996)

Cards10
Players9
Betting Rounds5
Max Cards Seen10
Wilds4
SourceJoker Poker

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip one common card face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Declare high/low/both simultaneously.
  14. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  15. Each player must use at least one of their down cards in making their final hand.
  16. For high hands, the two lowest common cards of the opposite color of the low common are wild, as are all of the same rank. If the low common is paired with an opposite color, there is no wild for high hands.
  17. For low hands, the two highest common cards of the opposite color of the high common are wild, as are all of the same rank. If the high common is paired with an opposite color, there is no wild for low hands.

Parent: Little Opposite (#740)

Grand Paw (#997)

Cards10
Players8
Betting Rounds6
Max Cards Seen14
Wilds0
SourceCraig O'Brien

Tags: common, qualifier

Rules:

  1. Deal five cards face down to each player.
  2. Deal two rows of five face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from each row face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card from each row face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card from each row face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card from each row face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card from each row face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Declare high/low simultaneously.
  15. Showdown, highest declared high hand and lowest declared low hand split the pot.
  16. You final hand may either be your five down cards, or three of your down cards and one horizontal row of commons.
  17. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  18. You can't win the low hand if you have better than an high card with an eight.

Parent: Twin Beds (#743)

Children:

Grand Maw (#1087) 10-8-11-14-0 common, qualifier

One Line Lebanese (#1065)

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceBoards IE

Tags: common, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal one common card face up to the table.
  4. Betting round, starting with the last person to raise.
  5. Deal one common card face up to the table.
  6. Betting round, starting with the last person to raise.
  7. Deal one common card face up to the table.
  8. Betting round, starting with the last person to raise.
  9. Deal one common card face up to the table.
  10. Betting round, starting with the last person to raise.
  11. Deal one common card face up to the table.
  12. Betting round, starting with the last person to raise.
  13. The highest showing high hand and the lowest showing low hand split the pot.
  14. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: Omaha High/Low Make It (#953)

Children:

Three Line Lebanese (#1101) 10-7-6-20-0 common, high-low
Two Line Lebanese (#1102) 10-8-6-15-0 common, high-low

Pyramid II (#1071)

Cards12
Players9
Betting Rounds4
Max Cards Seen12
Wilds0
SourceInvented Poker Variations

Tags: common, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Deal seven common cards down in a row of four, a row of two, and a row of one.
  3. Flip two cards from the row of four common cards face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip two cards from the row of four common cards face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip the commons from the row of two face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. The highest showing high hand and the lowest showing low hand split the pot.
  12. Every hand must use the last common card flipped.

Parent: Pyramid (#971)

Six Pack (#1073)

Cards10
Players11
Betting Rounds4
Max Cards Seen10
Wilds0
SourceJohn McLeod

Tags: common

Rules:

  1. Deal two cards down to each player.
  2. Deal six common cards face down in a circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Deal two cards down to each player.
  5. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip face up two common cards on opposite sides of the circle face up, going clockwise around.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Showdown, high hand wins.
  12. You may use three adjacent common cards in your hand.

Parent: Merry-go-Round (#973)

Children:

Out at Home (#1104) 11-6-4-11-0 common, redeal
Rockleigh (#1105) 12-11-5-12-0 common, high-low

Cage Match (#1074)

Cards13
Players8
Betting Rounds9
Max Cards Seen13
Wilds16
SourcePoker Mike

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal eight common cards face down in a square.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top middle common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card going clockwise around, skipping every other card.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card going clockwise around, skipping every other card.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card going clockwise around, skipping every other card.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card going clockwise around, skipping every other card.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip one common card going clockwise around, skipping every other card.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip one common card going clockwise around, skipping every other card.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip one common card going clockwise around, skipping every other card.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Showdown, high hand wins.
  21. You may use three adjacent common cards in your hand.
  22. The corner common cards are wild, as are all cards of the same ranks.

Parent: No Holds Barred (#974)

Tic-Tac-Toe (#1075)

Cards12
Players14
Betting Rounds6
Max Cards Seen12
Wilds0
SourceInvented Poker Variations

Tags: common, forced-bet, split-card

Rules:

  1. Deal three cards face down to each player.
  2. Deal nine face down common cards in a 3x3 square.
  3. Normal betting round, starting with the player to the dealer's left, who must bet.
  4. The person who was called in the last betting round flips two non-center commons of their choice.
  5. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  6. The person who was called in the last betting round flips two non-center commons of their choice.
  7. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  8. The person who was called in the last betting round flips two non-center commons of their choice.
  9. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  10. The person who was called in the last betting round flips two non-center commons of their choice.
  11. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  12. Flip one common card face up.
  13. Betting round, starting with the player to the left of the person called in the last round of betting.
  14. Showdown, high hand splits the pot with the split-card
  15. The split-card is the high down card of the same suit as the middle common card.
  16. Your hand may only use one horizontal, vertical, or diagonal row of common cards.

Parent: No Holds Barred (#974)

Children:

Bangeroo (#1106) 14-8-6-14-0 common, forced-bet, high-low

Circle Jerk II (#1076)

Cards12
Players9
Betting Rounds5
Max Cards Seen12
Wilds4
SourceInvented Poker Variations

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal six common cards face down in a circle, and deal a seventh face down in the middle of the circle.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip every other common card in the circle face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip every other common card in the circle face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Showdown, high hand wins.
  11. You may use three adjacent common cards in your hand.
  12. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Orbit (#975)

Bingo (#1079)

Cards13
Players10
Betting Rounds6
Max Cards Seen13
Wilds4
SourcePublic Domain

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Deal nine face down common cards in a 3x3 square.
  3. Flip face up the four common cards in the corners of the square.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip the top common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip the next common card going clockwise around face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip the next common card going clockwise around face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip the next common card going clockwise around face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Normal betting round, with the player to the left of the dealer opening.
  15. Showdown, high hand wins.
  16. Your hand may only use one horizontal or vertical row of common cards.
  17. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Criss Cross (#980)

Children:

New Haven (#1109) 11-21-3-11-0 common
Scratch and Win (#1110) 7-10-6-16-4 common, wilds
Tic Tac Hold'em (#1111) 5-20-6-13-4 common, wilds
Window Pane (#1112) 8-9-5-20-0 common

Phil D. Void (#1085)

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceErich Friedman

Tags: common, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Deal five cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card. Replace any discarded table or common cards, common first.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card. Replace any discarded table or common cards, common first.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card. Replace any discarded table or common cards, common first.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card. Replace any discarded table or common cards, common first.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Flip one table card face up.
  23. Discard all cards with the same rank as the last revealed table card, except the last revealed table card. Replace any discarded table or common cards, common first.
  24. Normal betting round, with the player to the left of the dealer opening.
  25. Declare high/low simultaneously.
  26. Showdown, highest declared high hand and lowest declared low hand split the pot.
  27. Low hands are 7/27 hands, ranked by total value. Aces are worth 1, face cards are worth 1/2, and all other cards are worth face value.

Parent: Barn/Burn (#990)

Yeltson (#1086)

Also known as: Scarney High/Low Draw.

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds0
SourceRec.Gambling.Poker

Tags: common, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down.
  3. Deal five cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Flip one common card face up.
  22. Flip one table card face up.
  23. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  24. Normal betting round, with the player to the left of the dealer opening.
  25. Declare high/low simultaneously.
  26. Showdown, highest declared high hand and lowest declared low hand split the pot.
  27. Hands are ranked by total points. Aces are worth 1, face cards are worth 10, and all other cards are face value.

Parent: Barn/Burn (#990)

Grand Maw (#1087)

Cards10
Players8
Betting Rounds11
Max Cards Seen14
Wilds0
SourceGaming Gurus

Tags: common, qualifier

Rules:

  1. Deal five cards face down to each player.
  2. Deal two rows of five face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from the top row face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card from the bottom row face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card from the top row face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card from the bottom row face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card from the top row face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip one common card from the bottom row face up.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip one common card from the top row face up.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip one common card from the bottom row face up.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Flip one common card from the top row face up.
  21. Normal betting round, with the player to the left of the dealer opening.
  22. Flip one common card from the bottom row face up.
  23. Normal betting round, with the player to the left of the dealer opening.
  24. Declare high/low simultaneously.
  25. Showdown, highest declared high hand and lowest declared low hand split the pot.
  26. You final hand may either be your five down cards, or three of your down cards and one horizontal row of commons.
  27. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  28. You can't win the low hand if you have better than an high card with an eight.

Parent: Grand Paw (#997)

Three Line Lebanese (#1101)

Cards10
Players7
Betting Rounds6
Max Cards Seen20
Wilds0
SourceBoards IE

Tags: common, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Deal three rows of five face-down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from each row face up.
  5. Betting round, starting with the last person to raise.
  6. Flip one common card from each row face up.
  7. Betting round, starting with the last person to raise.
  8. Flip one common card from each row face up.
  9. Betting round, starting with the last person to raise.
  10. Flip one common card from each row face up.
  11. Betting round, starting with the last person to raise.
  12. Flip one common card from each row face up.
  13. Betting round, starting with the last person to raise.
  14. The highest showing high hand and the lowest showing low hand split the pot.
  15. Your hand can only use one set of common cards.
  16. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: One Line Lebanese (#1065)

Two Line Lebanese (#1102)

Cards10
Players8
Betting Rounds6
Max Cards Seen15
Wilds0
SourceBoards IE

Tags: common, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Deal two rows of five face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from each row face up.
  5. Betting round, starting with the last person to raise.
  6. Flip one common card from each row face up.
  7. Betting round, starting with the last person to raise.
  8. Flip one common card from each row face up.
  9. Betting round, starting with the last person to raise.
  10. Flip one common card from each row face up.
  11. Betting round, starting with the last person to raise.
  12. Flip one common card from each row face up.
  13. Betting round, starting with the last person to raise.
  14. The highest showing high hand and the lowest showing low hand split the pot.
  15. Your hand can only use one set of common cards.
  16. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: One Line Lebanese (#1065)

Out at Home (#1104)

Cards11
Players6
Betting Rounds4
Max Cards Seen11
Wilds0
SourceJohn McLeod

Tags: common, redeal

Rules:

  1. Deal three cards face down to each player.
  2. Deal four common cards face down in a diamond.
  3. Flip the common card on the right side of the diamond.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip the top common card face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip the next common card going around counter clockwise.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Showdown, high hand wins.
  12. If flipping a common ever reveals a face card, redeal.
  13. If a common four is dealt face up, deal each player an extra down card.

Parent: Six Pack (#1073)

Children:

Billabong (#1116) 7-9-4-7-0 common, stud, odd-deck

Rockleigh (#1105)

Cards12
Players11
Betting Rounds5
Max Cards Seen12
Wilds0
SourceHome Poker Cookbook

Tags: common, high-low

Rules:

  1. Deal four cards down to each player.
  2. Deal four rows of two face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip two common cards face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip two common cards face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip two common cards face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip two common cards face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Declare high/low/both simultaneously.
  13. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  14. You may only use one horizontal row of common cards.

Parent: Six Pack (#1073)

Children:

Bedsprings (#1117) 15-8-11-15-0 common
Bundles (#1118) 17-8-7-17-0 common, high-low

Bangeroo (#1106)

Cards14
Players8
Betting Rounds6
Max Cards Seen14
Wilds0
SourceBoards IE

Tags: common, forced-bet, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Deal nine face down common cards in a 3x3 square.
  3. Normal betting round, starting with the player to the dealer's left, who must bet.
  4. The person who was called in the last betting round flips two non-center commons of their choice.
  5. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  6. The person who was called in the last betting round flips two non-center commons of their choice.
  7. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  8. The person who was called in the last betting round flips two non-center commons of their choice.
  9. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  10. The person who was called in the last betting round flips two non-center commons of their choice.
  11. Betting round, starting with the player to the left of the person called in the last round of betting, who must bet.
  12. Flip one common card face up.
  13. Betting round, starting with the player to the left of the person called in the last round of betting.
  14. Declare high/low simultaneously.
  15. Showdown, highest declared high hand and lowest declared low hand split the pot.
  16. Your hand may only use one horizontal, vertical, or diagonal row of common cards.
  17. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: Tic-Tac-Toe (#1075)

The Leg (#1108)

Cards10
Players9
Betting Rounds6
Max Cards Seen10
Wilds4
SourceBoards IE

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal five common cards face down in an L pattern.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card face up, going right to left, and then down.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card face up, going right to left, and then down.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card face up, going right to left, and then down.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip the next common card face up, going right to left, and then down.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. You may use the commons from either the vertical or the horizontal part of the L in your final hand, but not both parts.
  16. You must use exactly two of your down cards in your final hand.
  17. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Big V (#1078)

New Haven (#1109)

Also known as: Black New Haven.

Cards11
Players21
Betting Rounds3
Max Cards Seen11
Wilds0
SourceBrian O'Neil's Poker Page

Tags: common

Rules:

  1. Deal two cards down to each player.
  2. Deal nine face down common cards in a 3x3 square.
  3. Flip face up the four common cards in the corners of the square.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip face up the four common cards on the edge of the square face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. Your hand may only use one horizontal or vertical row of common cards.

Parent: Bingo (#1079)

Children:

Gay New Haven (#1119) 5-21-3-11-13 common
Red New Haven (#1120) 7-10-3-13-0 common
Red Schlock High (#1121) 5-21-3-11-52 common, wilds
Red Schlock Low (#1122) 5-21-3-11-52 common, wilds
Scott's Slots (#1123) 5-21-3-11-0 common
Secret Society (#1124) 5-21-3-11-4 common, wilds

Bedsprings (#1117)

Cards15
Players8
Betting Rounds11
Max Cards Seen15
Wilds0
SourceThe Games Forum

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal five rows of two face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip one common card face up.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip one common card face up.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip one common card face up.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Flip one common card face up.
  21. Normal betting round, with the player to the left of the dealer opening.
  22. Flip one common card face up.
  23. Normal betting round, with the player to the left of the dealer opening.
  24. Showdown, high hand wins.
  25. You may only use one horizontal row of common cards.

Parent: Rockleigh (#1105)

Children:

Floater II (#1129) 16-8-5-16-0 common

Bundles (#1118)

Cards17
Players8
Betting Rounds7
Max Cards Seen17
Wilds0
SourceJoker Poker

Tags: common, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Deal six rows of two face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip two common cards face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip two common cards face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip two common cards face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip two common cards face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip two common cards face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip two common cards face up.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Declare high/low simultaneously.
  17. Showdown, highest declared high hand and lowest declared low hand split the pot.
  18. You final hand may either be your five down cards, or three of your down cards and one horizontal row of commons.

Parent: Rockleigh (#1105)

Floater II (#1129)

Cards16
Players8
Betting Rounds5
Max Cards Seen16
Wilds0
SourceScott Harker

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal five rows of two face down common cards each.
  3. Flip one pair of common cards face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one pair of common cards face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one pair of common cards face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one pair of common cards face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Flip one pair of common cards face up.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Deal one common card face up to the table.
  14. Showdown, high hand wins.
  15. You hand can only use one pair of common cards and the single common card.

Parent: Bedsprings (#1117)