Omaha Hold'em (#287)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourcePublic Domain

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You must use exactly two of your down cards in your final hand.

Parent: Texas Hold'em (#4)

Children:

Big Omaha (#696) 11-7-4-11-0 common
Chicago Hold'em (#697) 9-11-4-9-0 common, split-card
Irish Hold'em (#698) 7-11-4-9-0 common
Padre (#699) 10-9-4-10-0 common
Lincoln (#700) 9-11-4-9-4 common, wilds
Nebraska II (#701) 9-11-4-9-0 common
Nine Card Omaha (#702) 14-5-4-14-0 common
Oklahoma (#703) 9-10-4-9-12 common, wilds
Omaha High/Low (#704) 9-11-4-9-0 common, high-low, qualifier
Omaha Spade (#705) 9-11-4-9-0 common, split-card
Studaha (#706) 9-11-4-9-0 common, flip
The Rickiebear's Five Card Flop (#707) 9-11-2-9-0 common
Waco (#708) 9-9-5-10-0 common, draw
Wild Kingdom (#709) 9-10-4-13-8 common, wilds
Courcheval (#710) 9-11-4-9-0 common

Tex Mex Hold'em (#301)

Cards9
Players23
Betting Rounds4
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. Your final hand may use your down cards and the down cards of the player to your right.

Parent: Texas Hold'em (#4)

Tomohawk (#306)

Cards9
Players22
Betting Rounds4
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal two cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal two common cards face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal two common cards face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You must use exactly two of your down cards in your final hand.

Parent: Texas Hold'em (#4)

Four Two One (#312)

Also known as: 4-2-1.

Cards9
Players5
Betting Rounds7
Max Cards Seen9
Wilds0
SourceMike Tsao

Tags: common, flip, fee

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal two cards down to each player.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Each player simultaneously flips two down cards of their choice face up.
  6. Deal one common card face up to the table.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one up to each player. A player may reject any card he is dealt, forcing the player to their left to take it. Deal continues in clockwise order (never reverse) until everyone has a card.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously declares if they are using the first common or not.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously declares if they are using the second common or not.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Showdown, high hand wins.
  17. If you used the first common in your final hand and lost, you must pay max bet to the winner.

Parent: Spit in the Ocean (#5)

Cuban Guts (#355)

Cards9
Players8
Betting Rounds103
Max Cards Seen9
Wilds0
SourceSource misplaced

Tags: common, flip, guts, qualifier, table

Rules:

  1. Deal four cards down to each player.
  2. Deal one card up to each player.
  3. Deal four cards face down to the table.
  4. Deal four common cards face up.
  5. Declare in/out one at a time, starting with the player to the left of the dealer.
  6. Players going in must reante.
  7. Each player flips over one down card of their choice.
  8. Flip one table card face up.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player flips over one down card of their choice.
  11. Flip one table card face up.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player flips over one down card of their choice.
  14. Flip one table card face up.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Showdown, high hand wins.
  17. You must beat the table hand to win.
  18. Everyone who went in and lost matches 1/4 the showdown pot. Redeal for all if no one went in or anyone had to match.

Parent: Five Card Guts (#7)

Anacondaha (#392)

Cards9
Players13
Betting Rounds4
Max Cards Seen52
Wilds0
SourceRec.Gambling.Poker

Tags: common, pass

Rules:

  1. Deal the deck completely out, except each player gets the same number of cards.
  2. Each player keeps two cards and passes the rest to the player on their left.
  3. Each player discards all but four cards.
  4. Shuffle any discarded cards back into the deck.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Deal three common cards face up to the table.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Deal one common card face up to the table.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand wins.

Parent: Anaconda (#10)

Chowahaha (#685)

Also known as: Chowaha Teddy.

Cards9
Players10
Betting Rounds4
Max Cards Seen16
Wilds0
SourceRec.Gambling.Poker

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three sets of three face up common cards each.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal two sets of one face up common card each.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You may use one of the sets of three, one of the first sets of one, and the final common card in addition to your two down cards.
  11. You must use exactly two of your down cards in your final hand.

Parent: Chowaha (#272)

Children:

Chowaha Teddy Prime (#927) 9-10-4-16-0 common, high-low, qualifier
Triple Board Omaha (#928) 9-10-4-15-0 common, high-low
Ultimate Omaha (#929) 9-6-6-29-0 common

Chicago Hold'em (#697)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: common, split-card

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Simultaneous declare of high/split-card/both.
  10. The highest declared high hand splits the pot with the best declared split-card.
  11. If the last common is eight or higher, the split card is the high card of that suit. Otherwise the split card is the low card of that suit.
  12. You must use exactly two of your down cards in your final hand.

Parent: Omaha Hold'em (#287)

Lincoln (#700)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds4
SourceJohn McLeod

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You must use exactly two of your down cards in your final hand.
  11. The low common card is wild, as are all cards of the same rank.

Parent: Omaha Hold'em (#287)

Nebraska II (#701)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. Your final hand must consist of exactly three of your down cards and two common cards.

Parent: Omaha Hold'em (#287)

Children:

Omaha, Nebraska (#941) 9-11-4-9-0 common

Oklahoma (#703)

Cards9
Players10
Betting Rounds4
Max Cards Seen9
Wilds12
SourceSanjay Udani

Tags: common, wilds

Rules:

  1. Roll a six-sided die.
  2. Deal four cards down to each player.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Deal three common cards face up to the table.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Deal one common card face up to the table.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Showdown, high hand wins.
  11. You must use exactly two of your down cards in your final hand.
  12. The last common card flipped is wild, as are all other cards of the same rank.
  13. The rank equal to the die roll is wild.
  14. The rank equal to the last common's rank minus the die roll is wild, if that rank is above zero.

Parent: Omaha Hold'em (#287)

Omaha High/Low (#704)

Also known as: Omaha 8's.

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourcePublic Domain

Tags: common, high-low, qualifier

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. The highest showing high hand and the lowest showing low hand split the pot.
  10. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  11. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  12. You can't win the low hand if you have better than an high card with an eight.

Parent: Omaha Hold'em (#287)

Children:

Billmaha (#943) 9-11-4-9-0 common, high-low, qualifier
Goodfield (#944) 9-5-4-13-0 common, high-low, qualifier
Goofy Omaha (#945) 9-5-6-13-0 common, draw, high-low
Hawaii Omaha Hold'em (#946) 9-11-5-9-0 common, high-low, lowball, qualifier
Highlander (#947) 9-11-5-9-0 common, flip, high-low, qualifier
Joemaha (#948) 9-11-4-9-8 common, high-low, qualifier, wilds
Mutual of Omaha (#949) 9-11-4-9-0 common, fee, high-low, qualifier
Omaha 33 (#950) 9-11-4-9-0 common, fee, high-low
Omaha Burns (#951) 9-11-4-9-0 common, guts
Omaha High/High (#952) 9-11-4-9-0 common, split-pot
Omaha High/Low Make It (#953) 10-10-4-10-0 common, high-low, qualifier
Starship Troopers (#954) 10-4-5-15-0 common, draw, high-low, qualifier

Omaha Spade (#705)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: common, split-card

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand splits the pot with the split-card
  10. The split-card is the low, face-down spade.
  11. You must use exactly two of your down cards in your final hand.

Parent: Omaha Hold'em (#287)

Studaha (#706)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common, flip

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player simultaneously flips two down cards of their choice face up.
  4. Deal three common cards face up to the table.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Deal one common card face up to the table.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Showdown, high hand wins.
  11. You must use exactly two of your down cards in your final hand.

Parent: Omaha Hold'em (#287)

Children:

Disclosure (#955) 9-11-4-9-0 common, flip
Down in the Delta (#956) 9-11-5-9-0 common, stud

The Rickiebear's Five Card Flop (#707)

Cards9
Players11
Betting Rounds2
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal five common cards face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Showdown, high hand wins.

Parent: Omaha Hold'em (#287)

Wild Kingdom (#709)

Cards9
Players10
Betting Rounds4
Max Cards Seen13
Wilds8
SourceJohn McLeod

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. You must use exactly two of your down cards in your final hand.
  11. Threes are wild.
  12. Nines are wild.
  13. If a common four is dealt face up, deal each player an extra down card.

Parent: Omaha Hold'em (#287)

Courcheval (#710)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Deal one common card face up to the table.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Deal two common cards face up to the table.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Deal one common card face up to the table.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Showdown, high hand wins.
  11. You must use exactly two of your down cards in your final hand.

Parent: Omaha Hold'em (#287)

Cross Over (#731)

Also known as: Church, Fire on the Cross, La Crosse.

Cards9
Players11
Betting Rounds6
Max Cards Seen9
Wilds0
SourcePublic Domain

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Deal five common cards face down in a cross pattern.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. Your hand may only use one horizontal or vertical row of common cards.

Parent: Lame Brain (#314)

Children:

Bush League (#979) 13-5-6-13-8 common, wilds
Criss Cross (#980) 9-11-6-9-4 common, wilds
Double Cross (#981) 7-11-105-9-2 common, wilds
Fiery Cross (#982) 7-11-6-9-0 common
Southern Cross (#983) 9-8-10-13-0 common

Dizzy Liz (#733)

Cards9
Players9
Betting Rounds5
Max Cards Seen9
Wilds0
SourceHoyle

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal four common cards face down.
  3. Normal betting round, with the player to the left of the dealer opening, you must have a pair of jacks or better to open.
  4. Flip one common card face up.
  5. Normal betting round, with the player to the left of the dealer opening, you must have a pair of jacks or better to open.
  6. Flip one common card face up.
  7. Normal betting round, with the player to the left of the dealer opening, you must have a pair of jacks or better to open.
  8. Flip one common card face up.
  9. Normal betting round, with the player to the left of the dealer opening, you must have a pair of jacks or better to open.
  10. Flip one common card face up.
  11. Normal betting round, with the player to the left of the dealer opening, you must have a pair of jacks or better to open.
  12. Declare high/low/both simultaneously.
  13. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.

Parent: Lame Brain (#314)

Children:

Qualifier (#984) 9-8-5-9-0 common, draw, qualifier

La Bumba (#738)

Cards9
Players9
Betting Rounds4
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common, qualifier

Rules:

  1. Deal four cards down to each player.
  2. Deal five common cards face down.
  3. Flip one common card face up.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip two common cards face up.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Flip one common card face up.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. The high hand splits the pot with the low hand and the split-hand.
  12. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  13. The split-hand is straight flush hands, with three card straight flushes losing to four card straight flushes losing to five card straight flushes.
  14. To win the low hand, you must have no better than a seven high.
  15. To win the high hand, you must have at least a full house.

Parent: Lame Brain (#314)

Twin Beds (#743)

Cards9
Players10
Betting Rounds6
Max Cards Seen14
Wilds0
SourceHome Poker Cookbook

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Deal two rows of five face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from each row face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card from each row face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card from each row face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card from each row face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card from each row face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. You may only use one horizontal row of common cards.

Parent: Lame Brain (#314)

Children:

Grand Paw (#997) 10-8-6-14-0 common, qualifier
Tablatura (#998) 7-21-6-13-4 common, wilds
Twin Beds Roll'em Over (#999) 9-10-9-14-0 common, flip
Twin Beds Wild (#1000) 9-10-6-14-8 common, wilds

Z (#744)

Also known as: Zig Zag.

Cards9
Players9
Betting Rounds5
Max Cards Seen9
Wilds0
SourceJoker Poker

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal four common cards down in a Z formation, so that the last card in the top row is above the first card in the bottom row.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Declare high/low/both simultaneously.
  13. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  14. Your hand may only use one horizontal or vertical row of common cards.

Parent: Lame Brain (#314)

Nine Card Stud II (#890)

Cards9
Players7
Betting Rounds6
Max Cards Seen9
Wilds4
SourceTwo Plus Two Forums

Tags: common, flip, wilds

Rules:

  1. Deal three cards face down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal two common cards face up to the table.
  5. Normal betting round, with the player with the high hand showing opening.
  6. Deal one card down to each player.
  7. Each player flips over one down card of their choice.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Deal one card down to each player.
  10. Each player flips over one down card of their choice.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Deal one card down to each player.
  13. Each player flips over one down card of their choice.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Deal one card down to each player.
  16. Each player flips over one down card of their choice.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Showdown, high hand wins.
  19. Twos are wild.

Parent: Nine Card Stud (#600)

Chowaha Teddy Prime (#927)

Also known as: Chewbacca.

Cards9
Players10
Betting Rounds4
Max Cards Seen16
Wilds0
SourceRec.Gambling.Poker

Tags: common, high-low, qualifier

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three sets of three face up common cards each.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal two sets of one face up common card each.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Declare high/low simultaneously.
  10. Showdown, highest declared high hand and lowest declared low hand split the pot.
  11. You may use one of the sets of three, one of the first sets of one, and the final common card in addition to your two down cards.
  12. You must use exactly two of your down cards in your final hand.
  13. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  14. You can't win the low hand if you have better than an high card with an eight.

Parent: Chowahaha (#685)

Triple Board Omaha (#928)

Cards9
Players10
Betting Rounds4
Max Cards Seen15
Wilds0
SourceTwo Plus Two Forums

Tags: common, high-low

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three sets of three face up common cards each.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Declare high/low/both simultaneously.
  10. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  11. If you declare high, use the top flop; if you declare low, use the bottom flop; if you declare both use the middle flop.
  12. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: Chowahaha (#685)

Children:

Double Board Omaha (#1055) 9-11-4-12-0 common, high-low

Ultimate Omaha (#929)

Cards9
Players6
Betting Rounds6
Max Cards Seen29
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal twenty five commons face down in a 5x5 square.
  4. Flip one vertical column of common cards face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one vertical column of common cards.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one vertical column of common cards.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one vertical column of common cards.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one vertical column of common cards.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. You may only use one horizontal row of common cards.
  16. You must use exactly two of your down cards in your final hand.

Parent: Chowahaha (#685)

Dublin Hold'em (#931)

Also known as: 54, Fifty Four.

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.

Parent: Irish Hold'em (#698)

Omaha, Nebraska (#941)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, high hand wins.
  10. Your final hand may only use two or three of your down cards.

Parent: Nebraska II (#701)

Billmaha (#943)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourcePoker Variant Database

Tags: common, high-low, qualifier

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. The highest showing high hand and the lowest showing low hand split the pot.
  10. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  11. To win the low hand, you must have no better than a ten high.

Parent: Omaha High/Low (#704)

Goodfield (#944)

Cards9
Players5
Betting Rounds4
Max Cards Seen13
Wilds0
SourceTwo Plus Two Forums

Tags: common, high-low, qualifier

Rules:

  1. Deal eight cards face down to each player
  2. Each player splits their cards into two four card hands.
  3. Betting round, starting with the player to the left of the dealer. You must bet each hand the same, unless you fold one of them.
  4. Deal three common cards face up to the table.
  5. Betting round, starting with the player to the left of the dealer. You must bet each hand the same, unless you fold one of them.
  6. Deal one common card face up to the table.
  7. Betting round, starting with the player to the left of the dealer. You must bet each hand the same, unless you fold one of them.
  8. Deal one common card face up to the table.
  9. Betting round, starting with the player to the left of the dealer. You must bet each hand the same, unless you fold one of them.
  10. The highest showing high hand and the lowest showing low hand split the pot.
  11. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  12. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  13. You can't win the low hand if you have better than an high card with an eight.

Parent: Omaha High/Low (#704)

Hawaii Omaha Hold'em (#946)

Cards9
Players11
Betting Rounds5
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common, high-low, lowball, qualifier

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. If a low hand is possible given the board, split the pot into a high pot and a low pot.
  9. If a low hand is possible given the board, each player must split their cards into a two card high hand and a two card low hand.
  10. Lead bet for the low hand, all bets go into the low pot.
  11. Showdown, low declared low hand wins the low pot.
  12. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  13. You can't win the low hand if you have better than an high card with an eight.
  14. Lead bet for the high hand, all bets go into the high pot.
  15. Showdown, high declared high hand wins the high pot.
  16. You must use exactly two of your down cards in your final hand.

Parent: Omaha High/Low (#704)

Highlander (#947)

Cards9
Players11
Betting Rounds5
Max Cards Seen9
Wilds0
SourcePoker Variant Database

Tags: common, flip, high-low, qualifier

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Each player flips over one down card of their choice.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. The highest showing high hand and the lowest showing low hand split the pot.
  12. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  13. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  14. You can't win the low hand if you have better than an high card with an eight.

Parent: Omaha High/Low (#704)

Joemaha (#948)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds8
SourcePoker Variant Database

Tags: common, high-low, qualifier, wilds

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. The highest showing high hand and the lowest showing low hand split the pot.
  10. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  11. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  12. You can't win the low hand if you have better than an high card with an eight.
  13. Each player can use one three as a wild in their high hand.
  14. Each player can use one king as a wild in their low hand.

Parent: Omaha High/Low (#704)

Children:

Full Joemaha (#1063) 9-11-4-9-8 common, high-low, qualifier, wilds

Mutual of Omaha (#949)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceSource misplaced

Tags: common, fee, high-low, qualifier

Rules:

  1. Deal three cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Each player in turn may buy one down card for max bet.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. The highest showing high hand and the lowest showing low hand split the pot.
  11. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: Omaha High/Low (#704)

Omaha 33 (#950)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceMike Tsao

Tags: common, fee, high-low

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Each player in turn may pay max bet to use one or three cards in their final hand. They must declare how many they are using. If you don't pay, you must use two cards in your final hand. In any case, you can use different cards in your high hand and low hand.
  10. Declare high/low/both simultaneously.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.

Parent: Omaha High/Low (#704)

Omaha Burns (#951)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourcePoker Mike

Tags: common, guts

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Declare in/out one at a time, starting with the player to the left of the dealer.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. The highest showing high hand and the lowest showing low hand split the pot.
  11. Players who stayed in and lost pay ten times max bet to the pot. If anyone burns or no one went in, redeal the game for everyone.
  12. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: Omaha High/Low (#704)

Children:

Progressive Omaha Burns (#1064) 9-11-4-9-0 common, guts

Omaha High/High (#952)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourcePoker Variant Database

Tags: common, split-pot

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. The high hand splits the pot with the split-hand.
  10. The split-hand is the best hand made using down cards not used for the high hand.
  11. You must use exactly two of your down cards in your final hand.

Parent: Omaha High/Low (#704)

Disclosure (#955)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common, flip

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Every player that put money into the pot last round simultaneously flips one card.
  4. Deal three common cards face up to the table.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Every player that put money into the pot last round simultaneously flips one card.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Deal one common card face up to the table.
  10. Normal betting round, with the player to the left of the dealer opening.
  11. Showdown, high hand wins.
  12. You must use exactly two of your down cards in your final hand.

Parent: Studaha (#706)

Criss Cross (#980)

Also known as: Utah.

Cards9
Players11
Betting Rounds6
Max Cards Seen9
Wilds4
SourcePublic Domain

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Deal five common cards face down in a cross pattern.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. Your hand may only use one horizontal or vertical row of common cards.
  16. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Cross Over (#731)

Children:

Big V (#1078) 9-11-6-9-4 common, wilds
Bingo (#1079) 13-10-6-13-4 common, wilds
Border Cross (#1080) 7-12-5-9-1 common, wilds
Iron Cross II (#1081) 7-15-7-9-2 common, wilds

Southern Cross (#983)

Cards9
Players8
Betting Rounds10
Max Cards Seen13
Wilds0
SourceJoker Poker

Tags: common

Rules:

  1. Deal four cards down to each player.
  2. Deal nine face down common cards in a 5x5 cross.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around, and then spiraling in.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around, and then spiraling in.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around, and then spiraling in.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip the next common card going clockwise around, and then spiraling in.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip the next common card going clockwise around, and then spiraling in.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip the next common card going clockwise around, and then spiraling in.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip the next common card going clockwise around, and then spiraling in.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Flip one common card face up.
  21. Normal betting round, with the player to the left of the dealer opening.
  22. Showdown, high hand wins.
  23. Your hand may only use one horizontal or vertical row of common cards.

Parent: Cross Over (#731)

Children:

Southern Cross II (#1082) 9-8-10-13-0 common
Southern Cross Wild (#1083) 9-8-10-13-0 common, wilds

GBU (#991)

Cards9
Players9
Betting Rounds5
Max Cards Seen9
Wilds0
SourceRec.Gambling.Poker

Tags: common, table

Rules:

  1. Deal five cards face down to each player.
  2. Deal four common cards face down.
  3. Deal four cards face down to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Flip one common card face up.
  6. Flip one table card face up.
  7. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Flip one common card face up.
  10. Flip one table card face up.
  11. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  12. Normal betting round, with the player to the left of the dealer opening.
  13. Flip one common card face up.
  14. Flip one table card face up.
  15. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  16. Normal betting round, with the player to the left of the dealer opening.
  17. Flip one common card face up.
  18. Flip one table card face up.
  19. Discard all cards with the same rank as the last revealed table card, except the last revealed table card.
  20. Normal betting round, with the player to the left of the dealer opening.
  21. Declare high/low simultaneously.
  22. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Heaven and Hell (#736)

Twin Beds Roll'em Over (#999)

Cards9
Players10
Betting Rounds9
Max Cards Seen14
Wilds0
SourceScarne's Guide to Modern Poker

Tags: common, flip

Rules:

  1. Deal four cards down to each player.
  2. Deal two rows of five face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from each row face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card from each row face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card from each row face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card from each row face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card from each row face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Each player simultaneously flips over the top card of their stack.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Each player simultaneously flips over the top card of their stack.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Declare high/low/both simultaneously.
  21. High declared high hand and lowest declared low hand split the pot. Hands declared as both must win both to win anything.
  22. You may only use one horizontal row of common cards.

Parent: Twin Beds (#743)

Twin Beds Wild (#1000)

Cards9
Players10
Betting Rounds6
Max Cards Seen14
Wilds8
SourceHoyle

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Deal two rows of five face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from each row face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card from each row face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card from each row face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card from each row face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card from each row face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. You may only use one horizontal row of common cards.
  16. The last common card flipped in each row is wild, as are all cards of the same ranks.

Parent: Twin Beds (#743)

Children:

Twin Beds Low Wild (#1088) 9-10-6-14-8 common, wilds

Full Bicester (#1024)

Cards9
Players8
Betting Rounds4
Max Cards Seen9
Wilds0
SourceTwo Plus Two Forums

Tags: common, flip, high-low, qualifier

Rules:

  1. Deal six cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  4. Each player simultaneously flips over the top card of their stack.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player simultaneously flips over the top card of their stack.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Deal one common card face up to the table.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Declare high/low simultaneously.
  14. Showdown, highest declared high hand and lowest declared low hand split the pot.
  15. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  16. You can't win the low hand if you have better than an high card with an eight.
  17. You can either use your hand (up and down cards) or any two cards from your hand and any three common cards.

Parent: Bicester (#812)

Double Board Omaha (#1055)

Cards9
Players11
Betting Rounds4
Max Cards Seen12
Wilds0
SourceTwo Plus Two Forums

Tags: common, high-low

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal two sets of three face up common cards each.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Declare high/low simultaneously.
  10. Showdown, highest declared high hand and lowest declared low hand split the pot.
  11. If you declare high, use the top flop. If you declare low, use the bottom flop.
  12. You must use exactly two of your down cards in your final hand.

Parent: Triple Board Omaha (#928)

Thermonuclear Pineapple II (#1056)

Cards9
Players9
Betting Rounds4
Max Cards Seen10
Wilds0
SourceTwo Plus Two Forums

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player discards a card. The discards are shuffled and placed on top of the deck.
  4. Deal three common cards face up to the table.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Each player discards one card.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Each player discards one card.
  10. Deal one common card face up to the table.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Showdown, high hand wins.

Parent: Jamaican Irish Pineapple (#932)

Full Joemaha (#1063)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds8
SourcePoker Variant Database

Tags: common, high-low, qualifier, wilds

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. The highest showing high hand and the lowest showing low hand split the pot.
  10. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.
  11. Straights and flushes are ignored in low hands. The lowest possible hand is A-2-3-4-5, known as the Wheel or the Bicycle.
  12. You can't win the low hand if you have better than an high card with an eight.
  13. Threes are wild in high hands.
  14. Kings are wild in low hands.

Parent: Joemaha (#948)

Progressive Omaha Burns (#1064)

Cards9
Players11
Betting Rounds4
Max Cards Seen9
Wilds0
SourcePoker Mike, cross referenced from other pages

Tags: common, guts

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal three common cards face up to the table.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Declare in/out one at a time, starting with the player to the left of the dealer.
  8. Deal one common card face up to the table.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. The highest showing high hand and the lowest showing low hand split the pot.
  11. Players who stayed in and lost pay ten times max bet times the number of pots to the pot. If anyone burns or no one went in, redeal the game for everyone.
  12. You must use exactly two of your down cards in your final hand, but you can use a different two for your high hand and your low hand.

Parent: Omaha Burns (#951)

Texas League II (#1077)

Cards9
Players11
Betting Rounds6
Max Cards Seen9
Wilds8
SourcePoker Tips

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Deal five common cards face down in a cross pattern.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. Your hand may only use one horizontal or vertical row of common cards.
  16. Threes are wild.
  17. Nines are wild.

Parent: Bush League (#979)

Big V (#1078)

Cards9
Players11
Betting Rounds6
Max Cards Seen9
Wilds4
SourceAidtopia

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Deal five common cards face down in a V pattern.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top left common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card face up, going left to right, and then down.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card face up, going left to right, and then down.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card face up, going left to right, and then down.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip the next common card face up, going left to right, and then down.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. You may use the commons from either the left or right side of the V in your final hand, but not both sides.
  16. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Criss Cross (#980)

Children:

Small V (#1107) 7-12-4-7-4 common, wilds
The Leg (#1108) 10-9-6-10-4 common, wilds

Southern Cross II (#1082)

Cards9
Players8
Betting Rounds10
Max Cards Seen13
Wilds0
SourceBoards IE

Tags: common

Rules:

  1. Deal five cards face down to each player.
  2. Deal nine face down common cards in a 5x5 cross.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around, and then spiraling in.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around, and then spiraling in.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around, and then spiraling in.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip the next common card going clockwise around, and then spiraling in.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip the next common card going clockwise around, and then spiraling in.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip the next common card going clockwise around, and then spiraling in.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip the next common card going clockwise around, and then spiraling in.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Flip one common card face up.
  21. Normal betting round, with the player to the left of the dealer opening.
  22. Showdown, high hand wins.
  23. Your hand may only use one horizontal or vertical row of common cards.

Parent: Southern Cross (#983)

Southern Cross Wild (#1083)

Cards9
Players8
Betting Rounds10
Max Cards Seen13
Wilds0
SourceBoards IE

Tags: common, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal nine face down common cards in a 5x5 cross.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip the top common card face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip the next common card going clockwise around, and then spiraling in.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip the next common card going clockwise around, and then spiraling in.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip the next common card going clockwise around, and then spiraling in.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip the next common card going clockwise around, and then spiraling in.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Flip the next common card going clockwise around, and then spiraling in.
  15. Normal betting round, with the player to the left of the dealer opening.
  16. Flip the next common card going clockwise around, and then spiraling in.
  17. Normal betting round, with the player to the left of the dealer opening.
  18. Flip the next common card going clockwise around, and then spiraling in.
  19. Normal betting round, with the player to the left of the dealer opening.
  20. Flip one common card face up.
  21. Normal betting round, with the player to the left of the dealer opening.
  22. Showdown, high hand wins.
  23. Your hand may only use one horizontal or vertical row of common cards.
  24. You must use exactly two of your down cards in your final hand.
  25. The last common card flipped is wild, as are all other cards of the same rank.

Parent: Southern Cross (#983)

Twin Beds Low Wild (#1088)

Cards9
Players10
Betting Rounds6
Max Cards Seen14
Wilds8
SourceHoyle

Tags: common, wilds

Rules:

  1. Deal four cards down to each player.
  2. Deal two rows of five face down common cards each.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Flip one common card from each row face up.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Flip one common card from each row face up.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Flip one common card from each row face up.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Flip one common card from each row face up.
  11. Normal betting round, with the player to the left of the dealer opening.
  12. Flip one common card from each row face up.
  13. Normal betting round, with the player to the left of the dealer opening.
  14. Showdown, high hand wins.
  15. You may only use one horizontal row of common cards.
  16. The low common card in each row is wild, as are all cards of the same ranks.

Parent: Twin Beds Wild (#1000)

Piranha (#1090)

Cards9
Players11
Betting Rounds100
Max Cards Seen9
Wilds0
SourcePoker Mike

Tags: common, guts

Rules:

  1. Deal four cards down to each player.
  2. Deal three common cards face up to the table.
  3. Declare in/out simultaneously.
  4. Deal two common cards face up to the table.
  5. Showdown, high hand wins.
  6. Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.

Parent: Four Three (#1013)

Children:

Evolution (#1114) 9-11-100-9-0 common, guts, legs

Evolution (#1114)

Cards9
Players11
Betting Rounds100
Max Cards Seen9
Wilds0
SourcePoker Mike

Tags: common, guts, legs

Rules:

  1. Deal four cards down to each player.
  2. Deal three common cards face up to the table.
  3. Declare in/out simultaneously.
  4. Deal two common cards face up to the table.
  5. High hand gets a leg, but the pot stays.
  6. Anyone who went in and lost must match the pot. Redeal for all until the pot is won.
  7. The first person to get three legs wins the pot.

Parent: Piranha (#1090)