Balls III (#347)
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 5 |
Wilds | 0 |
Source | Poker Tips |
Tags: guts, qualifier, table, wilds
Rules:
- The dealer declares one rank to be wild.
- Deal five cards face down to each player.
- Deal five cards face down to the table.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Showdown, high hand wins.
- You must beat the table hand to win.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Five Card Guts
(#7)
Consecutive Guts (#352)
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 5 |
Wilds | 30 |
Source | Poker Team |
Tags: guts, wilds
Rules:
- Deal five cards face down to each player.
- Declare in/out simultaneously.
- Showdown, high hand wins the pot. Everyone who went in and lost matches the pot. If only one person went in, the game is over.
- Hand ranks is determined by three card hands, but straights and flushes do not count.
- Any two cards of consecutive rank count as one wild.
Parent: Five Card Guts
(#7)
Cowpie Guts (#354)
Also known as: Cowpatty, Shotgun Guts.
Cards | 5 |
Players | 6 |
Betting Rounds | 100 |
Max Cards Seen | 9 |
Wilds | 0 |
Source | Invented Poker Variations |
Tags: guts
Rules:
- Deal five cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Five Card Guts
(#7)
Five Card Fierce (#359)
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 5 |
Wilds | 0 |
Source | Invented Poker Variations |
Tags: guts
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal two cards down to each player.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Five Card Guts
(#7)
Children:
Three to Five (#372)
Cards | 5 |
Players | 10 |
Betting Rounds | 101 |
Max Cards Seen | 5 |
Wilds | 0 |
Source | Home Poker Cookbook |
Tags: guts
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal two cards down to each player.
- Normal betting round, with the player to the left of the dealer opening.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Five Card Guts
(#7)
Children:
Two to Five (#774)
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 5 |
Wilds | 0 |
Source | Source misplaced |
Tags: guts
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- The players still in show each other their hands. High hand wins the pot.
- If you went in and lost, you must match the pot. Players keep their hands.
- Deal one card down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- The players still in show each other their hands. High hand wins the pot.
- Repeat the last three actions until either only one person goes in (and the game ends) or everyone has five cards (and there is a redeal for all).
Parent: Two Card Guts
(#344)
Five Card Guts II (#776)
Also known as: Balls IV.
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 5 |
Wilds | 0 |
Source | Two Plus Two Forums |
Tags: guts, qualifier, table
Rules:
- Deal three cards face down to each player.
- Deal five cards face down to the table.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal two cards down to each player.
- Showdown, high hand wins.
- You must beat the table hand to win.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Five Card Fierce
(#359)
Three Flip Two (#777)
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 5 |
Wilds | 4 |
Source | Graham's Card Club |
Tags: guts, wilds
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal two cards down to each player.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Twos are wild.
- Threes are wild.
Parent: Five Card Fierce
(#359)
Studded Guts Hi/Low (#786)
Cards | 5 |
Players | 9 |
Betting Rounds | 103 |
Max Cards Seen | 5 |
Wilds | 0 |
Source | Poker Tips |
Tags: guts, high-low, qualifier, table
Rules:
- Deal two cards down to each player.
- Deal two cards face down to the table.
- Deal one card up to each player.
- Deal one card face up to the table.
- Normal betting round, with the player with the high hand showing opening.
- Deal one card up to each player.
- Deal one card face up to the table.
- Normal betting round, with the player with the high hand showing opening.
- Deal one card up to each player.
- Deal one card face up to the table.
- Normal betting round, with the player with the high hand showing opening.
- The highest showing high hand and the lowest showing low hand split the pot.
- The winning hand must beat the top five cards off the deck.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Three to Five
(#372)
Thirty Eight (#787)
Also known as: 38.
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 9 |
Wilds | 8 |
Source | Home Poker Cookbook |
Tags: guts, wilds
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal two cards down to each player.
- Betting round, starting with the player to the left of the dealer. Players bet how many times they will match the pot, up to triple the pot.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Threes are wild.
- Eights are wild.
Parent: Three to Five
(#372)
Bloody Sevens II (#1003)
Cards | 5 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 4 |
Source | Two Plus Two Forums |
Tags: guts, must-fold, qualifier, table
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal two cards up to each player
- If you are dealt a face up wild card, you must fold.
- Deal five cards face down to the table.
- Showdown, high hand wins.
- You must beat the table hand to win.
- If you went in and were not forced to fold, you must match the pot. Redeal for all unless no one had to match the pot.
Parent: Deadly Sevens
(#753)
Roller Coaster (#1005)
Cards | 5 |
Players | 10 |
Betting Rounds | 100 |
Max Cards Seen | 5 |
Wilds | 0 |
Source | Softsource |
Tags: guts, high-low
Rules:
- Deal one card down to each player.
- Declare in/out simultaneously.
- The players still in show each other their hands, high hand wins. There is no payout in the case of a tie.
- If you went in and lost, you must match the pot. Players keep their hands.
- Deal one card down to each player.
- Declare in/out simultaneously.
- The players still in show each other their hands, low hand wins. There is no payout in the case of a tie.
- If you went in and lost, you must match the pot. Players keep their hands.
- Deal one card down to each player.
- Declare in/out simultaneously.
- The players still in show each other their hands. High hand wins the pot, losers match the pot, players keep their hands. There is no payout in the case of a tie.
- Deal one card down to each player.
- Declare in/out simultaneously.
- If you went in and lost, you must match the pot. Players keep their hands.
- Deal one card down to each player.
- Showdown, high hand wins.
Parent: Napalm
(#762)