Assassin (#14)

Cards6
Players5
Betting Rounds2
Max Cards Seen10
Wilds0
SourceInvented Poker Variations

Tags: draw, mod-ranks

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Draw three, up to four with an ace, discarding any twos face up, and getting an extra card if you discard any twos
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Showdown, high hand wins.
  6. Standard poker hands, but any had with a two in it loses to any hand without a two.

Parent: Five Card Draw (#1)

Bid Poker (#18)

Cards6
Players8
Betting Rounds99
Max Cards Seen6
Wilds0
SourceJoker Poker

Tags: draw, fee, table

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Deal one card face up to the table.
  4. Players bid on the table card in betting order, the leader (who rotates) must bid ante, and players who have won an auction cannot bid.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Repeat the last three actions once for each player, going around the table clockwise.
  7. Showdown, high hand wins.

Parent: Five Card Draw (#1)

Children:

Bid Poker II (#414) 5-8-99-13-0 draw, fee, table

Stooge Poker (#85)

Cards6
Players4
Betting Rounds2
Max Cards Seen10
Wilds12
SourceLegion West

Tags: draw, flip, dead, table, wilds

Rules:

  1. Deal five cards face down to each player.
  2. Deal three cards down to each player, they may not look at these cards.
  3. Normal betting round, with the player to the left of the dealer opening. The pot may only be raised three times in the game.
  4. Each player may draw up to three cards (four if they show an ace).
  5. Normal betting round, with the player to the left of the dealer opening. The pot may only be raised three times in the game.
  6. Showdown, high hand wins.
  7. If anyone raises, everyone flips a no peek card.
  8. Each players first flipped no peek card is wild for them, as are all cards of the same rank.
  9. If the second no peek card is flipped face up, each player add theirs to their hand.
  10. Each player's third flipped no peek card does not contribute to their hand value, nor do any other cards of the same rank, even if that rank was wild.

Parent: Five Card Draw (#1)

Three Two One (#92)

Also known as: 3-2-1.

Cards6
Players4
Betting Rounds3
Max Cards Seen12
Wilds0
SourceInvented Poker Variations

Tags: draw, qualifier, table

Rules:

  1. Deal six cards face down to each player.
  2. Deal one card face up to the table.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Each player must draw three cards.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Each player must draw two cards.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Each player must draw one card.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Each player discards one card face down to the table.
  11. If the table has less than five cards, deal table cards until it does.
  12. Showdown, high hand wins.
  13. You must beat the table hand to win.
  14. If no one beats the qualifier, redeal for all.

Parent: Five Card Draw (#1)

Children:

Three Two One with Wild (#469) 6-4-3-12-2 draw, qualifier, table, wilds

Double Spit (#311)

Cards6
Players7
Betting Rounds4
Max Cards Seen9
Wilds0
SourceMike Tsao

Tags: common, draw, lowball

Rules:

  1. Deal four cards down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player may draw up to three cards (four if they show an ace).
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Deal one common card face up to the table.
  6. Normal betting round, with the player to the left of the dealer opening.
  7. Deal one common card face up to the table.
  8. Normal betting round, with the player to the left of the dealer opening.
  9. Showdown, low hand wins.
  10. Your final hand must use all of the common cards or none of them.

Parent: Spit in the Ocean (#5)

Fire Sale (#449)

Cards6
Players8
Betting Rounds4
Max Cards Seen10
Wilds0
SourceTom Jolly

Tags: draw, flip, fee

Rules:

  1. Deal six cards face down to each player.
  2. Auction off the top card off the deck.
  3. Auction off the top card off the deck.
  4. Auction off the top card off the deck.
  5. Auction off the top card off the deck.
  6. Each player must discard until they have five cards left.
  7. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Each player simultaneously flips over the top card of their stack.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Showdown, high hand wins.

Parent: Rollouts (#75)

Three Two One with Wild (#469)

Also known as: 3-2-1 with Wild.

Cards6
Players4
Betting Rounds3
Max Cards Seen12
Wilds2
SourceInvented Poker Variations

Tags: draw, qualifier, table, wilds

Rules:

  1. Deal six cards face down to each player.
  2. Deal one card face up to the table.
  3. Normal betting round, with the player to the left of the dealer opening.
  4. Each player must draw three cards.
  5. Normal betting round, with the player to the left of the dealer opening.
  6. Each player must draw two cards.
  7. Normal betting round, with the player to the left of the dealer opening.
  8. Each player must draw one card.
  9. Normal betting round, with the player to the left of the dealer opening.
  10. Each player discards one card face down to the table.
  11. Flip all of the table cards face up.
  12. If the table has less than five cards, deal table cards until it does.
  13. Showdown, high hand wins.
  14. You must beat the table hand to win.
  15. If no one beats the qualifier, redeal for all.
  16. Cards of the same rank but opposite color as the first table card are wild.

Parent: Three Two One (#92)

Roll'em Out Plus (#818)

Cards6
Players5
Betting Rounds6
Max Cards Seen10
Wilds0
SourceTwo Plus Two Forums

Tags: draw, flip

Rules:

  1. Deal five cards face down to each player.
  2. Normal betting round, with the player to the left of the dealer opening.
  3. Each player may discard up to three cards, four if they show an ace, and draw back one more card than they discarded.
  4. Normal betting round, with the player to the left of the dealer opening.
  5. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  6. Each player simultaneously flips over the top card of their stack.
  7. Normal betting round, with the player with the high hand showing opening.
  8. Each player simultaneously flips over the top card of their stack.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Each player simultaneously flips over the top card of their stack.
  11. Normal betting round, with the player with the high hand showing opening.
  12. Each player simultaneously flips over the top card of their stack.
  13. Normal betting round, with the player with the high hand showing opening.
  14. Showdown, high hand wins.

Parent: Roll'em Out (#453)

It (#839)

Cards6
Players7
Betting Rounds6
Max Cards Seen7
Wilds0
SourceTom Jolly

Tags: draw, flip, fee, high-low

Rules:

  1. Deal five cards face down to each player.
  2. Each player puts their cards in order in a stack face down on the table. The order of the stack may not change once made.
  3. Each player simultaneously flips over the top card of their stack.
  4. Normal betting round, with the player with the high hand showing opening.
  5. Each player simultaneously flips over the top card of their stack.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Each player simultaneously flips over the top card of their stack.
  8. Normal betting round, with the player with the high hand showing opening.
  9. Each player simultaneously flips over the top card of their stack.
  10. Normal betting round, with the player with the high hand showing opening.
  11. Deal one card down to each player.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Each player may twist one card for max bet.
  14. Normal betting round, with the player with the high hand showing opening.
  15. Declare high/low simultaneously.
  16. Showdown, highest declared high hand and lowest declared low hand split the pot.

Parent: Grodnikonda (#493)

Escalator (#1032)

Cards6
Players7
Betting Rounds6
Max Cards Seen7
Wilds28
SourceTom Jolly

Tags: draw, flip, wilds

Rules:

  1. Deal two cards down to each player.
  2. Each player flips over one down card of their choice.
  3. Normal betting round, with the player with the high hand showing opening.
  4. Deal one card down to each player.
  5. Each player flips over one down card of their choice.
  6. Normal betting round, with the player with the high hand showing opening.
  7. Deal one card down to each player.
  8. Each player flips over one down card of their choice.
  9. Normal betting round, with the player with the high hand showing opening.
  10. Deal one card down to each player.
  11. Each player flips over one down card of their choice.
  12. Normal betting round, with the player with the high hand showing opening.
  13. Deal one card down to each player.
  14. Each player flips over one down card of their choice.
  15. Normal betting round, with the player with the high hand showing opening.
  16. Each player may draw one card if they wish.
  17. Normal betting round, with the player with the high hand showing opening.
  18. Showdown, high hand wins.
  19. Your low hole card is wild for you, as are all cards of the same rank.

Parent: Monterey (#500)

Children:

Incinerator (#1093) 5-5-5-10-25 draw, flip, wilds