Baseball Guts (#321)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 4 |
Wilds | 8 |
Source | Poker News |
Tags: guts, wilds
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Anyone who went in with a four gets an extra card.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Threes are wild.
- Nines are wild.
Parent: Three Card Guts
(#6)
Children:
Deadly 69s (#325)
Cards | 3 |
Players | 17 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 8 |
Source | Poker Mike |
Tags: guts, must-fold, wilds
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal one card up to each player.
- If you are dealt a face up wild card, you must fold.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Sixes are wild.
- Nines are wild.
Parent: Three Card Guts
(#6)
Children:
Double Guts (#326)
Cards | 3 |
Players | 7 |
Betting Rounds | 100 |
Max Cards Seen | 6 |
Wilds | 0 |
Source | Rec.Gambling.Poker |
Tags: guts, qualifier, table
Rules:
- Ante twice, into a high pot and a low pot.
- Deal six cards face down to each player.
- Each player splits their cards into a low three card hand and a high three card hand.
- Deal six cards face down to the table.
- Declare in/out one at a time, starting with the player to the left of the dealer. You must declare separately for your low hand and your high hand.
- Showdown, highest declared high hand and lowest declared low hand split the pot.
- You must beat the table hand, which is split into high and low hands to screw the most players.
- Losers going high match the high pot, losers going low match the low pot. Redeal for all if no one went in or no one had to match either pot. Reante empty pots.
Parent: Three Card Guts
(#6)
Forced Guts (#327)
Cards | 3 |
Players | 16 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 0 |
Source | Rec.Gambling.Poker |
Tags: guts, qualifier, table
Rules:
- Deal two cards down to each player.
- Deal one card up to each player.
- Deal three table cards face down.
- Declare in/out simultaneously. The high card showing must go in.
- Showdown, high hand wins.
- You must beat the table hand to win.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Three Card Guts
(#6)
Pimp Guts (#333)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 4 |
Wilds | 0 |
Source | Two Plus Two Forums |
Tags: guts
Rules:
- Deal two cards down to each player.
- Deal one card up to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer. Low card showing any anyone paired with another player must go in.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Three Card Guts
(#6)
PJ (#334)
Cards | 3 |
Players | 16 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 0 |
Source | Graham's Card Club |
Tags: guts, wilds
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Tens are wild.
- Twos are wild.
- Fours are wild.
Parent: Three Card Guts
(#6)
Three Card Man or Mouse (#339)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 0 |
Source | Rec.Gambling.Poker |
Tags: guts, qualifier
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer. No passing is allowed.
- Showdown, high hand wins.
- To win you must have a queen high hand or better.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Three Card Guts
(#6)
Children:
Two and One (#343)
Also known as: Three Card Fierce, Three Card Guts II.
Cards | 3 |
Players | 17 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 0 |
Source | Home Poker Cookbook |
Tags: guts
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal one card down to each player.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Three Card Guts
(#6)
Forty-Two Radical (#748)
Also known as: 42 Radical.
Cards | 3 |
Players | 12 |
Betting Rounds | 100 |
Max Cards Seen | 4 |
Wilds | 0 |
Source | Scott Harker |
Tags: guts, qualifier, table, wilds
Rules:
- Deal three cards face down to each player.
- Deal three table cards face down.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Showdown, high hand wins.
- Normal poker hands, but straights and flushes don't count.
- You must beat the table hand to win.
- If you went in and lost, you must pay the pot to the high hand. The pot stays and there is a redeal for all, unless only one person went in.
- Twos are wild.
- Fours are wild.
Parent: Beat the Deck
(#322)
Fred (#749)
Cards | 3 |
Players | 16 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 0 |
Source | Graham's Card Club |
Tags: guts, qualifier, table, wilds
Rules:
- Deal three cards face down to each player.
- Deal three table cards face down.
- Declare in/out one at a time, starting with the player to the left of the dealer. If you are holding a wild card you must go in.
- Showdown, high hand wins.
- Use three card poker hands (straight flush beats three of a kind beats straight beats flush beats pair beats high card).
- You must beat the table hand to win.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Sevens are wild.
Parent: Beat the Deck
(#322)
Deadly Low (#752)
Cards | 3 |
Players | 17 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 51 |
Source | Poker Mike |
Tags: guts, must-fold, wilds
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal one card up to each player.
- If you are dealt a face up wild card, you must fold.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Your low card is wild for you, as are all other cards of the same rank.
Parent: Deadly 69s
(#325)
Deadly Sevens (#753)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 4 |
Source | Poker Mike |
Tags: guts, must-fold, wilds
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal one card up to each player.
- If you are dealt a face up wild card, you must fold.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Sevens are wild.
Parent: Deadly 69s
(#325)
Children:
Deadly Spades (#754)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 13 |
Source | Poker Mike |
Tags: guts, must-fold, wilds
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal one card up to each player.
- If you are dealt a face up wild card, you must fold.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Spades are wild.
Parent: Deadly 69s
(#325)
Lively Diamonds (#755)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 39 |
Source | Poker Mike |
Tags: guts, must-fold, wilds
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal one card up to each player.
- If you are dealt a face up wild card, you must fold.
- Showdown, high hand wins.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- Clubs are wild.
- Spades are wild.
- Hearts are wild.
Parent: Deadly 69s
(#325)
Three Card Man or Mouse with Legs (#759)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 0 |
Source | Rec.Gambling.Poker |
Tags: guts, qualifier
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer. No passing is allowed.
- High hand gets a leg, but the pot stays.
- To win you must have a queen high hand or better.
- The first person to get four legs wins the pot.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
Parent: Three Card Man or Mouse
(#339)
Children:
Bloody Sevens (#1002)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 4 |
Source | Poker News |
Tags: guts, must-fold, wilds
Rules:
- Deal two cards down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer.
- Deal three cards face up to each player.
- If you are dealt a face up seven, you must fold.
- Showdown, high hand wins.
- If you went in and were not forced to fold, you must match the pot. Redeal for all unless no one had to match the pot.
- Sevens are wild.
Parent: Deadly Sevens
(#753)
The Game II (#1004)
Cards | 3 |
Players | 13 |
Betting Rounds | 100 |
Max Cards Seen | 3 |
Wilds | 0 |
Source | Rec.Gambling.Poker |
Tags: guts, qualifier
Rules:
- Deal three cards face down to each player.
- Declare in/out one at a time, starting with the player to the left of the dealer. No passing is allowed.
- High hand gets a leg, but the pot stays.
- To win you must have a queen high hand or better.
- The first person to get four legs wins the pot.
- Anyone who went in and lost must match the pot. If no one went in or someone had to match the pot, redeal for all.
- To take the pot, one of the legs must be won blind (without ever looking at your cards).
Parent: Three Card Man or Mouse with Legs
(#759)